Player Matchup

Apollo
Apollo
BallsNotBrains
Apollo
Level 75
God Stats
5W - 6L
1,500 SR
Queue Stats
400W - 411L
1,477 Elo+
Solo
Ares
Ares
Kage4518
Ares
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
449W - 379L
1,616 Elo+
Party 3
Kali
Kali
Procione66
Kali
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
384W - 345L
1,469 Elo+
Party 3
Baron Samedi
Baron Samedi
Quasimodo Kush
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
RedDeath729
Cerberus
Level 60
God Stats
78W - 81L
1,500 SR
Queue Stats
170W - 184L
1,500 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,513 Elo+

VS

Team Averages
Level 93
1,440 SR
1,443 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BlazerHero
Sobek
Level 83
God Stats
5W - 3L
1,564 SR
Queue Stats
92W - 112L
1,429 Elo+
Solo
Fenrir
Fenrir
DecrepitSum
Fenrir
Level 105
God Stats
26W - 27L
1,357 SR
Queue Stats
211W - 202L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
Mr_Rainbow_05
Danzaburou
Level 68
God Stats
42W - 41L
1,421 SR
Queue Stats
206W - 261L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
TichyNinja
Sun Wukong
Level 79
God Stats
16W - 13L
1,359 SR
Queue Stats
48W - 49L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,602
467
4,367
7,018
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
0 / 2 / 4
5,807
484
3,743
9,496
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 0
7,045
587
4,247
8,890
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Quasimodo Kush
Baron Samedi
9
0 / 4 / 1
5,188
432
2,470
5,808
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
RedDeath729
Cerberus
10
0 / 4 / 0
5,470
456
3,555
7,386
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 3
6,785
565
3,100
6,472
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
9
0 / 4 / 3
5,381
448
3,386
9,079
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
12
6 / 1 / 3
7,058
588
8,034
8,270
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Mr_Rainbow_05
Danzaburou
10
2 / 1 / 1
5,765
480
3,699
4,871
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TichyNinja
Sun Wukong
12
3 / 0 / 1
7,385
615
4,587
7,922
2,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
12
12
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
3
2.5
L
3
2
1
1.75
W
Sobek
0
4
3
0.38
W
Fenrir
6
1
3
7.5
L
Ares
0
2
4
1
W
Danzaburou
Mr_Rainbow_05
Danzaburou
2
1
1
2.5
L
4
0
0
4
L
Baron Samedi
Quasimodo Kush
Baron Samedi
0
4
1
0.13
L
Cerberus
RedDeath729
Cerberus
0
4
0
0
W
Sun Wukong
TichyNinja
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,382
Damage
22,806
38,598
Taken
36,614
18,008
Mitigated
14,707
12,978
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,100
101
1,048
4,387
6,472
2,161
256
1,106
5,204
46,188
0
L
4,367
2,422
0
2,959
7,018
1,957
0
1,257
5,761
0
38,242
W
Sobek
3,386
148
281
3,259
9,079
4,312
165
1,782
7,297
15,756
0
W
Fenrir
8,034
2,312
0
3,566
8,270
3,006
0
1,987
6,169
0
38,410
L
Ares
3,743
421
0
2,106
9,496
5,608
0
2,939
6,557
16,396
0
W
Danzaburou
Mr_Rainbow_05
Danzaburou
3,699
785
234
1,126
4,871
2,414
1,020
1,445
3,426
2,860
25,071
L
4,247
1,674
0
5,251
8,890
3,261
0
1,395
7,495
0
41,471
L
Baron Samedi
Quasimodo Kush
Baron Samedi
2,470
251
12
867
5,808
2,825
0
1,036
4,772
20,109
0
L
Cerberus
RedDeath729
Cerberus
3,555
248
0
1,783
7,386
4,357
0
0
7,386
26,751
0
W
Sun Wukong
TichyNinja
Sun Wukong
4,587
989
0
2,770
7,922
2,814
726
3,138
4,750
0
38,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,112
Gold Earned
32,374
307
Minions Killed
331
0
Camps Cleared
0
955,701
Distance Traveled
1,107,030
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,785
565
102
9
0
186,774
0
L
Apollo
5,602
467
68
6
0
187,982
5
W
Sobek
5,381
448
16
1
0
235,405
3
W
Fenrir
7,058
588
66
6
0
250,889
3
L
Ares
5,807
484
25
2
0
202,611
3
W
Danzaburou
5,765
480
56
5
0
207,178
3
L
Kali
7,045
587
95
8
0
239,558
3
L
Baron Samedi
5,188
432
40
3
0
150,679
1
L
Cerberus
5,470
456
79
7
0
174,871
0
W
Sun Wukong
7,385
615
91
8
0
226,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role