Player Matchup

Fenrir
Fenrir
Chubawwa
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DragonPasta
Janus
Level 56
God Stats
11W - 9L
1,562 SR
Queue Stats
1,039W - 613L
1,684 Elo+
Party 2
Ymir
Ymir
Memeking28
Ymir
Level 18
God Stats
75W - 33L
1,791 SR
Queue Stats
440W - 217L
1,833 Elo+
Party 2
Team Averages
Level 74
1,618 SR
1,672 Elo+

VS

Team Averages
Level 44
1,765 SR
1,801 Elo+
Zeus
Zeus
ElPuertoRican
Zeus
Level 109
God Stats
13W - 1L
1,899 SR
Queue Stats
160W - 35L
1,916 Elo+
Party 1
Ullr
Ullr
HungxSolo
Ullr
Level 15
God Stats
35W - 33L
1,656 SR
Queue Stats
142W - 114L
1,552 Elo+
Solo
Ne Zha
Ne Zha
YeezyBlessed
Ne Zha
Level 9
God Stats
2W - 0L
1,739 SR
Queue Stats
44W - 8L
1,936 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chubawwa
Fenrir
11
2 / 4 / 2
7,414
741
3,468
9,953
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 5 / 3
7,043
704
5,128
7,195
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 3
7,430
743
1,400
11,694
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
8,805
881
12,314
4,556
1,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
12
3 / 1 / 10
8,478
848
5,144
4,040
1,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
11
3 / 2 / 10
8,040
804
6,518
7,532
2,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
13
13
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chubawwa
Fenrir
2
4
2
0.75
L
1
5
3
0.5
W
7
1
6
10
W
Ullr
3
1
10
8
L
1
4
3
0.63
W
Ne Zha
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,996
Damage
23,976
28,842
Taken
16,128
19,340
Mitigated
5,557
1,962
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chubawwa
Fenrir
3,468
879
0
510
9,953
7,053
0
3,513
6,440
2,526
19,954
L
5,128
76
0
727
7,195
2,302
0
2,734
4,461
40,535
0
W
12,314
2,149
0
1,469
4,556
1,496
915
2,106
2,376
33,945
0
W
Ullr
5,144
1,739
0
686
4,040
1,412
1,167
1,368
2,618
0
36,642
L
1,400
240
0
725
11,694
9,985
0
6,067
5,627
5,511
0
W
Ne Zha
6,518
1,617
0
2,775
7,532
2,649
805
2,862
4,402
0
26,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,887
Gold Earned
25,323
113
Minions Killed
148
0
Camps Cleared
0
543,501
Distance Traveled
548,875
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,414
741
40
4
0
187,342
0
L
Janus
7,043
704
63
6
0
171,582
6
W
Zeus
8,805
881
38
4
0
184,606
3
W
Ullr
8,478
848
79
8
0
188,924
4
L
Ymir
7,430
743
10
1
0
184,577
0
W
Ne Zha
8,040
804
31
3
0
175,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role