Player Matchup

Danzaburou
Danzaburou
Djambradexx
Danzaburou
Level 72
God Stats
4W - 1L
1,759 SR
Queue Stats
25W - 13L
1,736 Elo+
Party 2
Cerberus
Cerberus
Nabais_PDPD
Cerberus
Level 26
God Stats
5W - 1L
1,880 SR
Queue Stats
16W - 10L
1,690 Elo+
Party 2
Zeus
Zeus
zarcoskun
Zeus
Level 32
God Stats
3W - 0L
1,432 SR
Queue Stats
22W - 10L
1,736 Elo+
Party 2
Team Averages
Level 43
1,690 SR
1,721 Elo+

VS

Team Averages
Level 52
1,378 SR
1,421 Elo+
Ymir
Ymir
MasterlyTrack50
Ymir
Level 66
God Stats
2W - 1L
1,202 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1
Cerberus
Cerberus
Mianmo99295
Cerberus
Level 61
God Stats
0W - 3L
1,432 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Anubis
Anubis
Tompro7
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Djambradexx
Danzaburou
14
9 / 2 / 10
10,245
931
11,011
7,550
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Nabais_PDPD
Cerberus
12
3 / 1 / 14
9,316
847
4,371
12,090
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
13
9 / 4 / 9
9,501
864
13,323
5,866
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
9,046
822
4,342
11,832
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Mianmo99295
Cerberus
10
1 / 6 / 3
7,575
689
6,305
11,945
5,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Tompro7
Anubis
12
3 / 9 / 2
8,141
740
5,835
11,971
5,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
7
7
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Djambradexx
Danzaburou
9
2
10
7
L
3
6
2
0.67
L
Cerberus
Mianmo99295
Cerberus
1
6
3
0.42
W
Cerberus
Nabais_PDPD
Cerberus
3
1
14
10
L
Anubis
Tompro7
Anubis
3
9
2
0.44
W
Zeus
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,705
Damage
16,482
25,506
Taken
35,748
11,466
Mitigated
20,538
5,618
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Djambradexx
Danzaburou
11,011
6,042
0
2,146
7,550
2,369
1,282
4,319
3,231
0
39,258
L
4,342
434
0
494
11,832
9,604
0
6,083
5,749
24,530
0
L
Cerberus
Mianmo99295
Cerberus
6,305
385
0
3,348
11,945
5,366
0
5,674
6,271
25,340
0
W
Cerberus
Nabais_PDPD
Cerberus
4,371
83
0
2,567
12,090
7,154
54
7,664
4,426
17,624
0
L
Anubis
Tompro7
Anubis
5,835
374
357
2,407
11,971
5,568
0
5,989
5,982
21,221
0
W
Zeus
13,323
700
0
905
5,866
1,943
459
4,573
1,293
28,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
24,762
132
Minions Killed
157
0
Camps Cleared
0
523,941
Distance Traveled
522,587
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,245
931
59
5
0
174,795
1
L
Ymir
9,046
822
34
3
0
176,675
1
L
Cerberus
7,575
689
79
7
0
190,210
0
W
Cerberus
9,316
847
26
2
0
191,247
2
L
Anubis
8,141
740
44
4
0
155,702
0
W
Zeus
9,501
864
47
4
0
157,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role