Player Matchup

Zeus
Zeus
CriticalButcher
Zeus
Level 25
God Stats
11W - 3L
1,820 SR
Queue Stats
53W - 53L
1,946 Elo+
Party 1
Cthulhu
Cthulhu
Gucci_Abs0lve
Cthulhu
Level 48
God Stats
17W - 21L
1,500 SR
Queue Stats
84W - 114L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Gucci_TheFlash
Danzaburou
Level 67
God Stats
3W - 6L
1,285 SR
Queue Stats
439W - 587L
1,498 Elo+
Party 1
Team Averages
Level 47
1,535 SR
1,619 Elo+

VS

Team Averages
Level 35
1,436 SR
1,479 Elo+
Ymir
Ymir
JDiaz808
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,392 Elo+
Party 2
Discordia
Discordia
daughterofthanos
Discordia
Level 12
God Stats
1W - 6L
1,316 SR
Queue Stats
2W - 12L
1,483 Elo+
Party 2
Set
Set
mikeJr-Sr
Set
Level 27
God Stats
12W - 14L
1,493 SR
Queue Stats
54W - 58L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 4 / 3
11,204
1,019
16,420
6,781
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
1 / 6 / 12
8,351
759
5,185
11,123
8,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Gucci_TheFlash
Danzaburou
12
6 / 4 / 12
9,601
873
6,545
7,942
2,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 9 / 7
8,465
770
3,029
14,659
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
10
2 / 8 / 6
7,775
707
2,967
8,931
3,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 7 / 4
9,246
841
7,632
13,998
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
24
Kills
11
14
Deaths
24
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
17
4
3
4.63
W
Cthulhu
1
6
12
1.17
W
Danzaburou
Gucci_TheFlash
Danzaburou
6
4
12
3
L
Ymir
2
9
7
0.61
L
Discordia
2
8
6
0.63
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
13,628
25,846
Taken
37,588
13,334
Mitigated
17,055
3,427
Healing
1,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,420
1,013
590
832
6,781
1,963
430
1,350
5,431
43,819
0
W
Cthulhu
5,185
683
261
855
11,123
8,779
382
3,569
7,554
26,137
0
W
Danzaburou
Gucci_TheFlash
Danzaburou
6,545
2,967
0
889
7,942
2,592
2,062
1,980
5,962
0
32,257
L
Ymir
3,029
92
104
576
14,659
6,757
0
8,828
5,831
16,318
0
L
Discordia
2,967
245
0
195
8,931
3,007
0
4,983
3,948
12,447
0
L
7,632
2,778
0
772
13,998
7,291
0
7,817
6,181
1,077
28,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,156
Gold Earned
25,486
124
Minions Killed
82
0
Camps Cleared
0
557,912
Distance Traveled
519,433
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,204
1,019
48
4
0
177,102
2
W
Cthulhu
8,351
759
29
3
0
189,114
1
W
Danzaburou
9,601
873
47
4
0
191,696
0
L
Ymir
8,465
770
28
3
0
160,521
0
L
Discordia
7,775
707
11
1
0
174,120
0
L
Set
9,246
841
43
4
0
184,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role