Player Matchup

Janus
Janus
PotatoPurifier1
Janus
Level 63
God Stats
4W - 4L
1,782 SR
Queue Stats
13W - 11L
1,585 Elo+
Party 1
Medusa
Medusa
RizzleRocks
Medusa
Level 42
God Stats
5W - 1L
1,581 SR
Queue Stats
11W - 9L
1,585 Elo+
Party 1
Chaac
Chaac
blazingstone
Chaac
Level 69
God Stats
2W - 3L
1,217 SR
Queue Stats
13W - 13L
1,585 Elo+
Party 1
Team Averages
Level 58
1,527 SR
1,585 Elo+

VS

Team Averages
Level 66
1,551 SR
1,552 Elo+
Sylvanus
Sylvanus
MAVINATOR
Sylvanus
Level 63
God Stats
2W - 2L
1,520 SR
Queue Stats
113W - 110L
1,750 Elo+
Solo
He Bo
He Bo
PssySmore
He Bo
Level 49
God Stats
30W - 36L
1,433 SR
Queue Stats
85W - 109L
1,408 Elo+
Solo
Cupid
Cupid
carson76
Cupid
Level 85
God Stats
6W - 6L
1,700 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 9
12,110
712
11,971
8,497
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
11 / 1 / 7
13,279
781
16,204
8,969
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 4 / 17
10,918
642
12,191
16,054
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MAVINATOR
Sylvanus
14
1 / 4 / 8
10,494
617
6,750
18,906
19,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
PssySmore
He Bo
13
4 / 6 / 3
10,807
636
10,786
13,624
5,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
carson76
Cupid
14
2 / 8 / 6
10,674
628
6,529
14,653
6,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
18
Kills
7
9
Deaths
18
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
MAVINATOR
Sylvanus
1
4
8
1.25
W
7
4
9
2.88
L
He Bo
PssySmore
He Bo
4
6
3
0.92
W
Medusa
11
1
7
14.5
W
0
4
17
2.13
L
Cupid
carson76
Cupid
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
24,065
33,520
Taken
47,183
22,918
Mitigated
31,677
7,491
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
MAVINATOR
Sylvanus
6,750
1,903
4,146
4,975
18,906
19,847
545
4,775
13,801
39,396
0
W
11,971
361
0
1,228
8,497
2,861
520
4,122
4,375
56,310
0
L
He Bo
PssySmore
He Bo
10,786
141
720
1,545
13,624
5,427
0
3,277
10,097
25,595
0
W
Medusa
16,204
8,638
0
847
8,969
3,329
1,406
4,541
4,428
0
65,502
W
12,191
901
0
5,416
16,054
16,728
684
9,172
6,882
232
34,926
L
Cupid
carson76
Cupid
6,529
2,986
2,615
3,020
14,653
6,403
752
4,079
10,424
0
45,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
31,975
215
Minions Killed
158
0
Camps Cleared
0
902,685
Distance Traveled
794,506
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,494
617
44
3
0
260,396
4
W
Janus
12,110
712
90
5
0
297,210
1
L
He Bo
10,807
636
31
2
0
240,391
4
W
Medusa
13,279
781
100
6
0
287,720
1
W
Chaac
10,918
642
25
1
0
317,755
1
L
Cupid
10,674
628
83
5
0
293,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role