Player Matchup

Nemesis
Nemesis
DarthMual
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
Melineo
Scylla
Level 7
God Stats
1W - 2L
1,429 SR
Queue Stats
9W - 8L
1,304 Elo+
Solo
The Morrigan
The Morrigan
MrC2026
The Morrigan
Level 18
God Stats
1W - 3L
1,356 SR
Queue Stats
18W - 24L
1,467 Elo+
Solo
Bastet
Bastet
SlenderBBQ
Bastet
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
324W - 295L
1,559 Elo+
Solo
Artemis
Artemis
erakagu
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,457 SR
1,466 Elo+

VS

Team Averages
Level 31
1,455 SR
1,322 Elo+
Agni
Agni
JREneral
Agni
Level 141
God Stats
6W - 2L
1,500 SR
Queue Stats
65W - 42L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
NamelessAngel
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,054 Elo+
Party 1
Medusa
Medusa
Qurkz
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Discordia
Discordia
bobbatea
Discordia
Level 5
God Stats
12W - 6L
1,275 SR
Queue Stats
15W - 12L
1,054 Elo+
Party 1
Sol
Sol
pker20001
Sol
Level 4
God Stats
6W - 6L
1,500 SR
Queue Stats
15W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarthMual
Nemesis
14
3 / 10 / 1
9,175
918
7,843
17,229
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Melineo
Scylla
15
2 / 9 / 4
9,512
951
6,996
14,103
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

The Morrigan
MrC2026
The Morrigan
15
0 / 5 / 6
8,869
887
5,627
8,733
2,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
SlenderBBQ
Bastet
15
5 / 9 / 2
10,540
1,054
12,965
20,279
13,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
erakagu
Artemis
15
0 / 12 / 6
8,870
887
12,003
17,885
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
21 / 0 / 18
14,644
1,464
27,589
8,913
3,302
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
17
9 / 2 / 22
11,300
1,130
12,738
13,639
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Qurkz
Medusa
16
4 / 3 / 15
10,093
1,009
5,004
7,018
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
bobbatea
Discordia
18
5 / 2 / 25
10,930
1,093
10,406
8,685
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 25
11,532
1,153
12,221
13,555
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
150
10
Kills
45
45
Deaths
10
19
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DarthMual
Nemesis
3
10
1
0.35
W
Agni
21
0
18
30
L
Scylla
Melineo
Scylla
2
9
4
0.44
L
The Morrigan
MrC2026
The Morrigan
0
5
6
0.6
W
Guan Yu
9
2
22
10
W
Medusa
Qurkz
Medusa
4
3
15
3.83
L
Bastet
SlenderBBQ
Bastet
5
9
2
0.67
W
Discordia
bobbatea
Discordia
5
2
25
8.75
L
Artemis
erakagu
Artemis
0
12
6
0.25
W
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,434
Damage
67,958
78,229
Taken
51,810
32,943
Mitigated
29,181
3,494
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DarthMual
Nemesis
7,843
4,189
0
1,256
17,229
5,940
0
12,366
4,738
0
15,863
W
Agni
27,589
1,813
0
2,351
8,913
3,302
0
1,181
7,732
57,474
0
L
Scylla
Melineo
Scylla
6,996
1,042
0
150
14,103
4,506
0
9,773
4,230
17,794
0
L
The Morrigan
MrC2026
The Morrigan
5,627
614
0
579
8,733
2,647
0
3,364
4,789
24,658
0
W
Guan Yu
12,738
2,970
5,549
4,176
13,639
15,971
0
3,754
9,636
91
27,569
W
Medusa
Qurkz
Medusa
5,004
3,428
0
26
7,018
2,444
0
2,798
4,220
0
18,432
L
Bastet
SlenderBBQ
Bastet
12,965
4,126
0
0
20,279
13,409
0
12,664
7,490
0
31,185
W
Discordia
bobbatea
Discordia
10,406
1,012
0
0
8,685
3,083
0
1,981
6,704
20,355
0
L
Artemis
erakagu
Artemis
12,003
5,014
0
1,509
17,885
6,441
0
11,585
6,125
0
17,262
W
12,221
5,486
0
6,731
13,555
4,381
0
2,909
10,646
28,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,966
Gold Earned
58,499
125
Minions Killed
202
2
Camps Cleared
7
791,239
Distance Traveled
884,267
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,175
918
13
1
0
143,740
2
W
Agni
14,644
1,464
92
9
2
213,300
0
L
Scylla
9,512
951
18
2
2
141,080
0
L
The Morrigan
8,869
887
36
4
0
141,553
1
W
Guan Yu
11,300
1,130
23
2
0
198,621
2
W
Medusa
10,093
1,009
28
3
2
147,611
3
L
Bastet
10,540
1,054
46
5
0
198,686
0
W
Discordia
10,930
1,093
23
2
0
170,430
0
L
Artemis
8,870
887
12
1
0
166,180
2
W
Sol
11,532
1,153
36
4
3
154,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role