Player Matchup

Odin
Odin
AhmetPyln
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
GeezyBoost350
Cerberus
Level 29
God Stats
3W - 7L
1,242 SR
Queue Stats
51W - 45L
1,507 Elo+
Party 2
Anhur
Anhur
LorkenBoom
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,529 Elo+
Solo
Ra
Ra
NovaPlayz
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,672 Elo+
Party 2
Tsukuyomi
Tsukuyomi
beastsation
Tsukuyomi
Level 18
God Stats
5W - 7L
1,355 SR
Queue Stats
6W - 10L
1,338 Elo+
Party 3
Team Averages
Level 16
1,419 SR
1,509 Elo+

VS

Team Averages
Level 45
1,678 SR
1,513 Elo+
Yemoja
Yemoja
Bandimir
Yemoja
Level 5
God Stats
3W - 1L
1,738 SR
Queue Stats
6W - 8L
1,552 Elo+
Party 4
Heimdallr
Heimdallr
JTEades
Heimdallr
Level 150
God Stats
5W - 1L
1,738 SR
Queue Stats
155W - 136L
1,389 Elo+
Party 4
Nemesis
Nemesis
OmegaDrive64
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,849 Elo+
Solo
Zeus
Zeus
TheSmiilez
Zeus
Level 17
God Stats
1W - 1L
1,644 SR
Queue Stats
15W - 15L
1,387 Elo+
Party 1
Bellona
Bellona
jahainess
Bellona
Level 26
God Stats
5W - 5L
1,768 SR
Queue Stats
13W - 11L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 6 / 8
10,845
452
8,615
19,310
15,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
GeezyBoost350
Cerberus
17
3 / 3 / 5
10,578
441
8,282
21,749
8,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
0 / 8 / 5
8,439
352
7,754
19,115
5,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 12 / 6
12,404
517
13,202
22,242
9,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
beastsation
Tsukuyomi
19
10 / 6 / 5
12,754
531
16,153
24,432
10,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bandimir
Yemoja
18
1 / 2 / 16
12,256
511
11,545
17,143
18,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
JTEades
Heimdallr
20
9 / 3 / 7
13,268
553
19,662
17,408
10,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
OmegaDrive64
Nemesis
19
5 / 3 / 6
12,445
519
11,110
19,144
9,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
19 / 6 / 5
14,368
599
36,972
11,830
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
jahainess
Bellona
17
1 / 7 / 9
11,502
479
6,623
17,755
12,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
21
Kills
35
35
Deaths
21
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Odin
4
6
8
1.33
W
Yemoja
Bandimir
Yemoja
1
2
16
4.5
L
Cerberus
GeezyBoost350
Cerberus
3
3
5
1.83
W
Heimdallr
JTEades
Heimdallr
9
3
7
4.17
L
Anhur
0
8
5
0.31
L
4
12
6
0.58
W
Nemesis
OmegaDrive64
Nemesis
5
3
6
2.67
W
19
6
5
3.58
L
Tsukuyomi
beastsation
Tsukuyomi
10
6
5
2.08
W
Bellona
jahainess
Bellona
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,006
Damage
85,912
106,848
Taken
83,280
49,335
Mitigated
55,941
25,891
Healing
21,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,615
3,222
0
681
19,310
15,121
420
8,597
10,713
95
40,231
W
Yemoja
Bandimir
Yemoja
11,545
1,360
3,883
1,947
17,143
18,873
1,930
5,504
11,514
29,153
0
L
Cerberus
GeezyBoost350
Cerberus
8,282
590
657
5,644
21,749
8,151
385
12,696
9,053
53,137
0
W
Heimdallr
JTEades
Heimdallr
19,662
8,090
0
5,927
17,408
10,939
4,450
4,636
12,728
12,999
87,884
L
Anhur
7,754
2,096
174
4,626
19,115
5,729
679
6,581
12,534
0
35,493
L
13,202
1,396
903
5,015
22,242
9,917
1,751
13,124
9,118
86,392
0
W
Nemesis
OmegaDrive64
Nemesis
11,110
4,310
0
6,517
19,144
9,741
2,144
4,318
14,701
0
84,705
W
36,972
3,578
0
2,026
11,830
4,164
746
3,901
7,929
96,350
0
L
Tsukuyomi
beastsation
Tsukuyomi
16,153
3,683
0
8,191
24,432
10,417
0
8,260
16,171
0
87,877
W
Bellona
jahainess
Bellona
6,623
2,704
175
1,163
17,755
12,224
493
3,220
14,218
0
51,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,020
Gold Earned
63,839
514
Minions Killed
529
0
Camps Cleared
0
2,176,331
Distance Traveled
2,185,100
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,845
452
76
3
0
460,156
1
W
Yemoja
12,256
511
40
2
0
419,232
1
L
Cerberus
10,578
441
82
3
0
461,675
4
W
Heimdallr
13,268
553
141
6
0
413,294
0
L
Anhur
8,439
352
49
2
0
345,098
2
L
Ra
12,404
517
165
7
0
369,253
1
W
Nemesis
12,445
519
136
6
0
505,568
5
W
Zeus
14,368
599
108
5
0
414,296
2
L
Tsukuyomi
12,754
531
142
6
0
540,149
1
W
Bellona
11,502
479
104
4
0
432,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role