Player Matchup

Anubis
Anubis
Ajarbubble61
Anubis
Level 26
God Stats
2W - 5L
1,819 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 2
Zeus
Zeus
DemonixFrost
Zeus
Level 12
God Stats
1W - 2L
1,130 SR
Queue Stats
3W - 6L
1,101 Elo+
Solo
Fenrir
Fenrir
Kingdominater18
Fenrir
Level 16
God Stats
2W - 3L
1,268 SR
Queue Stats
2W - 3L
1,264 Elo+
Solo
Hou Yi
Hou Yi
MasonMetz10
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,500 Elo+
Party 2
Osiris
Osiris
funichigo
Osiris
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 11L
1,113 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,296 Elo+

VS

Team Averages
Level 19
1,471 SR
1,453 Elo+
Danzaburou
Danzaburou
Bloodwolfmon
Danzaburou
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 28L
1,081 Elo+
Solo
Hades
Hades
FranFreddy1
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,735 Elo+
Party 1
Hachiman
Hachiman
KY_Fran-_-Drughi
Hachiman
Level 19
God Stats
8W - 6L
1,663 SR
Queue Stats
19W - 20L
1,724 Elo+
Party 1
Ne Zha
Ne Zha
hannaholivia
Ne Zha
Level 29
God Stats
4W - 7L
1,192 SR
Queue Stats
151W - 151L
1,495 Elo+
Solo
Neith
Neith
xFYNChrisx
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 2 / 16
11,397
1,266
15,898
9,860
5,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
13 / 5 / 10
11,679
1,298
19,375
8,624
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 12
10,590
1,177
16,177
9,262
4,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
18
5 / 2 / 22
11,119
1,235
16,381
9,932
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
funichigo
Osiris
17
5 / 3 / 15
10,480
1,164
8,921
8,045
4,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloodwolfmon
Danzaburou
15
4 / 10 / 4
9,936
1,104
10,402
20,226
6,986
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 7 / 2
9,440
1,049
9,242
15,124
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 8 / 4
9,785
1,087
8,094
19,109
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
15
1 / 9 / 5
9,320
1,036
8,482
17,335
12,418
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
14
0 / 10 / 3
8,107
901
2,775
13,379
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
31
43
Kills
13
13
Deaths
44
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
2
16
9.5
L
Danzaburou
Bloodwolfmon
Danzaburou
4
10
4
0.6
W
13
5
10
3.6
L
4
7
2
0.71
L
4
8
4
0.75
W
9
1
12
15
W
Hou Yi
5
2
22
8
W
Osiris
funichigo
Osiris
5
3
15
4.17
L
Ne Zha
1
9
5
0.39
L
Neith
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,752
Damage
38,995
45,723
Taken
85,173
22,460
Mitigated
38,509
8,306
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,898
1,117
0
4,326
9,860
5,241
0
2,101
7,709
28,871
0
L
Danzaburou
Bloodwolfmon
Danzaburou
10,402
4,655
0
437
20,226
6,986
0
7,060
13,166
0
19,186
W
19,375
5,289
0
1,094
8,624
4,227
0
1,827
6,672
35,214
0
L
9,242
723
129
2,447
15,124
8,004
0
7,671
7,453
17,589
0
L
8,094
3,877
0
1,692
19,109
7,027
0
7,212
11,897
0
22,273
W
16,177
3,101
0
958
9,262
4,060
0
1,783
7,429
0
20,001
W
Hou Yi
16,381
10,348
0
367
9,932
4,237
0
1,480
8,402
0
38,453
W
Osiris
funichigo
Osiris
8,921
4,856
438
1,123
8,045
4,695
0
1,726
6,269
0
20,110
L
Ne Zha
8,482
3,188
0
743
17,335
12,418
0
7,923
9,412
0
16,774
L
Neith
2,775
2,557
0
434
13,379
4,074
0
5,407
7,972
0
5,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,265
Gold Earned
46,588
165
Minions Killed
78
4
Camps Cleared
3
796,861
Distance Traveled
722,755
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,397
1,266
31
3
0
147,629
0
L
Danzaburou
9,936
1,104
17
2
0
155,497
0
W
Zeus
11,679
1,298
34
4
3
136,776
0
L
Hades
9,440
1,049
24
3
2
130,066
0
L
Hachiman
9,785
1,087
21
2
0
160,237
0
W
Fenrir
10,590
1,177
13
1
1
193,563
2
W
Hou Yi
11,119
1,235
48
5
0
151,283
0
W
Osiris
10,480
1,164
39
4
0
167,610
0
L
Ne Zha
9,320
1,036
9
1
1
156,267
2
L
Neith
8,107
901
7
1
0
120,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role