Player Matchup

Merlin
Merlin
Badazzgamefreak
Merlin
Level 146
God Stats
2W - 1L
1,722 SR
Queue Stats
22W - 24L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
CyberKappa
Nu Wa
Level 86
God Stats
3W - 5L
1,645 SR
Queue Stats
93W - 94L
1,568 Elo+
Party 1
Achilles
Achilles
HiQPlays
Achilles
Level 25
God Stats
12W - 5L
1,656 SR
Queue Stats
46W - 38L
1,531 Elo+
Party 1
Medusa
Medusa
Yuzitoki
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
gyretoons
Fafnir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 2
Team Averages
Level 59
1,605 SR
1,483 Elo+

VS

Team Averages
Level 45
1,488 SR
1,580 Elo+
King Arthur
King Arthur
ARFlame
King Arthur
Level 24
God Stats
11W - 9L
1,704 SR
Queue Stats
54W - 52L
1,648 Elo+
Solo
Medusa
Medusa
ElMetaElBreako
Medusa
Level 29
God Stats
7W - 2L
1,874 SR
Queue Stats
8W - 2L
1,798 Elo+
Solo
Chronos
Chronos
deeaimz
Chronos
Level 27
God Stats
0W - 3L
1,183 SR
Queue Stats
83W - 103L
1,430 Elo+
Solo
Hera
Hera
jcgalaxy28
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 245L
1,577 Elo+
Solo
Set
Set
veagley
Set
Level 21
God Stats
1W - 3L
1,179 SR
Queue Stats
57W - 54L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,142
762
6,336
6,345
3,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
16
2 / 3 / 9
9,430
786
8,348
9,618
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
HiQPlays
Achilles
16
3 / 2 / 4
9,468
789
5,614
14,448
10,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Yuzitoki
Medusa
17
9 / 2 / 4
11,145
929
13,118
11,609
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
gyretoons
Fafnir
15
1 / 1 / 7
8,677
723
3,132
8,616
12,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARFlame
King Arthur
15
1 / 4 / 3
7,934
661
7,785
12,486
8,532
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 3
9,721
810
14,833
6,365
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
deeaimz
Chronos
13
0 / 5 / 4
7,537
628
3,172
7,925
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 6
7,972
664
5,316
6,531
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
15
3 / 4 / 3
8,853
738
6,956
8,757
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
9
9
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARFlame
King Arthur
1
4
3
0.63
W
3
1
5
5.5
W
Nu Wa
2
3
9
2.17
L
5
1
3
6.5
W
Achilles
HiQPlays
Achilles
3
2
4
2.5
W
Medusa
Yuzitoki
Medusa
9
2
4
5.5
L
Chronos
deeaimz
Chronos
0
5
4
0.4
W
Fafnir
gyretoons
Fafnir
1
1
7
4.5
L
0
4
6
0.75
L
Set
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,548
Damage
38,062
50,636
Taken
42,064
37,024
Mitigated
21,483
12,855
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARFlame
King Arthur
7,785
757
0
270
12,486
8,532
0
5,729
6,580
0
31,084
W
6,336
155
0
1,116
6,345
3,318
378
2,218
4,015
37,190
0
W
Nu Wa
8,348
1,902
1,052
2,137
9,618
4,970
150
1,199
8,283
32,792
0
L
14,833
8,133
0
0
6,365
3,103
342
2,494
3,747
2,108
38,445
W
Achilles
HiQPlays
Achilles
5,614
1,282
0
4,238
14,448
10,783
1,317
2,188
12,218
0
19,008
W
Medusa
Yuzitoki
Medusa
13,118
6,675
0
3,317
11,609
5,944
3,468
2,259
9,320
0
44,565
L
Chronos
deeaimz
Chronos
3,172
602
0
721
7,925
2,709
808
4,375
3,440
21,136
0
W
Fafnir
gyretoons
Fafnir
3,132
634
0
995
8,616
12,009
301
1,437
7,179
12,216
0
L
5,316
1,172
0
577
6,531
1,902
0
2,317
4,130
26,640
0
L
Set
6,956
2,657
0
545
8,757
5,237
0
2,914
5,668
873
24,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,862
Gold Earned
42,017
295
Minions Killed
272
6
Camps Cleared
7
1,086,781
Distance Traveled
1,129,280
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,934
661
48
4
0
233,769
3
W
Merlin
9,142
762
74
6
3
224,628
5
W
Nu Wa
9,430
786
72
6
3
185,263
0
L
Medusa
9,721
810
71
6
1
230,529
2
W
Achilles
9,468
789
44
4
0
224,467
4
W
Medusa
11,145
929
83
7
0
225,082
3
L
Chronos
7,537
628
50
4
1
209,606
4
W
Fafnir
8,677
723
22
2
0
227,341
3
L
Hera
7,972
664
61
5
2
213,284
1
L
Set
8,853
738
42
4
3
242,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role