Player Matchup

Chang'e
Chang'e
Gold I
HerLonelyStar
Chang'e
Gold I
Level 159
God Stats
44W - 30L
1,570 SR
Queue Stats
140W - 145L
1,338 MMR
Solo
Xbalanque
Xbalanque
Bronze III
KimJongUnstpble
Xbalanque
Bronze III
Level 148
God Stats
3W - 0L
1,569 SR
Queue Stats
13W - 14L
1,500 MMR
Party 3
Ravana
Ravana
Silver V
LFGsweet
Ravana
Silver V
Level 103
God Stats
5W - 7L
1,333 SR
Queue Stats
131W - 134L
1,210 MMR
Party 3
Erlang Shen
Erlang Shen
Gold V
Lumiinous
Erlang Shen
Gold V
Level 69
God Stats
4W - 9L
1,691 SR
Queue Stats
181W - 184L
1,354 MMR
Solo
Ymir
Ymir
Silver I
wutsamoba
Ymir
Silver I
Level 147
God Stats
31W - 25L
1,699 SR
Queue Stats
260W - 251L
1,361 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,572 SR
1,353 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,446 SR
1,369 MMR
Osiris
Osiris
Silver V
AMAReaper
Osiris
Silver V
Level 105
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 11L
1,359 MMR
Party 1
Geb
Geb
Silver III
IceGFunkloaf
Geb
Silver III
Level 126
God Stats
0W - 3L
1,441 SR
Queue Stats
11W - 11L
1,357 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver V
JL4mb
Tsukuyomi
Silver V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,344 MMR
Party 1
Persephone
Persephone
Gold IV
KratosMVN
Persephone
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,372 MMR
Party 2
Izanami
Izanami
Silver III
muaro626
Izanami
Silver III
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
9 / 4 / 7
12,916
562
17,007
18,110
7,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xbalanque
KimJongUnstpble
Xbalanque
20
10 / 1 / 8
14,348
624
27,769
18,494
8,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ravana
LFGsweet
Ravana
19
4 / 2 / 12
12,485
543
10,942
15,533
8,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Lumiinous
Erlang Shen
20
4 / 5 / 3
13,520
588
8,597
20,252
20,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
17
3 / 3 / 14
12,102
526
6,459
25,456
28,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
SetNu WaCthulhuBellona

VS

Bans
NemesisCu ChulainnDanzaburouApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AMAReaper
Osiris
19
6 / 4 / 0
12,337
536
12,041
19,585
26,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 4 / 7
10,408
453
9,383
20,724
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
JL4mb
Tsukuyomi
18
4 / 7 / 3
12,039
523
9,795
15,627
11,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
KratosMVN
Persephone
17
2 / 8 / 2
11,105
483
14,112
14,033
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
muaro626
Izanami
18
2 / 7 / 6
11,409
496
15,357
25,118
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
30
Kills
15
15
Deaths
30
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
AMAReaper
Osiris
6
4
0
1.5
W
Chang'e
9
4
7
3.13
L
1
4
7
1.13
L
Tsukuyomi
JL4mb
Tsukuyomi
4
7
3
0.79
W
Xbalanque
KimJongUnstpble
Xbalanque
10
1
8
14
L
Persephone
KratosMVN
Persephone
2
8
2
0.38
W
Ravana
LFGsweet
Ravana
4
2
12
5
W
Erlang Shen
Lumiinous
Erlang Shen
4
5
3
1.1
L
Izanami
muaro626
Izanami
2
7
6
0.71
W
Ymir
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,774
Damage
60,688
97,845
Taken
95,087
73,397
Mitigated
70,600
39,427
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AMAReaper
Osiris
12,041
5,477
0
3,055
19,585
26,878
1,027
3,009
16,490
10,952
75,127
W
Chang'e
17,007
1,175
5,080
7,562
18,110
7,936
3,782
6,183
11,665
69,799
0
L
9,383
1,667
0
3,657
20,724
18,975
0
6,285
14,195
28,481
0
L
Tsukuyomi
JL4mb
Tsukuyomi
9,795
2,193
0
1,752
15,627
11,340
597
4,267
11,281
5,902
73,519
W
Xbalanque
KimJongUnstpble
Xbalanque
27,769
16,440
0
7,383
18,494
8,034
7,310
4,376
14,003
0
116,495
L
Persephone
KratosMVN
Persephone
14,112
886
0
1,941
14,033
4,875
1,831
6,108
7,723
68,084
0
W
Ravana
LFGsweet
Ravana
10,942
2,529
0
6,768
15,533
8,801
3,015
3,808
11,559
0
75,962
W
Erlang Shen
Lumiinous
Erlang Shen
8,597
3,915
0
6,764
20,252
20,397
2,472
2,822
17,395
6,477
80,106
L
Izanami
muaro626
Izanami
15,357
10,572
0
10,398
25,118
8,532
1,396
4,121
20,919
0
96,872
W
Ymir
6,459
2,022
0
5,870
25,456
28,229
300
8,948
16,137
29,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,371
Gold Earned
57,298
594
Minions Killed
580
0
Camps Cleared
0
2,175,077
Distance Traveled
2,090,978
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,337
536
148
6
0
415,127
7
W
Chang'e
12,916
562
132
6
0
396,705
2
L
Geb
10,408
453
24
1
0
443,613
7
L
Tsukuyomi
12,039
523
114
5
0
435,402
4
W
Xbalanque
14,348
624
161
7
0
431,321
5
L
Persephone
11,105
483
123
5
0
424,405
3
W
Ravana
12,485
543
110
5
0
453,511
6
W
Erlang Shen
13,520
588
154
7
0
471,046
13
L
Izanami
11,409
496
171
7
0
372,431
1
W
Ymir
12,102
526
37
2
0
422,494
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role