Player Matchup

Ra
Ra
BryceFF
Ra
Level 6
God Stats
6W - 2L
1,695 SR
Queue Stats
6W - 2L
1,708 Elo+
Party 2
Neith
Neith
Ivomasterche
Neith
Level 11
God Stats
3W - 4L
1,567 SR
Queue Stats
6W - 7L
1,538 Elo+
Solo
Jormungandr
Jormungandr
JaundcdMisnthrp
Jormungandr
Level 10
God Stats
1W - 3L
1,285 SR
Queue Stats
41W - 30L
1,579 Elo+
Solo
Arachne
Arachne
KAMAZOTIK
Arachne
Level 22
God Stats
6W - 6L
1,641 SR
Queue Stats
6W - 9L
1,739 Elo+
Solo
Zeus
Zeus
Sanctaphrax
Zeus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,432 Elo+
Party 2
Team Averages
Level 26
1,538 SR
1,599 Elo+

VS

Team Averages
Level 25
1,490 SR
1,552 Elo+
Skadi
Skadi
Aecjusz
Skadi
Level 25
God Stats
3W - 5L
1,323 SR
Queue Stats
179W - 124L
1,644 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bulczann
Kumbhakarna
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 193L
1,629 Elo+
Party 1
Ares
Ares
L0rdDarcia
Ares
Level 8
God Stats
3W - 2L
1,388 SR
Queue Stats
8W - 8L
1,463 Elo+
Party 3
Kali
Kali
Patrykk465
Kali
Level 29
God Stats
3W - 2L
1,739 SR
Queue Stats
148W - 147L
1,525 Elo+
Solo
Loki
Loki
RaymondTOCSIN
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,642
1,071
8,246
7,073
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 7 / 11
8,646
961
8,185
13,442
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
JaundcdMisnthrp
Jormungandr
13
3 / 4 / 1
8,534
948
3,100
6,512
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
KAMAZOTIK
Arachne
15
4 / 11 / 9
9,637
1,071
11,199
15,470
6,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 3 / 8
10,504
1,167
29,348
8,957
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

157

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aecjusz
Skadi
17
9 / 3 / 13
10,867
1,207
16,732
8,699
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Bulczann
Kumbhakarna
16
3 / 2 / 16
10,656
1,184
5,688
14,918
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 21
9,934
1,104
7,498
16,011
12,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 4 / 9
10,761
1,196
8,883
14,395
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 11
10,044
1,116
7,763
11,100
4,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
15
Kills
27
27
Deaths
15
35
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aecjusz
Skadi
9
3
13
5.17
L
3
2
6
3
W
Kumbhakarna
Bulczann
Kumbhakarna
3
2
16
5.5
L
0
7
11
0.79
L
Jormungandr
JaundcdMisnthrp
Jormungandr
3
4
1
0.88
L
Arachne
KAMAZOTIK
Arachne
4
11
9
0.77
W
2
3
21
4.17
W
8
4
9
3.13
W
5
3
11
3.5
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,078
Damage
46,564
51,454
Taken
65,123
22,476
Mitigated
42,183
6,389
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aecjusz
Skadi
16,732
7,516
0
2,735
8,699
3,826
0
6,557
1,981
0
39,486
L
8,246
1,435
2,114
1,570
7,073
2,917
0
1,499
5,574
31,552
0
W
Kumbhakarna
Bulczann
Kumbhakarna
5,688
427
0
780
14,918
14,084
0
7,887
6,796
21,899
0
L
8,185
4,555
0
954
13,442
5,680
0
3,618
9,824
0
16,592
L
Jormungandr
JaundcdMisnthrp
Jormungandr
3,100
736
0
150
6,512
4,018
0
1,900
4,612
5,511
0
L
Arachne
KAMAZOTIK
Arachne
11,199
7,342
0
1,346
15,470
6,178
0
3,738
11,732
0
13,664
W
7,498
335
0
1,132
16,011
12,585
0
11,321
4,248
12,241
0
W
8,883
3,174
0
3,627
14,395
7,274
0
8,088
6,001
0
21,752
W
7,763
1,763
0
230
11,100
4,414
0
5,645
5,403
0
33,216
L
29,348
4,794
0
255
8,957
3,683
0
2,431
6,526
55,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
52,262
157
Minions Killed
183
4
Camps Cleared
3
687,644
Distance Traveled
865,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,867
1,207
52
6
0
171,655
0
L
Ra
9,642
1,071
73
8
1
164,548
1
W
Kumbhakarna
10,656
1,184
31
3
1
157,873
0
L
Neith
8,646
961
21
2
1
123,424
0
L
Jormungandr
8,534
948
2
0
2
88,765
1
L
Arachne
9,637
1,071
4
0
0
164,482
0
W
Ares
9,934
1,104
14
2
2
170,121
0
W
Kali
10,761
1,196
38
4
0
159,697
0
W
Loki
10,044
1,116
48
5
0
206,628
1
L
Zeus
10,504
1,167
57
6
0
146,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role