Player Matchup

Ra
Ra
HaRyd
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,739 Elo+
Solo
Anhur
Anhur
LPGPenguin
Anhur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Lukiliu
Kukulkan
Level 6
God Stats
7W - 6L
1,552 SR
Queue Stats
72W - 73L
1,501 Elo+
Party 1
Bellona
Bellona
TEVREEE023
Bellona
Level 10
God Stats
3W - 1L
1,823 SR
Queue Stats
11W - 5L
1,840 Elo+
Solo
Mercury
Mercury
bubagueta
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,575 SR
1,590 Elo+

VS

Team Averages
Level 16
1,361 SR
1,542 Elo+
Bellona
Bellona
AnviiJkee
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,581 Elo+
Solo
Merlin
Merlin
Bruzei616
Merlin
Level 17
God Stats
7W - 16L
1,140 SR
Queue Stats
126W - 155L
1,488 Elo+
Solo
Janus
Janus
MutilationFilth
Janus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 46L
1,529 Elo+
Party 2
Ratatoskr
Ratatoskr
ProudlyModified
Ratatoskr
Level 27
God Stats
0W - 6L
1,166 SR
Queue Stats
66W - 61L
1,520 Elo+
Party 2
Khepri
Khepri
britvaoleg
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
6 / 2 / 24
11,350
1,135
9,184
8,488
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
17
6 / 4 / 17
10,523
1,052
11,464
8,012
3,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Lukiliu
Kukulkan
17
4 / 3 / 20
10,970
1,097
12,144
8,181
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TEVREEE023
Bellona
18
7 / 0 / 25
11,212
1,121
15,613
9,531
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
bubagueta
Mercury
19
23 / 1 / 11
13,763
1,376
32,067
13,670
6,672
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnviiJkee
Bellona
16
5 / 11 / 5
10,805
1,081
16,991
22,297
25,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Bruzei616
Merlin
13
0 / 18 / 1
8,361
836
835
20,058
6,518
17
2 / 3 / 4
10,565
1,057
11,098
10,770
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
ProudlyModified
Ratatoskr
15
1 / 5 / 5
9,194
919
5,605
13,403
5,396
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
britvaoleg
Khepri
16
2 / 11 / 5
10,386
1,039
6,763
27,478
27,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
30
46
Kills
10
10
Deaths
48
97
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnviiJkee
Bellona
5
11
5
0.68
L
Merlin
Bruzei616
Merlin
0
18
1
0.03
W
Ra
6
2
24
9
W
Anhur
6
4
17
3.63
W
Kukulkan
Lukiliu
Kukulkan
4
3
20
4.67
L
2
3
4
1.33
L
Ratatoskr
ProudlyModified
Ratatoskr
1
5
5
0.7
W
Bellona
TEVREEE023
Bellona
7
0
25
19.5
L
Khepri
britvaoleg
Khepri
2
11
5
0.41
W
Mercury
bubagueta
Mercury
23
1
11
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,472
Damage
41,292
47,882
Taken
94,006
30,796
Mitigated
69,250
8,966
Healing
2,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnviiJkee
Bellona
16,991
3,441
0
558
22,297
25,567
0
5,032
17,018
458
27,661
L
Merlin
Bruzei616
Merlin
835
71
0
0
20,058
6,518
0
5,429
12,172
5,364
0
W
Ra
9,184
1,590
3,515
1,791
8,488
4,843
0
3,651
4,481
27,785
0
W
Anhur
11,464
8,202
0
0
8,012
3,538
0
2,866
5,021
0
25,474
W
Kukulkan
Lukiliu
Kukulkan
12,144
3,120
0
0
8,181
3,489
0
2,773
5,333
28,590
0
L
11,098
181
0
0
10,770
4,130
0
3,310
7,410
45,908
0
L
Ratatoskr
ProudlyModified
Ratatoskr
5,605
939
0
710
13,403
5,396
0
4,269
9,013
0
18,689
W
Bellona
TEVREEE023
Bellona
15,613
2,662
0
1,348
9,531
12,254
0
4,750
4,620
6,386
19,076
L
Khepri
britvaoleg
Khepri
6,763
529
0
820
27,478
27,639
0
6,084
21,210
18,081
0
W
Mercury
bubagueta
Mercury
32,067
23,199
0
2,312
13,670
6,672
0
5,114
8,456
0
40,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,818
Gold Earned
49,311
175
Minions Killed
153
4
Camps Cleared
3
936,713
Distance Traveled
921,043
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,805
1,081
22
2
1
212,759
0
L
Merlin
8,361
836
7
1
0
147,034
1
W
Ra
11,350
1,135
58
6
1
195,788
0
W
Anhur
10,523
1,052
28
3
0
157,589
0
W
Kukulkan
10,970
1,097
48
5
3
138,244
0
L
Janus
10,565
1,057
91
9
0
179,367
0
L
Ratatoskr
9,194
919
16
2
1
188,794
0
W
Bellona
11,212
1,121
20
2
0
213,620
1
L
Khepri
10,386
1,039
17
2
1
193,089
0
W
Mercury
13,763
1,376
21
2
0
231,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role