Player Matchup

Ne Zha
Ne Zha
FrostedFlames
Ne Zha
Level 121
God Stats
12W - 14L
1,444 SR
Queue Stats
160W - 146L
1,227 Elo+
Solo
Anubis
Anubis
Joo98
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
MrBoogieman
Ullr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Solo
Poseidon
Poseidon
Sharklider
Poseidon
Level 147
God Stats
18W - 11L
1,594 SR
Queue Stats
139W - 136L
1,445 Elo+
Party 2
Ymir
Ymir
Silv3rstain
Ymir
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 2
Team Averages
Level 102
1,508 SR
1,383 Elo+

VS

Team Averages
Level 81
1,507 SR
1,498 Elo+
Zeus
Zeus
Arbeitlos
Zeus
Level 73
God Stats
0W - 1L
1,307 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BOGDASH
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Nelsongamerx
Terra
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 241L
1,343 Elo+
Solo
Izanami
Izanami
Spolker
Izanami
Level 89
God Stats
9W - 5L
1,727 SR
Queue Stats
168W - 154L
1,650 Elo+
Solo
Arachne
Arachne
lortman15
Arachne
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,247
634
5,564
7,688
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Joo98
Anubis
13
1 / 1 / 5
7,472
575
5,841
4,843
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 0
7,032
541
3,400
6,232
1,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Sharklider
Poseidon
14
6 / 1 / 2
7,852
604
5,589
6,171
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 6
6,264
482
1,857
2,624
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 4 / 0
6,671
513
3,595
6,824
2,262
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
BOGDASH
Jing Wei
13
1 / 2 / 0
7,455
573
1,949
7,587
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
5,936
457
2,623
8,722
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Spolker
Izanami
12
2 / 3 / 1
7,361
566
4,091
5,723
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
lortman15
Arachne
10
1 / 3 / 0
6,334
487
1,695
9,639
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
5
5
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
0
0.25
L
Jing Wei
BOGDASH
Jing Wei
1
2
0
0.5
W
6
1
3
7.5
W
Anubis
Joo98
Anubis
1
1
5
3.5
W
2
2
0
1
L
0
3
0
0
W
Poseidon
Sharklider
Poseidon
6
1
2
7
W
0
0
6
3
L
Izanami
Spolker
Izanami
2
3
1
0.83
L
Arachne
lortman15
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
13,953
27,558
Taken
38,495
9,538
Mitigated
12,962
6,768
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,595
634
0
250
6,824
2,262
135
3,852
2,972
37,673
0
L
Jing Wei
BOGDASH
Jing Wei
1,949
589
0
3,497
7,587
1,521
758
3,992
3,237
0
42,283
W
5,564
1,481
0
988
7,688
2,816
0
1,368
6,320
0
50,111
W
Anubis
Joo98
Anubis
5,841
274
0
1,837
4,843
1,986
739
268
4,575
38,888
0
W
3,400
1,046
0
2,176
6,232
1,831
2,924
1,055
5,177
0
39,885
L
2,623
516
260
1,297
8,722
3,692
0
2,633
6,049
13,535
0
W
Poseidon
Sharklider
Poseidon
5,589
769
0
800
6,171
1,849
94
3,046
3,125
47,954
0
W
1,857
533
99
868
2,624
1,056
0
979
1,645
7,884
0
L
Izanami
Spolker
Izanami
4,091
2,308
0
1,083
5,723
3,155
268
159
5,564
4,864
42,950
L
Arachne
lortman15
Arachne
1,695
1,271
0
4,142
9,639
2,332
0
2,189
7,386
0
28,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,867
Gold Earned
33,757
362
Minions Killed
374
0
Camps Cleared
0
1,241,107
Distance Traveled
1,131,807
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,671
513
88
7
0
182,981
4
L
Jing Wei
7,455
573
101
8
0
245,136
6
W
Ne Zha
8,247
634
91
7
0
303,210
3
W
Anubis
7,472
575
89
7
0
189,845
4
W
Ullr
7,032
541
78
6
0
196,731
3
L
Terra
5,936
457
18
1
0
250,938
2
W
Poseidon
7,852
604
96
7
0
278,358
4
W
Ymir
6,264
482
8
1
0
272,963
3
L
Izanami
7,361
566
108
8
0
200,872
5
L
Arachne
6,334
487
59
5
0
251,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role