Player Matchup

Nemesis
Nemesis
Wumbo696969
Nemesis
Level 127
God Stats
0W - 1L
1,739 SR
Queue Stats
86W - 69L
1,374 Elo+
Party 2
Discordia
Discordia
articxparadox
Discordia
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
comfy117
Jing Wei
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 102L
1,529 Elo+
Solo
Chaac
Chaac
ilikethrowing
Chaac
Level 16
God Stats
2W - 1L
1,561 SR
Queue Stats
34W - 28L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
sppoge
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,454 Elo+
Party 2
Team Averages
Level 85
1,560 SR
1,455 Elo+

VS

Team Averages
Level 49
1,459 SR
1,659 Elo+
Xbalanque
Xbalanque
DeletedDuck
Xbalanque
Level 64
God Stats
75W - 36L
1,583 SR
Queue Stats
199W - 145L
1,745 Elo+
Party 3
Hera
Hera
LandSharkRosa
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,764 Elo+
Party 1
Eset
Eset
TheLaughingWolf0
Eset
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
UnkleBaourbon
Ymir
Level 14
God Stats
8W - 8L
1,213 SR
Queue Stats
32W - 24L
1,713 Elo+
Party 3
Awilix
Awilix
sivartenochs7
Awilix
Level 97
God Stats
4W - 5L
1,500 SR
Queue Stats
133W - 117L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Wumbo696969
Nemesis
8
0 / 3 / 1
4,996
416
2,966
7,391
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
articxparadox
Discordia
8
0 / 5 / 0
4,862
405
2,182
5,890
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
comfy117
Jing Wei
11
2 / 2 / 0
6,069
506
3,112
7,028
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 4 / 0
6,397
533
7,220
10,253
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
sppoge
Cthulhu
9
1 / 4 / 1
5,762
480
4,765
9,924
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeletedDuck
Xbalanque
12
5 / 0 / 5
7,127
594
7,315
6,856
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 9
6,919
577
4,459
6,488
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 5
6,953
579
6,036
5,616
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 0 / 5
6,609
551
3,629
6,270
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 2 / 8
7,072
589
6,285
8,763
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
18
18
Deaths
5
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DeletedDuck
Xbalanque
5
0
5
7.5
W
2
1
9
6.5
W
4
2
5
3.25
W
2
0
5
4.5
L
Nemesis
Wumbo696969
Nemesis
0
3
1
0.17
L
Discordia
articxparadox
Discordia
0
5
0
0
L
Jing Wei
comfy117
Jing Wei
2
2
0
1
L
2
4
0
0.5
W
5
2
8
4.5
L
Cthulhu
sppoge
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
27,724
40,486
Taken
33,993
19,349
Mitigated
14,406
10,745
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DeletedDuck
Xbalanque
7,315
5,230
0
3,138
6,856
2,245
1,080
1,510
5,346
0
44,951
W
4,459
1,207
136
2,034
6,488
2,235
130
314
6,174
34,557
0
W
6,036
8
895
1,442
5,616
2,468
706
1,802
3,814
30,973
0
W
3,629
1,633
0
1,420
6,270
3,992
96
2,156
4,114
17,112
0
L
Nemesis
Wumbo696969
Nemesis
2,966
1,274
0
2,498
7,391
2,338
0
2,098
5,097
0
19,774
L
Discordia
articxparadox
Discordia
2,182
44
0
250
5,890
1,552
0
1,799
3,795
17,227
0
L
Jing Wei
comfy117
Jing Wei
3,112
2,311
0
2,888
7,028
2,140
0
2,034
4,928
0
28,188
L
7,220
1,767
0
2,438
10,253
8,140
0
4,155
5,768
2,731
34,887
W
6,285
2,551
1,300
2,704
8,763
3,466
530
1,518
7,245
0
32,714
L
Cthulhu
sppoge
Cthulhu
4,765
333
0
2,671
9,924
5,179
0
3,133
6,774
26,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
34,680
252
Minions Killed
287
0
Camps Cleared
0
985,165
Distance Traveled
1,161,522
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,127
594
81
7
0
240,954
2
W
Hera
6,919
577
61
5
0
219,468
2
W
Eset
6,953
579
53
4
0
215,982
0
W
Ymir
6,609
551
29
2
0
216,536
4
L
Nemesis
4,996
416
33
3
0
143,855
4
L
Discordia
4,862
405
36
3
0
184,779
3
L
Jing Wei
6,069
506
59
5
0
214,006
3
L
Chaac
6,397
533
81
7
0
210,542
0
W
Awilix
7,072
589
63
5
0
268,582
1
L
Cthulhu
5,762
480
43
4
0
231,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role