Player Matchup

Hou Yi
Hou Yi
Azecc
Hou Yi
Level 24
God Stats
2W - 3L
1,730 SR
Queue Stats
5W - 8L
1,745 Elo+
Party 1
Bellona
Bellona
Elementaly1
Bellona
Level 55
God Stats
1W - 2L
1,299 SR
Queue Stats
4W - 6L
1,745 Elo+
Party 1
Loki
Loki
fejknn
Loki
Level 26
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 3L
1,745 Elo+
Party 1
Kukulkan
Kukulkan
halvmetermohawk
Kukulkan
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 30L
1,745 Elo+
Party 1
Ymir
Ymir
kevin08rus
Ymir
Level 23
God Stats
3W - 6L
1,730 SR
Queue Stats
3W - 8L
1,745 Elo+
Party 1
Team Averages
Level 31
1,508 SR
1,745 Elo+

VS

Team Averages
Level 34
1,451 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
BraveMuscle
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,394 Elo+
Solo
Neith
Neith
JohnDDJonson
Neith
Level 6
God Stats
11W - 14L
1,500 SR
Queue Stats
78W - 115L
1,678 Elo+
Party 2
Apollo
Apollo
TahaFromSmite
Apollo
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 14L
1,589 Elo+
Solo
Loki
Loki
TheFreezy
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Agni
Agni
jo3-feeling
Agni
Level 105
God Stats
6W - 7L
1,253 SR
Queue Stats
158W - 185L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azecc
Hou Yi
13
5 / 2 / 5
8,328
555
5,222
8,997
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Elementaly1
Bellona
14
8 / 0 / 1
8,957
597
8,507
7,321
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
fejknn
Loki
13
4 / 1 / 4
8,120
541
4,911
10,521
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
13
7 / 1 / 5
8,583
572
7,558
4,671
1,724
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 7
8,522
568
4,618
8,213
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BraveMuscle
Tsukuyomi
11
0 / 4 / 0
6,449
430
3,884
9,123
3,177
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 3
6,685
446
2,442
6,023
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 5 / 1
8,806
587
12,243
11,397
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
10
0 / 6 / 0
6,173
412
2,700
10,086
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

9
0 / 9 / 0
6,109
407
2,568
9,911
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
28
Kills
7
7
Deaths
28
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Azecc
Hou Yi
5
2
5
3.75
L
Tsukuyomi
BraveMuscle
Tsukuyomi
0
4
0
0
W
Bellona
Elementaly1
Bellona
8
0
1
8.5
L
1
4
3
0.63
L
6
5
1
1.3
L
Loki
0
6
0
0
W
Loki
fejknn
Loki
4
1
4
6
W
Kukulkan
7
1
5
9.5
L
0
9
0
0
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
23,837
39,723
Taken
46,540
21,298
Mitigated
16,877
10,926
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Azecc
Hou Yi
5,222
2,575
0
3,672
8,997
2,569
0
961
8,024
0
35,496
L
Tsukuyomi
BraveMuscle
Tsukuyomi
3,884
1,037
0
1,859
9,123
3,177
0
474
8,299
0
28,903
W
Bellona
Elementaly1
Bellona
8,507
2,341
0
1,710
7,321
7,214
616
235
6,748
0
42,838
L
2,442
845
0
1,433
6,023
1,820
245
2,649
3,349
0
19,329
L
12,243
7,393
0
4,066
11,397
6,005
501
3,814
7,561
6,201
52,496
L
Loki
2,700
1,039
0
2,936
10,086
2,945
69
1,589
8,449
0
29,271
W
Loki
fejknn
Loki
4,911
1,494
0
4,246
10,521
3,348
0
325
10,186
0
54,117
W
Kukulkan
7,558
1,936
0
170
4,671
1,724
626
1,459
3,024
38,289
0
L
2,568
337
0
750
9,911
2,930
126
3,650
6,236
31,889
0
W
4,618
930
0
1,128
8,213
6,443
0
411
7,802
28,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
34,222
372
Minions Killed
325
0
Camps Cleared
0
1,466,613
Distance Traveled
1,224,828
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,328
555
79
5
0
290,077
3
L
Tsukuyomi
6,449
430
68
5
0
241,618
4
W
Bellona
8,957
597
83
6
0
279,016
3
L
Neith
6,685
446
39
3
0
257,070
4
L
Apollo
8,806
587
100
7
0
260,165
3
L
Loki
6,173
412
60
4
0
245,030
0
W
Loki
8,120
541
92
6
0
311,369
0
W
Kukulkan
8,583
572
78
5
0
288,750
3
L
Agni
6,109
407
58
4
0
220,945
1
W
Ymir
8,522
568
40
3
0
297,401
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role