Player Matchup

Anubis
Anubis
Alucard Tyrant
Anubis
Level 102
God Stats
238W - 261L
1,568 SR
Queue Stats
271W - 292L
1,605 Elo+
Solo
Cthulhu
Cthulhu
DadBodDyl
Cthulhu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,738 Elo+
Solo
Ravana
Ravana
RorroCasas
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,713 Elo+
Solo
Erlang Shen
Erlang Shen
SEA_DEEP_nd6
Erlang Shen
Level 155
God Stats
8W - 9L
1,748 SR
Queue Stats
930W - 715L
1,538 Elo+
Solo
Cernunnos
Cernunnos
The CheddarMann
Cernunnos
Level 129
God Stats
4W - 11L
1,694 SR
Queue Stats
98W - 94L
1,852 Elo+
Solo
Team Averages
Level 120
1,602 SR
1,689 Elo+

VS

Team Averages
Level 103
1,534 SR
1,591 Elo+
Apollo
Apollo
Blackvenom7444
Apollo
Level 74
God Stats
5W - 4L
1,500 SR
Queue Stats
116W - 131L
1,748 Elo+
Party 1
Freya
Freya
Ihearvoices247
Freya
Level 106
God Stats
3W - 5L
1,574 SR
Queue Stats
23W - 30L
1,738 Elo+
Solo
Chang'e
Chang'e
Lamb00000
Chang'e
Level 98
God Stats
20W - 16L
1,597 SR
Queue Stats
245W - 257L
1,541 Elo+
Solo
Hercules
Hercules
Zekbine2000
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ZerosevastiaN
Amaterasu
Level 130
God Stats
5W - 7L
1,500 SR
Queue Stats
168W - 180L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 4
13,758
983
24,837
23,032
16,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DadBodDyl
Cthulhu
19
3 / 4 / 11
13,012
929
20,974
22,898
26,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
RorroCasas
Ravana
19
1 / 7 / 10
12,641
903
26,187
22,205
16,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Erlang Shen
SEA_DEEP_nd6
Erlang Shen
19
4 / 6 / 9
13,962
997
24,359
27,389
23,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
The CheddarMann
Cernunnos
19
3 / 3 / 8
12,942
924
32,861
19,904
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

30

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 16
13,300
950
12,801
15,693
7,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 6 / 14
14,662
1,047
40,595
28,033
11,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Lamb00000
Chang'e
20
6 / 1 / 13
14,108
1,008
13,741
17,442
12,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Zekbine2000
Hercules
20
6 / 1 / 20
15,754
1,125
24,309
41,039
43,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
ZerosevastiaN
Amaterasu
19
4 / 6 / 16
13,259
947
18,880
35,512
39,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
15
Kills
29
29
Deaths
15
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
W
3
1
16
11
L
Cthulhu
DadBodDyl
Cthulhu
3
4
11
2.13
W
10
6
14
2.83
W
Chang'e
Lamb00000
Chang'e
6
1
13
12.5
L
Ravana
RorroCasas
Ravana
1
7
10
0.86
L
Erlang Shen
SEA_DEEP_nd6
Erlang Shen
4
6
9
1.42
L
Cernunnos
The CheddarMann
Cernunnos
3
3
8
2.33
W
Hercules
Zekbine2000
Hercules
6
1
20
16
W
Amaterasu
ZerosevastiaN
Amaterasu
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,218
Damage
110,326
115,428
Taken
137,719
91,957
Mitigated
113,662
15,951
Healing
66,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,837
730
1,140
5,000
23,032
16,016
0
9,152
13,730
64,422
0
W
12,801
6,517
0
1,601
15,693
7,265
0
6,839
8,754
0
35,340
L
Cthulhu
DadBodDyl
Cthulhu
20,974
1,763
0
785
22,898
26,890
0
11,324
11,273
34,603
0
W
40,595
13,825
0
14,820
28,033
11,120
0
8,920
19,013
72,410
0
W
Chang'e
Lamb00000
Chang'e
13,741
1,115
7,704
8,703
17,442
12,819
0
6,310
10,982
53,654
0
L
Ravana
RorroCasas
Ravana
26,187
7,105
0
1,206
22,205
16,701
0
9,650
12,357
0
44,681
L
Erlang Shen
SEA_DEEP_nd6
Erlang Shen
24,359
11,822
0
4,286
27,389
23,609
0
15,345
11,813
988
31,253
L
Cernunnos
The CheddarMann
Cernunnos
32,861
14,987
0
3,534
19,904
8,741
0
8,865
10,886
0
65,125
W
Hercules
Zekbine2000
Hercules
24,309
7,086
2,120
23,435
41,039
43,301
0
12,996
27,768
0
34,795
W
Amaterasu
ZerosevastiaN
Amaterasu
18,880
8,854
0
8,067
35,512
39,157
0
10,561
24,593
0
27,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,315
Gold Earned
71,083
260
Minions Killed
263
10
Camps Cleared
7
1,373,678
Distance Traveled
1,381,450
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,758
983
87
6
5
241,111
1
W
Apollo
13,300
950
65
5
2
267,934
0
L
Cthulhu
13,012
929
45
3
0
302,915
0
W
Freya
14,662
1,047
71
5
4
224,196
1
W
Chang'e
14,108
1,008
84
6
1
301,690
0
L
Ravana
12,641
903
56
4
1
287,802
1
L
Erlang Shen
13,962
997
10
1
2
278,562
0
L
Cernunnos
12,942
924
62
4
2
263,288
0
W
Hercules
15,754
1,125
28
2
0
310,080
0
W
Amaterasu
13,259
947
15
1
0
277,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role