Player Matchup

Nemesis
Nemesis
Darkdonaar
Nemesis
Level 29
God Stats
9W - 7L
1,734 SR
Queue Stats
116W - 113L
1,732 Elo+
Solo
Tsukuyomi
Tsukuyomi
MwmC03
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Cupid
Cupid
TTV-oGBroken
Cupid
Level 14
God Stats
11W - 19L
1,464 SR
Queue Stats
19W - 28L
1,410 Elo+
Party 1
Scylla
Scylla
TTV-oGSnacks
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
URBANMOSH
Baron Samedi
Level 18
God Stats
37W - 21L
1,324 SR
Queue Stats
102W - 109L
1,436 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,465 Elo+

VS

Team Averages
Level 24
1,522 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
FRANero111
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 40L
1,405 Elo+
Party 2
Cabrakan
Cabrakan
I ARE BILLY JOE
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,485 Elo+
Party 3
Chaac
Chaac
Jordinateur3315
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,529 Elo+
Party 3
Neith
Neith
MixedN00dles
Neith
Level 19
God Stats
8W - 7L
1,612 SR
Queue Stats
9W - 11L
1,635 Elo+
Solo
Ares
Ares
charguel
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkdonaar
Nemesis
19
12 / 1 / 0
11,605
683
15,791
14,537
6,132
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
MwmC03
Tsukuyomi
13
2 / 11 / 7
8,234
484
5,207
12,867
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 4 / 9
8,272
487
8,153
11,155
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
13
5 / 6 / 7
8,710
512
5,369
10,354
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
URBANMOSH
Baron Samedi
15
11 / 7 / 4
10,756
633
12,154
13,390
7,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FRANero111
Tsukuyomi
13
3 / 8 / 1
7,716
454
7,574
13,689
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
16
16 / 2 / 3
10,493
617
17,071
14,559
10,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 8
7,917
466
6,187
11,868
5,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 8 / 0
8,153
480
4,299
11,589
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
5 / 9 / 1
7,684
452
5,050
15,240
6,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
33
Kills
26
29
Deaths
33
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Darkdonaar
Nemesis
12
1
0
12
L
Tsukuyomi
FRANero111
Tsukuyomi
3
8
1
0.44
L
Cabrakan
16
2
3
8.75
L
1
6
8
0.83
L
1
8
0
0.13
W
Tsukuyomi
MwmC03
Tsukuyomi
2
11
7
0.5
W
3
4
9
1.88
W
Scylla
5
6
7
1.42
W
Baron Samedi
URBANMOSH
Baron Samedi
11
7
4
1.86
L
Ares
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,674
Damage
40,181
62,303
Taken
66,945
23,413
Mitigated
29,200
17,207
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Darkdonaar
Nemesis
15,791
8,718
0
6,889
14,537
6,132
155
1,188
13,349
0
89,589
L
Tsukuyomi
FRANero111
Tsukuyomi
7,574
743
0
2,929
13,689
4,559
0
2,832
10,857
0
43,131
L
Cabrakan
17,071
1,301
0
2,734
14,559
10,456
275
5,509
9,050
61,780
0
L
6,187
717
0
3,030
11,868
5,180
2,025
3,322
8,546
0
40,553
L
4,299
2,067
0
1,954
11,589
2,878
648
398
11,191
0
31,506
W
Tsukuyomi
MwmC03
Tsukuyomi
5,207
1,490
0
420
12,867
3,818
311
5,995
6,872
0
29,045
W
8,153
4,162
493
3,897
11,155
3,422
1,110
5,856
5,299
0
36,456
W
Scylla
5,369
2,219
0
680
10,354
2,740
1,899
2,607
7,747
29,125
0
W
Baron Samedi
URBANMOSH
Baron Samedi
12,154
2,074
673
4,155
13,390
7,301
987
6,646
6,744
43,299
0
L
Ares
5,050
596
0
0
15,240
6,127
0
5,462
9,778
17,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,577
Gold Earned
41,963
384
Minions Killed
321
0
Camps Cleared
0
1,611,177
Distance Traveled
1,478,992
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,605
683
170
10
0
367,044
0
L
Tsukuyomi
7,716
454
75
4
0
309,974
0
L
Cabrakan
10,493
617
103
6
0
305,664
0
L
Chaac
7,917
466
65
4
0
316,717
0
L
Neith
8,153
480
61
4
0
259,398
0
W
Tsukuyomi
8,234
484
44
3
0
339,436
1
W
Cupid
8,272
487
58
3
0
299,521
0
W
Scylla
8,710
512
49
3
0
306,332
1
W
Baron Samedi
10,756
633
63
4
0
298,844
1
L
Ares
7,684
452
17
1
0
287,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role