Player Matchup

Bellona
Bellona
GhostInfame
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Janus
Janus
Grifinite
Janus
Level 28
God Stats
13W - 11L
1,432 SR
Queue Stats
42W - 39L
1,686 Elo+
Party 2
Fenrir
Fenrir
I Live To C4
Fenrir
Level 26
God Stats
2W - 3L
1,506 SR
Queue Stats
37W - 38L
1,465 Elo+
Solo
Medusa
Medusa
Zombigearleader
Medusa
Level 22
God Stats
22W - 22L
1,797 SR
Queue Stats
36W - 48L
1,798 Elo+
Party 2
Cerberus
Cerberus
Zukushimirimo
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,195 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,570 Elo+

VS

Team Averages
Level 19
1,480 SR
1,539 Elo+
Freya
Freya
NCSAM007
Freya
Level 27
God Stats
9W - 7L
1,499 SR
Queue Stats
19W - 13L
1,530 Elo+
Party 1
Bakasura
Bakasura
RazielDaDemon
Bakasura
Level 15
God Stats
4W - 2L
1,565 SR
Queue Stats
10W - 10L
1,572 Elo+
Solo
Cthulhu
Cthulhu
deka111222
Cthulhu
Level 14
God Stats
5W - 6L
1,372 SR
Queue Stats
8W - 11L
1,373 Elo+
Solo
Neith
Neith
gabrjelf1
Neith
Level 28
God Stats
2W - 3L
1,463 SR
Queue Stats
13W - 15L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rgguerre
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GhostInfame
Bellona
18
2 / 7 / 10
11,981
386
11,416
24,373
16,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Grifinite
Janus
11
5 / 1 / 0
10,426
336
6,729
4,896
1,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
12 / 6 / 4
15,563
502
19,727
27,431
32,409
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 7
16,050
518
21,633
18,303
7,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Zukushimirimo
Cerberus
18
1 / 8 / 7
11,553
373
6,786
24,343
20,989
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
NCSAM007
Freya
20
10 / 7 / 7
16,434
530
23,186
28,270
12,369
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
RazielDaDemon
Bakasura
20
7 / 2 / 3
20,131
649
15,303
17,413
14,926
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
deka111222
Cthulhu
11
0 / 5 / 2
10,985
354
7,941
16,122
11,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
gabrjelf1
Neith
20
7 / 6 / 9
15,392
497
23,335
24,037
9,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
rgguerre
Tsukuyomi
10
0 / 8 / 3
10,317
333
453
10,840
3,021

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
27
Kills
24
25
Deaths
28
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
GhostInfame
Bellona
2
7
10
1
L
Janus
Grifinite
Janus
5
1
0
5
L
Fenrir
12
6
4
2.33
W
Freya
NCSAM007
Freya
10
7
7
1.93
W
Bakasura
RazielDaDemon
Bakasura
7
2
3
4.25
L
7
3
7
3.5
L
Cerberus
Zukushimirimo
Cerberus
1
8
7
0.56
W
Cthulhu
deka111222
Cthulhu
0
5
2
0.2
W
Neith
gabrjelf1
Neith
7
6
9
1.92
W
Tsukuyomi
rgguerre
Tsukuyomi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,291
Damage
70,218
99,346
Taken
96,682
78,819
Mitigated
51,618
17,299
Healing
30,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GhostInfame
Bellona
11,416
2,530
0
407
24,373
16,350
587
12,013
11,990
0
43,508
L
Janus
Grifinite
Janus
6,729
619
0
683
4,896
1,496
706
1,756
3,140
36,221
0
L
Fenrir
19,727
4,972
0
7,531
27,431
32,409
2,171
7,340
19,831
0
98,867
W
Freya
NCSAM007
Freya
23,186
7,314
630
11,394
28,270
12,369
2,971
4,948
23,116
77,592
0
W
Bakasura
RazielDaDemon
Bakasura
15,303
11,894
0
6,119
17,413
14,926
12,987
78
16,823
8,167
173,458
L
21,633
10,508
0
5,202
18,303
7,575
3,810
5,152
12,871
0
128,865
L
Cerberus
Zukushimirimo
Cerberus
6,786
338
0
3,476
24,343
20,989
184
5,218
18,797
43,856
0
W
Cthulhu
deka111222
Cthulhu
7,941
945
58
898
16,122
11,543
0
2,839
13,073
31,375
0
W
Neith
gabrjelf1
Neith
23,335
10,860
0
11,230
24,037
9,759
4,613
4,347
19,640
0
67,549
W
Tsukuyomi
rgguerre
Tsukuyomi
453
163
0
14
10,840
3,021
204
1,303
9,412
0
2,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,573
Gold Earned
73,259
592
Minions Killed
539
0
Camps Cleared
0
2,095,054
Distance Traveled
2,381,542
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,981
386
51
2
0
594,574
0
L
Janus
10,426
336
70
2
0
237,464
1
L
Fenrir
15,563
502
163
5
0
436,702
4
W
Freya
16,434
530
111
4
0
508,664
0
W
Bakasura
20,131
649
303
10
0
654,521
2
L
Medusa
16,050
518
229
7
0
460,357
3
L
Cerberus
11,553
373
79
3
0
365,957
2
W
Cthulhu
10,985
354
48
2
0
299,397
0
W
Neith
15,392
497
75
2
0
509,311
3
W
Tsukuyomi
10,317
333
2
0
0
409,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role