Player Matchup

Guan Yu
Guan Yu
Platinum IV
Mαgi
Guan Yu
Platinum IV
Level 156
God Stats
12W - 4L
1,802 SR
Queue Stats
107W - 31L
1,899 MMR
Party 2
Neith
Neith
Platinum III
Shibα
Neith
Platinum III
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
232W - 96L
1,944 MMR
Party 2
Agni
Agni
Platinum IV
SnoekiePoekiee
Agni
Platinum IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 45L
1,899 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,601 SR
1,914 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,794 SR
1,696 MMR
Terra
Terra
Gold III
Cerwona
Terra
Gold III
Level 138
God Stats
27W - 18L
1,941 SR
Queue Stats
42W - 28L
1,794 MMR
Party 1
Achilles
Achilles
Gold III
Kreedka
Achilles
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold III
Norbit4
Medusa
Gold III
Level 148
God Stats
14W - 5L
1,941 SR
Queue Stats
56W - 24L
1,794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mαgi
Guan Yu
15
5 / 1 / 6
12,224
764
9,706
16,275
21,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Shibα
Neith
14
3 / 2 / 6
10,603
663
10,912
11,987
5,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 8
10,921
683
16,010
7,489
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuPersephoneSobekScyllaNe Zha

VS

Bans
ThothDiscordiaAnhurChang'eCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cerwona
Terra
13
1 / 2 / 2
9,421
589
11,649
13,734
11,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Kreedka
Achilles
13
2 / 4 / 1
9,970
623
6,191
15,650
14,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Norbit4
Medusa
12
0 / 5 / 2
9,135
571
8,306
12,143
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
Cerwona
Terra
1
2
2
1
L
Achilles
Kreedka
Achilles
2
4
1
0.63
W
Guan Yu
Mαgi
Guan Yu
5
1
6
8
L
Medusa
Norbit4
Medusa
0
5
2
0.2
W
Neith
Shibα
Neith
3
2
6
3
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
26,146
35,751
Taken
41,527
29,292
Mitigated
31,655
12,761
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Cerwona
Terra
11,649
188
2,923
4,531
13,734
11,557
0
4,389
9,034
35,583
0
L
Achilles
Kreedka
Achilles
6,191
336
0
1,511
15,650
14,651
0
7,338
7,826
0
31,011
W
Guan Yu
Mαgi
Guan Yu
9,706
1,300
1,420
6,508
16,275
21,125
503
4,128
12,147
0
30,844
L
Medusa
Norbit4
Medusa
8,306
3,250
0
1,148
12,143
5,447
530
3,256
8,639
4,477
47,094
W
Neith
Shibα
Neith
10,912
6,212
0
3,529
11,987
5,007
826
5,247
6,740
0
67,646
W
16,010
1,517
0
1,304
7,489
3,160
1,136
2,867
4,622
70,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
28,526
212
Minions Killed
174
0
Camps Cleared
0
939,484
Distance Traveled
903,332
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,421
589
54
3
0
300,993
6
L
Achilles
9,970
623
45
3
0
307,846
2
W
Guan Yu
12,224
764
23
1
0
336,172
1
L
Medusa
9,135
571
75
5
0
294,493
5
W
Neith
10,603
663
93
6
0
286,483
2
W
Agni
10,921
683
96
6
0
316,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role