Player Matchup

Danzaburou
Danzaburou
Bambi_321
Danzaburou
Level 28
God Stats
16W - 11L
1,523 SR
Queue Stats
61W - 78L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Delaios
Cthulhu
Level 4
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Hercules1031
Hachiman
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MadJac1999
Baron Samedi
Level 22
God Stats
14W - 12L
1,426 SR
Queue Stats
34W - 34L
1,328 Elo+
Party 2
Cerberus
Cerberus
justin0412
Cerberus
Level 10
God Stats
5W - 6L
1,711 SR
Queue Stats
6W - 7L
1,753 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,490 Elo+

VS

Team Averages
Level 15
1,432 SR
1,449 Elo+
Izanami
Izanami
ARTIFICUALITY
Izanami
Level 8
God Stats
0W - 6L
1,158 SR
Queue Stats
3W - 9L
1,395 Elo+
Solo
Geb
Geb
Heffenbrau
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,686 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jdgkbjdngh
Tsukuyomi
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
32W - 14L
1,243 Elo+
Solo
Thor
Thor
Kirchoffx
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
karim20
Bellona
Level 26
God Stats
13W - 8L
1,500 SR
Queue Stats
59W - 66L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bambi_321
Danzaburou
20
13 / 1 / 2
14,617
636
14,259
11,506
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Delaios
Cthulhu
17
1 / 3 / 13
11,101
483
12,518
18,424
20,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Hercules1031
Hachiman
18
13 / 3 / 4
11,922
518
19,718
17,413
9,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MadJac1999
Baron Samedi
17
6 / 6 / 8
11,551
502
14,089
14,791
17,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
justin0412
Cerberus
17
2 / 5 / 10
11,623
505
6,999
19,553
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 10 / 3
9,543
415
12,886
19,973
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 6
8,821
384
7,628
17,560
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Jdgkbjdngh
Tsukuyomi
17
10 / 10 / 3
11,410
496
18,912
18,530
8,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
14
0 / 8 / 5
9,361
407
8,435
14,692
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
karim20
Bellona
17
3 / 7 / 4
10,353
450
12,254
22,583
19,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
35
Kills
17
18
Deaths
38
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
10
3
0.35
W
Danzaburou
Bambi_321
Danzaburou
13
1
2
14
W
Cthulhu
Delaios
Cthulhu
1
3
13
2.5
L
2
3
6
1.67
W
Hachiman
Hercules1031
Hachiman
13
3
4
5
L
Tsukuyomi
Jdgkbjdngh
Tsukuyomi
10
10
3
1.15
L
Thor
0
8
5
0.31
W
Baron Samedi
MadJac1999
Baron Samedi
6
6
8
1.67
W
Cerberus
justin0412
Cerberus
2
5
10
1.4
L
Bellona
karim20
Bellona
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,583
Damage
60,115
81,687
Taken
93,338
68,627
Mitigated
55,372
20,190
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
12,886
8,917
0
4,384
19,973
7,463
1,106
5,182
14,791
0
51,272
W
Danzaburou
Bambi_321
Danzaburou
14,259
8,317
0
1,064
11,506
5,271
2,743
329
11,127
0
94,071
W
Cthulhu
Delaios
Cthulhu
12,518
732
322
1,360
18,424
20,706
202
3,113
15,261
23,618
0
L
7,628
248
0
1,570
17,560
14,694
0
7,431
10,004
18,953
0
W
Hachiman
Hercules1031
Hachiman
19,718
10,481
534
8,167
17,413
9,062
1,504
2,291
15,097
0
79,022
L
Tsukuyomi
Jdgkbjdngh
Tsukuyomi
18,912
5,750
0
2,724
18,530
8,339
0
5,420
12,867
0
68,514
L
Thor
8,435
2,520
0
489
14,692
5,701
1,556
3,190
11,452
0
50,287
W
Baron Samedi
MadJac1999
Baron Samedi
14,089
2,048
1,536
4,134
14,791
17,805
1,646
1,208
13,362
52,197
0
W
Cerberus
justin0412
Cerberus
6,999
499
0
3,073
19,553
15,783
817
687
18,491
51,536
0
L
Bellona
karim20
Bellona
12,254
3,598
0
1,446
22,583
19,175
682
11,546
10,618
0
59,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,814
Gold Earned
49,488
534
Minions Killed
395
0
Camps Cleared
0
2,082,352
Distance Traveled
2,044,820
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,543
415
80
3
0
372,964
0
W
Danzaburou
14,617
636
181
8
0
446,945
1
W
Cthulhu
11,101
483
19
1
0
453,328
2
L
Geb
8,821
384
13
1
0
473,895
3
W
Hachiman
11,922
518
128
6
0
402,074
0
L
Tsukuyomi
11,410
496
113
5
0
413,445
0
L
Thor
9,361
407
84
4
0
383,380
5
W
Baron Samedi
11,551
502
81
4
0
359,079
2
W
Cerberus
11,623
505
125
5
0
420,926
1
L
Bellona
10,353
450
105
5
0
401,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role