Player Matchup

Anubis
Anubis
DerBubbleBah
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DerLekoo
Baron Samedi
Level 63
God Stats
18W - 14L
1,299 SR
Queue Stats
135W - 147L
1,575 Elo+
Party 3
Ravana
Ravana
Emilio_URKL
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,645 Elo+
Party 2
Cupid
Cupid
Schmidinho_6
Cupid
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 101L
1,531 Elo+
Party 3
Kuzenbo
Kuzenbo
TheFonso31
Kuzenbo
Level 49
God Stats
0W - 1L
1,463 SR
Queue Stats
7W - 8L
1,525 Elo+
Party 2
Team Averages
Level 45
1,452 SR
1,555 Elo+

VS

Team Averages
Level 69
1,546 SR
1,512 Elo+
Bellona
Bellona
Annunaki33000
Bellona
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 65L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Pan_Boss_cake
Cthulhu
Level 27
God Stats
8W - 3L
1,740 SR
Queue Stats
59W - 52L
1,465 Elo+
Party 1
Scylla
Scylla
ghitutarau675
Scylla
Level 86
God Stats
17W - 10L
1,500 SR
Queue Stats
141W - 127L
1,641 Elo+
Party 1
Da Ji
Da Ji
shadow_hunter544
Da Ji
Level 107
God Stats
2W - 2L
1,488 SR
Queue Stats
150W - 137L
1,478 Elo+
Party 1
Apollo
Apollo
vomigorchannel
Apollo
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 56L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 8 / 0
7,465
467
2,788
10,010
4,578
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DerLekoo
Baron Samedi
14
1 / 1 / 0
7,843
490
6,147
6,440
3,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
12
0 / 6 / 2
7,301
456
2,467
9,985
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 2
7,616
476
7,647
11,899
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
TheFonso31
Kuzenbo
12
2 / 5 / 3
7,722
483
5,250
14,126
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 1 / 0
7,868
492
2,446
7,618
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
14
1 / 4 / 11
8,524
533
6,444
12,256
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
9 / 0 / 4
10,277
642
11,919
5,977
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 2 / 6
9,674
605
11,237
10,504
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 3
8,519
532
6,855
9,968
3,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
26
26
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
1
0
0
L
Anubis
2
8
0
0.25
L
Baron Samedi
DerLekoo
Baron Samedi
1
1
0
1
L
Ravana
0
6
2
0.17
W
Cthulhu
1
4
11
1.63
L
3
6
2
0.67
L
Kuzenbo
TheFonso31
Kuzenbo
2
5
3
0.7
W
9
0
4
11
W
9
2
6
6
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
38,901
52,460
Taken
46,323
27,687
Mitigated
20,908
13,281
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
2,446
204
0
1,817
7,618
5,301
579
5,563
2,055
0
38,370
L
Anubis
2,788
0
0
1,030
10,010
4,578
0
4,529
5,481
29,536
0
L
Baron Samedi
DerLekoo
Baron Samedi
6,147
544
180
3,542
6,440
3,959
96
561
5,554
47,239
0
L
Ravana
2,467
479
0
2,393
9,985
3,270
0
3,757
6,203
0
33,834
W
Cthulhu
6,444
568
171
1,216
12,256
5,905
80
3,707
8,549
32,667
0
L
7,647
3,362
428
3,945
11,899
3,403
882
3,906
7,993
0
40,894
L
Kuzenbo
TheFonso31
Kuzenbo
5,250
1,563
87
1,676
14,126
12,477
250
5,610
8,516
29,013
0
W
11,919
1,267
0
3,262
5,977
2,665
596
1,837
4,140
71,505
0
W
11,237
4,007
0
3,394
10,504
3,950
0
1,640
8,864
0
57,328
W
6,855
4,561
0
5,821
9,968
3,087
859
1,438
8,530
0
53,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
44,862
348
Minions Killed
469
0
Camps Cleared
0
1,364,363
Distance Traveled
1,544,904
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,868
492
84
5
0
309,345
0
L
Anubis
7,465
467
47
3
0
231,078
7
L
Baron Samedi
7,843
490
98
6
0
277,175
4
L
Ravana
7,301
456
81
5
0
265,516
4
W
Cthulhu
8,524
533
59
4
0
291,620
5
L
Cupid
7,616
476
78
5
0
256,201
3
L
Kuzenbo
7,722
483
44
3
0
334,393
5
W
Scylla
10,277
642
141
9
0
306,715
5
W
Da Ji
9,674
605
93
6
0
351,465
1
W
Apollo
8,519
532
92
6
0
285,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role