Player Matchup

Hachiman
Hachiman
Gold V
Abitofcoolness
Hachiman
Gold V
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
191W - 188L
1,459 MMR
Party 2
Scylla
Scylla
Silver I
Dr Strange X
Scylla
Silver I
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 34L
1,630 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
DutchBoy124
Kumbhakarna
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,540 MMR
Party 3
Bakasura
Bakasura
Bronze III
TheSouillon
Bakasura
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
gun-Tycho
Guan Yu
Silver I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,533 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,500 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,559 SR
1,525 MMR
Neith
Neith
Gold IV
Brownxoxo
Neith
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold I
PENTA Mentlan
Vamana
Gold I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 265L
1,508 MMR
Party 1
Janus
Janus
Silver II
SalfRaetelle
Janus
Silver II
Level 127
God Stats
7W - 7L
1,500 SR
Queue Stats
251W - 234L
1,538 MMR
Solo
Xing Tian
Xing Tian
Silver I
helalcash
Xing Tian
Silver I
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
156W - 155L
1,536 MMR
Solo
Apollo
Apollo
Silver I
storm_itachi_1
Apollo
Silver I
Level 101
God Stats
40W - 31L
1,795 SR
Queue Stats
471W - 454L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 3 / 4
10,108
421
7,517
11,823
6,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
18
4 / 3 / 1
11,517
480
9,113
10,903
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
DutchBoy124
Kumbhakarna
16
3 / 2 / 5
11,181
466
5,040
17,625
19,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
TheSouillon
Bakasura
15
1 / 6 / 3
9,619
401
3,319
21,828
8,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
gun-Tycho
Guan Yu
17
1 / 6 / 1
10,767
449
12,234
33,294
28,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
NemesisCthulhuNu WaPersephoneTsukuyomi

VS

Bans
SetBellonaYmirDanzaburouSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brownxoxo
Neith
19
3 / 3 / 7
13,278
553
10,456
10,879
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 4 / 6
10,930
455
6,477
17,863
9,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 0 / 3
15,260
636
17,464
6,965
2,596
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
helalcash
Xing Tian
20
3 / 1 / 6
13,835
576
16,464
26,984
34,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 2 / 4
14,973
624
19,966
17,970
7,498
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
20
20
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
3
4
1
W
Neith
Brownxoxo
Neith
3
3
7
2.17
L
Scylla
4
3
1
1.5
L
Kumbhakarna
DutchBoy124
Kumbhakarna
3
2
5
2.75
W
0
4
6
0.75
W
6
0
3
7.5
L
Bakasura
TheSouillon
Bakasura
1
6
3
0.42
L
Guan Yu
gun-Tycho
Guan Yu
1
6
1
0.25
W
Xing Tian
helalcash
Xing Tian
3
1
6
6
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
70,827
95,473
Taken
80,661
67,097
Mitigated
58,159
34,240
Healing
33,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,517
3,947
0
3,214
11,823
6,920
0
836
10,960
6,235
66,659
W
Neith
Brownxoxo
Neith
10,456
3,945
0
6,070
10,879
4,186
2,880
2,309
8,505
0
87,883
L
Scylla
9,113
1,012
0
2,086
10,903
3,898
0
2,804
7,983
88,479
0
L
Kumbhakarna
DutchBoy124
Kumbhakarna
5,040
547
997
4,050
17,625
19,173
0
6,207
11,330
32,722
0
W
6,477
1,315
0
4,121
17,863
9,026
0
5,073
12,610
0
66,013
W
17,464
1,014
0
2,887
6,965
2,596
974
2,439
4,394
134,129
0
L
Bakasura
TheSouillon
Bakasura
3,319
2,116
0
7,724
21,828
8,665
0
3,204
18,486
0
53,401
L
Guan Yu
gun-Tycho
Guan Yu
12,234
3,898
886
15,283
33,294
28,441
662
20,390
12,786
0
65,102
W
Xing Tian
helalcash
Xing Tian
16,464
2,225
0
9,209
26,984
34,853
760
402
25,482
99,308
0
W
19,966
9,811
0
11,469
17,970
7,498
5,060
4,735
12,755
0
134,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,192
Gold Earned
68,276
592
Minions Killed
815
0
Camps Cleared
0
2,262,369
Distance Traveled
2,344,097
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,108
421
137
6
0
444,069
5
W
Neith
13,278
553
143
6
0
418,221
4
L
Scylla
11,517
480
187
8
0
439,300
10
L
Kumbhakarna
11,181
466
39
2
0
480,086
0
W
Vamana
10,930
455
70
3
0
482,187
9
W
Janus
15,260
636
243
10
0
524,136
11
L
Bakasura
9,619
401
105
4
0
462,791
0
L
Guan Yu
10,767
449
124
5
0
436,123
1
W
Xing Tian
13,835
576
173
7
0
464,388
3
W
Apollo
14,973
624
186
8
0
455,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role