Player Matchup

Bacchus
Bacchus
Lor3lei
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
VERTT0
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
sergixyelv
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,500 Elo+

VS

Team Averages
Level 27
1,537 SR
1,648 Elo+
Anubis
Anubis
YouDroppedYour
Anubis
Level 4
God Stats
4W - 2L
1,493 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
iiShadow666
Chaac
Level 7
God Stats
16W - 12L
1,618 SR
Queue Stats
20W - 12L
1,927 Elo+
Party 1
Skadi
Skadi
joseliyo1997
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lor3lei
Bacchus
12
1 / 4 / 5
9,067
604
5,307
14,046
12,130
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
VERTT0
Anhur
13
8 / 9 / 1
11,530
769
6,829
14,441
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
1 / 4 / 6
9,506
634
10,411
9,119
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
10,590
706
6,521
8,407
3,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 1 / 8
11,828
789
11,718
12,790
6,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 10
10,586
706
13,451
12,175
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
17
17
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Lor3lei
Bacchus
1
4
5
0.88
L
Anhur
VERTT0
Anhur
8
9
1
0.94
W
4
4
10
2.25
W
9
1
8
13
W
4
5
10
1.8
L
Nu Wa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
31,690
37,606
Taken
33,372
17,744
Mitigated
14,127
5,848
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Lor3lei
Bacchus
5,307
187
270
2,560
14,046
12,130
0
2,694
11,352
17,842
0
L
Anhur
VERTT0
Anhur
6,829
2,067
0
2,768
14,441
3,042
15
2,348
12,093
0
26,581
W
6,521
768
0
2,334
8,407
3,663
150
4,119
4,288
44,930
0
W
11,718
4,160
0
5,848
12,790
6,423
1,359
6,300
6,490
0
69,770
W
13,451
6,680
0
3,238
12,175
4,041
1,887
6,036
6,139
0
45,754
L
Nu Wa
10,411
1,830
0
250
9,119
2,572
71
1,546
7,573
47,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
33,004
113
Minions Killed
206
0
Camps Cleared
0
656,931
Distance Traveled
782,712
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,067
604
19
1
0
256,192
0
L
Anhur
11,530
769
27
2
0
172,953
1
W
Anubis
10,590
706
60
4
0
224,435
0
W
Chaac
11,828
789
85
6
0
302,775
2
W
Skadi
10,586
706
61
4
0
255,502
4
L
Nu Wa
9,506
634
67
4
0
227,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role