Player Matchup

Janus
Janus
AlejandroDMG
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Cerberus
Cerberus
FireDuck4865176
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Kali
Kali
Wanany
Kali
Level 18
God Stats
18W - 21L
1,575 SR
Queue Stats
88W - 110L
1,398 Elo+
Solo
Team Averages
Level 28
1,525 SR
1,466 Elo+

VS

Team Averages
Level 20
1,500 SR
1,555 Elo+
Scylla
Scylla
Beloumi99
Scylla
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,652 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Teecollings
Tsukuyomi
Level 18
God Stats
9W - 6L
1,500 SR
Queue Stats
160W - 119L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jsuisbruluuux
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 3
12,440
691
8,956
16,202
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
13
0 / 10 / 5
9,880
549
6,877
21,320
14,200
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
Wanany
Kali
15
5 / 6 / 3
12,410
689
11,817
17,101
7,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beloumi99
Scylla
10
0 / 3 / 4
9,788
544
2,060
5,021
1,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Teecollings
Tsukuyomi
19
20 / 2 / 3
14,995
833
27,062
18,490
12,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
jsuisbruluuux
Ah Muzen Cab
16
6 / 5 / 9
13,019
723
14,139
14,392
5,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
26
26
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Scylla
Beloumi99
Scylla
0
3
4
0.67
L
Cerberus
0
10
5
0.25
W
Tsukuyomi
Teecollings
Tsukuyomi
20
2
3
10.75
L
Kali
Wanany
Kali
5
6
3
1.08
W
Ah Muzen Cab
jsuisbruluuux
Ah Muzen Cab
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,650
Damage
43,261
54,623
Taken
37,903
27,247
Mitigated
19,068
11,647
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,956
1,838
0
2,039
16,202
5,193
0
950
15,252
49,483
0
W
Scylla
Beloumi99
Scylla
2,060
281
98
721
5,021
1,426
0
3,321
1,700
8,983
0
L
Cerberus
6,877
742
353
4,531
21,320
14,200
78
1,147
20,173
21,301
0
W
Tsukuyomi
Teecollings
Tsukuyomi
27,062
8,522
0
6,768
18,490
12,266
583
5,974
12,516
7,324
71,493
L
Kali
Wanany
Kali
11,817
4,810
0
4,724
17,101
7,854
233
685
16,416
0
44,028
W
Ah Muzen Cab
jsuisbruluuux
Ah Muzen Cab
14,139
5,931
489
4,657
14,392
5,376
1,847
6,570
7,822
0
58,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
37,802
163
Minions Killed
181
0
Camps Cleared
0
705,366
Distance Traveled
751,368
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,440
691
68
4
0
224,383
0
W
Scylla
9,788
544
19
1
0
172,126
0
L
Cerberus
9,880
549
34
2
0
235,951
0
W
Tsukuyomi
14,995
833
78
4
0
288,354
2
L
Kali
12,410
689
61
3
0
245,032
4
W
Ah Muzen Cab
13,019
723
84
5
0
290,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role