Player Matchup

Achilles
Achilles
Aresjk
Achilles
Level 29
God Stats
15W - 13L
1,921 SR
Queue Stats
287W - 291L
1,873 Elo+
Solo
Amaterasu
Amaterasu
Gwaah
Amaterasu
Level 29
God Stats
10W - 7L
1,731 SR
Queue Stats
26W - 31L
1,567 Elo+
Party 1
Ymir
Ymir
InuyashaSenpai
Ymir
Level 18
God Stats
2W - 2L
1,739 SR
Queue Stats
13W - 19L
1,547 Elo+
Party 1
Izanami
Izanami
Skillerrino
Izanami
Level 36
God Stats
8W - 7L
1,484 SR
Queue Stats
58W - 52L
1,599 Elo+
Party 1
Ra
Ra
kuldonc
Ra
Level 17
God Stats
2W - 1L
1,715 SR
Queue Stats
22W - 9L
1,947 Elo+
Solo
Team Averages
Level 26
1,718 SR
1,707 Elo+

VS

Team Averages
Level 19
1,583 SR
1,722 Elo+
Scylla
Scylla
LlJEBA
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,856 Elo+
Party 3
Thor
Thor
LordTouchMeX
Thor
Level 27
God Stats
5W - 3L
1,356 SR
Queue Stats
75W - 36L
1,879 Elo+
Party 2
Jormungandr
Jormungandr
MilitaryPoice
Jormungandr
Level 12
God Stats
10W - 10L
1,500 SR
Queue Stats
28W - 28L
1,663 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kokopapa
Tsukuyomi
Level 29
God Stats
10W - 2L
2,060 SR
Queue Stats
40W - 19L
1,712 Elo+
Party 2
Izanami
Izanami
xaMFuuX
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aresjk
Achilles
15
5 / 1 / 3
8,913
637
4,171
6,699
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Gwaah
Amaterasu
12
7 / 2 / 4
8,183
585
5,039
10,166
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 4
7,207
515
5,557
10,525
6,028
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Skillerrino
Izanami
15
6 / 2 / 5
9,190
656
10,252
10,564
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 4 / 1
7,949
568
4,305
6,198
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LlJEBA
Scylla
10
0 / 7 / 2
5,615
401
2,644
6,559
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 4 / 5
7,733
552
6,237
10,698
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
MilitaryPoice
Jormungandr
10
1 / 6 / 1
6,344
453
3,145
9,026
3,907
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
kokopapa
Tsukuyomi
14
3 / 4 / 1
8,091
578
7,079
8,308
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xaMFuuX
Izanami
10
3 / 5 / 4
7,101
507
5,984
9,229
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
26
Kills
11
11
Deaths
26
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aresjk
Achilles
5
1
3
6.5
W
Amaterasu
Gwaah
Amaterasu
7
2
4
4.5
W
2
2
4
2
L
Scylla
LlJEBA
Scylla
0
7
2
0.14
L
4
4
5
1.63
L
Jormungandr
MilitaryPoice
Jormungandr
1
6
1
0.25
W
Izanami
Skillerrino
Izanami
6
2
5
4.25
L
Tsukuyomi
kokopapa
Tsukuyomi
3
4
1
0.88
W
6
4
1
1.63
L
Izanami
xaMFuuX
Izanami
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
25,089
44,152
Taken
43,820
20,305
Mitigated
15,711
12,906
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aresjk
Achilles
4,171
2,186
0
0
6,699
3,836
0
790
5,909
0
57,773
W
Amaterasu
Gwaah
Amaterasu
5,039
2,441
0
4,303
10,166
4,767
0
1,595
8,571
0
14,925
W
5,557
1,314
0
1,250
10,525
6,028
0
242
10,283
27,256
0
L
Scylla
LlJEBA
Scylla
2,644
844
0
0
6,559
2,034
0
2,615
3,836
16,066
0
L
6,237
2,220
0
2,411
10,698
3,782
0
1,992
8,638
0
38,402
L
Jormungandr
MilitaryPoice
Jormungandr
3,145
564
0
370
9,026
3,907
0
0
9,026
23,202
0
W
Izanami
Skillerrino
Izanami
10,252
6,939
0
5,673
10,564
3,516
1,634
2,342
8,222
0
74,460
L
Tsukuyomi
kokopapa
Tsukuyomi
7,079
2,369
0
2,153
8,308
3,429
162
3,475
4,820
0
49,655
W
4,305
687
206
1,474
6,198
2,158
315
820
5,378
34,532
0
L
Izanami
xaMFuuX
Izanami
5,984
3,514
0
1,994
9,229
2,559
411
1,545
7,638
0
32,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
34,884
373
Minions Killed
293
0
Camps Cleared
0
1,317,085
Distance Traveled
1,303,998
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,913
637
113
8
0
294,432
0
W
Amaterasu
8,183
585
17
1
0
280,576
5
W
Ymir
7,207
515
47
3
0
225,848
0
L
Scylla
5,615
401
24
2
0
242,499
0
L
Thor
7,733
552
70
5
0
268,252
1
L
Jormungandr
6,344
453
42
3
0
266,619
3
W
Izanami
9,190
656
136
10
0
251,603
1
L
Tsukuyomi
8,091
578
101
7
0
279,343
3
W
Ra
7,949
568
60
4
0
264,626
1
L
Izanami
7,101
507
56
4
0
247,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role