Player Matchup

Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
IDFWUkeez
Cu Chulainn
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 68L
1,564 Elo+
Solo
Jing Wei
Jing Wei
Ludench
Jing Wei
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
390W - 358L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
kcaJkennoS
Ao Kuang
Level 67
God Stats
2W - 7L
1,329 SR
Queue Stats
74W - 80L
1,444 Elo+
Solo
Scylla
Scylla
paulpsb
Scylla
Level 84
God Stats
15W - 14L
1,846 SR
Queue Stats
131W - 127L
1,664 Elo+
Solo
Team Averages
Level 109
1,535 SR
1,517 Elo+

VS

Team Averages
Level 98
1,484 SR
1,411 Elo+
Aphrodite
Aphrodite
Official_EXE
Aphrodite
Level 126
God Stats
8W - 6L
1,714 SR
Queue Stats
550W - 536L
1,449 Elo+
Solo
Bellona
Bellona
RecklessGetsPaid
Bellona
Level 64
God Stats
2W - 1L
1,206 SR
Queue Stats
45W - 51L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
Rejuuvenation
Baron Samedi
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 160L
1,458 Elo+
Solo
Fenrir
Fenrir
Tail Pain
Fenrir
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
42W - 38L
1,304 Elo+
Party 1
Apollo
Apollo
mattp0766
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 1 / 2
6,176
441
4,717
6,893
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
IDFWUkeez
Cu Chulainn
13
1 / 4 / 0
7,265
519
5,891
11,448
5,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Ludench
Jing Wei
10
2 / 3 / 0
5,782
413
6,023
7,923
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
kcaJkennoS
Ao Kuang
13
3 / 3 / 1
7,333
524
3,498
10,150
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
paulpsb
Scylla
12
2 / 4 / 1
7,302
522
4,711
6,916
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Official_EXE
Aphrodite
12
4 / 1 / 0
7,061
504
4,901
10,208
4,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 1
7,779
556
8,323
10,935
10,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Rejuuvenation
Baron Samedi
13
2 / 2 / 3
7,701
550
5,921
7,966
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Tail Pain
Fenrir
14
5 / 0 / 2
7,875
563
4,023
8,024
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
mattp0766
Apollo
13
0 / 2 / 5
7,028
502
7,403
12,478
4,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
8
Kills
15
15
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
2
1
L
Cu Chulainn
IDFWUkeez
Cu Chulainn
1
4
0
0.25
L
Jing Wei
Ludench
Jing Wei
2
3
0
0.67
W
Aphrodite
Official_EXE
Aphrodite
4
1
0
4
W
4
3
1
1.5
W
Baron Samedi
Rejuuvenation
Baron Samedi
2
2
3
1.75
W
Fenrir
Tail Pain
Fenrir
5
0
2
6
L
Ao Kuang
kcaJkennoS
Ao Kuang
3
3
1
1.17
W
Apollo
mattp0766
Apollo
0
2
5
1.25
L
Scylla
paulpsb
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
30,571
43,330
Taken
49,611
16,810
Mitigated
26,819
11,778
Healing
26,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,717
0
0
1,715
6,893
3,730
0
1,320
5,573
22,535
0
L
Cu Chulainn
IDFWUkeez
Cu Chulainn
5,891
928
0
1,795
11,448
5,836
200
751
10,697
2,828
42,342
L
Jing Wei
Ludench
Jing Wei
6,023
3,361
0
2,671
7,923
2,264
0
2,901
5,022
0
28,098
W
Aphrodite
Official_EXE
Aphrodite
4,901
518
1,038
6,825
10,208
4,785
144
3,066
7,142
32,999
0
W
8,323
3,404
0
3,334
10,935
10,509
1,144
1,755
9,142
4,025
41,519
W
Baron Samedi
Rejuuvenation
Baron Samedi
5,921
315
0
3,210
7,966
4,577
243
4,276
3,436
39,071
0
W
Fenrir
Tail Pain
Fenrir
4,023
763
0
4,922
8,024
2,850
0
142
7,870
0
36,089
L
Ao Kuang
kcaJkennoS
Ao Kuang
3,498
684
0
4,621
10,150
3,231
74
2,085
7,913
33,306
0
W
Apollo
mattp0766
Apollo
7,403
5,052
0
7,455
12,478
4,098
270
3,695
8,783
0
55,610
L
Scylla
paulpsb
Scylla
4,711
420
0
976
6,916
1,749
0
4,021
2,513
39,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
37,444
351
Minions Killed
391
0
Camps Cleared
0
1,208,516
Distance Traveled
1,235,982
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,176
441
23
2
0
237,460
2
L
Cu Chulainn
7,265
519
100
7
0
247,814
0
L
Jing Wei
5,782
413
59
4
0
238,768
1
W
Aphrodite
7,061
504
64
5
0
210,512
0
W
Bellona
7,779
556
94
7
0
280,729
1
W
Baron Samedi
7,701
550
89
6
0
221,071
1
W
Fenrir
7,875
563
63
5
0
294,500
0
L
Ao Kuang
7,333
524
76
5
0
261,190
2
W
Apollo
7,028
502
81
6
0
229,170
3
L
Scylla
7,302
522
93
7
0
223,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role