Player Matchup

Ares
Ares
BigCat2611
Ares
Level 5
God Stats
4W - 0L
1,733 SR
Queue Stats
6W - 7L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tx Loomer xI
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,463 SR
Queue Stats
7W - 5L
1,625 Elo+
Solo
Ra
Ra
V1c10usM0nkey
Ra
Level 3
God Stats
6W - 9L
1,662 SR
Queue Stats
177W - 186L
1,627 Elo+
Solo
Apollo
Apollo
boxerNbeanie
Apollo
Level 16
God Stats
4W - 2L
1,609 SR
Queue Stats
81W - 70L
1,556 Elo+
Solo
Ymir
Ymir
lechugita45
Ymir
Level 13
God Stats
3W - 2L
1,853 SR
Queue Stats
4W - 6L
1,537 Elo+
Solo
Team Averages
Level 13
1,664 SR
1,560 Elo+

VS

Team Averages
Level 12
1,509 SR
1,695 Elo+
Ares
Ares
Davi_Brito_01
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Odin
Odin
Ely_Thebeast23
Odin
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 7L
1,748 Elo+
Solo
Bellona
Bellona
Jdavidson37765
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,864 Elo+
Solo
Olorun
Olorun
niiku1337
Olorun
Level 22
God Stats
2W - 3L
1,545 SR
Queue Stats
20W - 14L
1,654 Elo+
Solo
Sylvanus
Sylvanus
ryay00799
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,083
505
3,885
9,388
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Tx Loomer xI
Ah Muzen Cab
15
4 / 1 / 5
9,035
565
9,758
10,458
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
12 / 3 / 4
9,687
605
11,780
10,052
4,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
16
6 / 0 / 6
9,759
610
10,608
11,610
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 1 / 9
8,779
549
8,446
8,603
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
5,586
349
1,346
13,551
5,494
12
2 / 10 / 0
7,560
473
3,916
10,506
3,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 4 / 1
7,382
461
7,499
11,934
9,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
niiku1337
Olorun
11
2 / 4 / 0
6,694
418
5,828
12,436
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ryay00799
Sylvanus
11
1 / 3 / 1
7,104
444
5,817
13,044
11,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
31
Kills
8
9
Deaths
31
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
L
0
10
0
0
L
2
10
0
0.2
L
3
4
1
0.88
W
Ah Muzen Cab
Tx Loomer xI
Ah Muzen Cab
4
1
5
6.5
W
12
3
4
4.67
W
Apollo
6
0
6
9
W
7
1
9
11.5
L
Olorun
niiku1337
Olorun
2
4
0
0.5
L
Sylvanus
ryay00799
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,477
Damage
24,406
50,111
Taken
61,471
24,699
Mitigated
34,437
16,901
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,885
201
0
178
9,388
5,730
278
451
8,887
23,732
0
L
1,346
0
0
0
13,551
5,494
98
5,393
8,158
10,282
0
L
3,916
1,643
0
0
10,506
3,869
699
5,289
5,217
0
26,974
L
7,499
2,131
0
1,107
11,934
9,727
591
6,003
5,931
0
28,889
W
Ah Muzen Cab
Tx Loomer xI
Ah Muzen Cab
9,758
3,736
0
5,058
10,458
3,960
839
3,315
7,118
0
81,129
W
11,780
3,009
1,189
3,477
10,052
4,158
1,590
1,533
8,519
55,008
0
W
Apollo
10,608
6,885
0
5,984
11,610
4,553
0
1,881
9,704
0
70,333
W
8,446
2,446
294
721
8,603
6,298
189
5,811
2,771
15,550
0
L
Olorun
niiku1337
Olorun
5,828
2,322
518
4,776
12,436
4,162
398
2,729
9,707
41,395
0
L
Sylvanus
ryay00799
Sylvanus
5,817
1,536
1,971
4,718
13,044
11,185
224
4,697
8,347
29,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
34,326
383
Minions Killed
236
0
Camps Cleared
0
1,445,704
Distance Traveled
1,218,392
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,083
505
38
2
0
288,586
0
L
Ares
5,586
349
14
1
0
234,652
0
L
Odin
7,560
473
54
3
0
242,461
1
L
Bellona
7,382
461
51
3
0
256,714
0
W
Ah Muzen Cab
9,035
565
111
7
0
267,290
3
W
Ra
9,687
605
89
6
0
258,420
1
W
Apollo
9,759
610
127
8
0
297,686
0
W
Ymir
8,779
549
18
1
0
333,722
0
L
Olorun
6,694
418
61
4
0
255,351
3
L
Sylvanus
7,104
444
56
4
0
229,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role