Player Matchup

Bellona
Bellona
OneShotKil
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,631 Elo+
Party 1
Achilles
Achilles
TheCritik
Achilles
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,591 Elo+
Solo
Janus
Janus
patriotssb
Janus
Level 48
God Stats
7W - 8L
1,843 SR
Queue Stats
114W - 112L
1,891 Elo+
Party 1
Team Averages
Level 74
1,614 SR
1,704 Elo+

VS

Team Averages
Level 65
1,418 SR
1,535 Elo+
Osiris
Osiris
Andromeda
Osiris
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 26L
1,500 Elo+
Party 2
Scylla
Scylla
TheBigBird
Scylla
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Cupid
Cupid
straightpanda
Cupid
Level 29
God Stats
2W - 1L
1,253 SR
Queue Stats
19W - 25L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OneShotKil
Bellona
12
1 / 4 / 6
8,845
632
6,438
14,172
11,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
TheCritik
Achilles
13
3 / 5 / 3
8,846
632
9,172
14,864
9,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
3 / 8 / 4
9,254
661
7,301
10,711
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Andromeda
Osiris
15
7 / 1 / 9
10,854
775
21,810
15,068
14,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
TheBigBird
Scylla
12
1 / 7 / 10
9,011
644
3,948
9,136
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 0 / 3
10,841
774
8,418
6,803
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
17
17
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
Andromeda
Osiris
7
1
9
11.5
L
Bellona
OneShotKil
Bellona
1
4
6
1
W
Scylla
TheBigBird
Scylla
1
7
10
0.86
L
Achilles
TheCritik
Achilles
3
5
3
0.9
L
Janus
3
8
4
0.63
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
34,176
39,747
Taken
31,007
23,455
Mitigated
21,053
6,008
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Andromeda
Osiris
21,810
7,337
0
6,631
15,068
14,327
220
3,350
11,335
0
56,417
L
Bellona
OneShotKil
Bellona
6,438
1,070
0
1,056
14,172
11,691
61
3,002
10,603
0
19,989
W
Scylla
TheBigBird
Scylla
3,948
599
0
652
9,136
2,721
110
2,417
6,505
19,795
0
L
Achilles
TheCritik
Achilles
9,172
2,672
501
3,541
14,864
9,031
0
1,066
13,429
0
31,682
L
Janus
7,301
560
0
910
10,711
2,733
230
97
10,281
44,680
0
W
8,418
4,863
715
1,576
6,803
4,005
187
1,462
5,180
5,531
49,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
30,706
141
Minions Killed
167
0
Camps Cleared
0
727,012
Distance Traveled
753,112
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,854
775
52
4
0
296,705
2
L
Bellona
8,845
632
27
2
0
248,035
3
W
Scylla
9,011
644
37
3
0
220,077
0
L
Achilles
8,846
632
44
3
0
252,679
2
L
Janus
9,254
661
70
5
0
226,298
1
W
Cupid
10,841
774
78
6
0
236,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role