Player Matchup

Sobek
Sobek
GoatMast3r
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 3
Chronos
Chronos
Ragnàrk
Chronos
Level 45
God Stats
0W - 3L
1,289 SR
Queue Stats
48W - 58L
1,543 Elo+
Solo
Danzaburou
Danzaburou
The3doo3
Danzaburou
Level 106
God Stats
2W - 2L
1,841 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 3
Fenrir
Fenrir
jjahgurr
Fenrir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 133L
1,293 Elo+
Solo
Arachne
Arachne
xwolfmanrebornx
Arachne
Level 48
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 3
Team Averages
Level 54
1,574 SR
1,558 Elo+

VS

Team Averages
Level 53
1,404 SR
1,265 Elo+
Scylla
Scylla
AdamBomb48
Scylla
Level 27
God Stats
22W - 15L
1,181 SR
Queue Stats
34W - 32L
1,260 Elo+
Party 2
Xing Tian
Xing Tian
ItsQuynn
Xing Tian
Level 53
God Stats
4W - 2L
1,500 SR
Queue Stats
249W - 182L
1,292 Elo+
Party 1
Chernobog
Chernobog
Tidepodeatz
Chernobog
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 24L
1,179 Elo+
Solo
Osiris
Osiris
Zarrks
Osiris
Level 25
God Stats
15W - 13L
1,665 SR
Queue Stats
41W - 31L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
imissmyshots
Amaterasu
Level 116
God Stats
1W - 3L
1,172 SR
Queue Stats
36W - 36L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 7 / 11
9,622
437
10,547
25,439
24,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Ragnàrk
Chronos
17
0 / 10 / 1
10,436
474
8,035
26,224
10,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
The3doo3
Danzaburou
17
9 / 8 / 4
11,728
533
23,508
22,706
9,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
jjahgurr
Fenrir
7
0 / 4 / 1
6,569
299
492
6,648
2,006
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
7 / 7 / 2
10,724
487
9,581
22,641
10,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AdamBomb48
Scylla
17
5 / 3 / 4
11,990
545
12,860
10,379
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ItsQuynn
Xing Tian
16
4 / 3 / 11
11,335
515
12,932
23,705
23,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Tidepodeatz
Chernobog
15
7 / 7 / 12
11,199
509
20,103
17,645
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Zarrks
Osiris
20
7 / 0 / 6
13,536
615
18,192
11,986
16,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
imissmyshots
Amaterasu
18
12 / 4 / 10
12,596
573
18,389
23,673
14,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
17
Kills
35
36
Deaths
17
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
AdamBomb48
Scylla
5
3
4
2.33
L
Sobek
1
7
11
0.93
W
Xing Tian
ItsQuynn
Xing Tian
4
3
11
3.17
L
Chronos
Ragnàrk
Chronos
0
10
1
0.05
L
Danzaburou
The3doo3
Danzaburou
9
8
4
1.38
W
Chernobog
Tidepodeatz
Chernobog
7
7
12
1.86
W
Osiris
Zarrks
Osiris
7
0
6
10
W
Amaterasu
imissmyshots
Amaterasu
12
4
10
4.25
L
Fenrir
jjahgurr
Fenrir
0
4
1
0.13
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,163
Damage
82,476
103,658
Taken
87,388
56,741
Mitigated
64,675
24,428
Healing
23,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AdamBomb48
Scylla
12,860
897
0
490
10,379
4,257
4,282
2,773
7,606
66,981
0
L
Sobek
10,547
962
675
4,263
25,439
24,897
160
6,861
18,538
19,784
0
W
Xing Tian
ItsQuynn
Xing Tian
12,932
1,486
0
3,256
23,705
23,702
913
4,406
19,299
45,455
0
L
Chronos
Ragnàrk
Chronos
8,035
2,270
0
7,014
26,224
10,165
564
8,447
17,350
82,086
0
L
Danzaburou
The3doo3
Danzaburou
23,508
12,903
0
5,376
22,706
9,478
1,008
6,239
16,377
0
72,025
W
Chernobog
Tidepodeatz
Chernobog
20,103
12,921
0
6,835
17,645
6,365
4,673
3,705
12,570
0
61,139
W
Osiris
Zarrks
Osiris
18,192
6,215
0
2,725
11,986
16,001
3,085
3,023
8,963
20,993
78,729
W
Amaterasu
imissmyshots
Amaterasu
18,389
9,952
0
9,754
23,673
14,350
3,922
4,690
18,983
0
66,851
L
Fenrir
jjahgurr
Fenrir
492
176
0
692
6,648
2,006
0
315
6,333
35
7,410
L
9,581
5,607
0
6,408
22,641
10,195
0
6,330
16,163
0
47,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
60,656
350
Minions Killed
557
0
Camps Cleared
0
1,603,408
Distance Traveled
2,051,071
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,990
545
132
6
0
357,935
2
L
Sobek
9,622
437
12
1
0
385,664
4
W
Xing Tian
11,335
515
42
2
0
432,631
4
L
Chronos
10,436
474
146
7
0
331,353
4
L
Danzaburou
11,728
533
106
5
0
365,459
5
W
Chernobog
11,199
509
116
5
0
396,313
5
W
Osiris
13,536
615
171
8
0
429,758
3
W
Amaterasu
12,596
573
96
4
0
434,434
2
L
Fenrir
6,569
299
17
1
0
85,776
1
L
Arachne
10,724
487
69
3
0
435,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role