Player Matchup

Danzaburou
Danzaburou
Fheya
Danzaburou
Level 47
God Stats
4W - 3L
1,797 SR
Queue Stats
49W - 62L
1,505 Elo+
Party 2
Hun Batz
Hun Batz
Jaschwilli
Hun Batz
Level 105
God Stats
1W - 1L
1,474 SR
Queue Stats
12W - 14L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
KeksTala
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,401 Elo+
Party 2
Horus
Horus
grafMettula
Horus
Level 107
God Stats
1W - 1L
1,714 SR
Queue Stats
19W - 30L
1,422 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tw3ntyZ
Cu Chulainn
Level 83
God Stats
0W - 2L
1,264 SR
Queue Stats
11W - 14L
1,356 Elo+
Party 2
Team Averages
Level 73
1,550 SR
1,433 Elo+

VS

Team Averages
Level 55
1,485 SR
1,253 Elo+
Kukulkan
Kukulkan
GUESS8717
Kukulkan
Level 36
God Stats
1W - 0L
1,491 SR
Queue Stats
1W - 2L
1,293 Elo+
Party 1
Ymir
Ymir
IX Skairipa XI
Ymir
Level 49
God Stats
1W - 3L
1,433 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 1
Izanami
Izanami
Kiritashy
Izanami
Level 94
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 1
Guan Yu
Guan Yu
WWT Raptor
Guan Yu
Level 29
God Stats
2W - 0L
1,285 SR
Queue Stats
8W - 15L
1,226 Elo+
Party 1
Discordia
Discordia
angeflo
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fheya
Danzaburou
17
1 / 2 / 1
10,466
581
7,777
10,503
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Jaschwilli
Hun Batz
18
1 / 3 / 5
10,904
606
11,037
16,442
8,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
KeksTala
Kukulkan
19
2 / 3 / 2
11,485
638
8,079
6,965
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 3 / 4
11,281
627
4,799
24,778
33,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
tw3ntyZ
Cu Chulainn
19
5 / 4 / 4
12,673
704
17,435
23,929
16,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GUESS8717
Kukulkan
19
1 / 0 / 4
11,502
639
12,355
5,987
2,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 2 / 8
11,269
626
6,066
12,221
10,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Kiritashy
Izanami
20
8 / 4 / 4
14,199
789
30,678
15,426
7,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
WWT Raptor
Guan Yu
20
4 / 1 / 6
12,824
712
5,485
14,603
16,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
angeflo
Discordia
19
1 / 2 / 8
11,811
656
13,343
12,559
4,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
9
Kills
15
15
Deaths
9
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fheya
Danzaburou
1
2
1
0.75
W
Kukulkan
GUESS8717
Kukulkan
1
0
4
3
W
1
2
8
2.5
L
Hun Batz
Jaschwilli
Hun Batz
1
3
5
1.17
L
Kukulkan
KeksTala
Kukulkan
2
3
2
1
W
Izanami
Kiritashy
Izanami
8
4
4
2.5
W
Guan Yu
WWT Raptor
Guan Yu
4
1
6
7
W
Discordia
angeflo
Discordia
1
2
8
2.5
L
0
3
4
0.67
L
Cu Chulainn
tw3ntyZ
Cu Chulainn
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,127
Damage
67,927
82,617
Taken
60,796
68,338
Mitigated
42,058
21,742
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fheya
Danzaburou
7,777
3,318
0
1,973
10,503
6,319
514
4,294
6,169
1,263
48,062
W
Kukulkan
GUESS8717
Kukulkan
12,355
710
1,050
2,588
5,987
2,922
65
463
5,524
50,994
0
W
6,066
747
1,066
2,496
12,221
10,895
225
2,125
10,096
19,032
0
L
Hun Batz
Jaschwilli
Hun Batz
11,037
1,313
0
500
16,442
8,306
0
4,866
11,515
0
41,417
L
Kukulkan
KeksTala
Kukulkan
8,079
518
0
0
6,965
4,269
1,133
2,394
4,571
53,404
0
W
Izanami
Kiritashy
Izanami
30,678
23,115
540
3,115
15,426
7,236
3,509
2,018
13,408
0
77,386
W
Guan Yu
WWT Raptor
Guan Yu
5,485
572
4,105
7,409
14,603
16,428
1,238
3,071
11,532
0
35,060
W
Discordia
angeflo
Discordia
13,343
942
1,067
4,513
12,559
4,577
1,409
1,998
10,561
41,781
0
L
4,799
2,525
5,732
8,471
24,778
33,064
100
7,842
16,617
0
22,203
L
Cu Chulainn
tw3ntyZ
Cu Chulainn
17,435
3,570
0
5,066
23,929
16,380
0
12,161
11,493
1,255
48,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,809
Gold Earned
61,605
407
Minions Killed
407
9
Camps Cleared
5
1,646,818
Distance Traveled
1,629,789
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,466
581
112
6
1
297,653
3
W
Kukulkan
11,502
639
101
6
1
354,761
1
W
Ymir
11,269
626
30
2
0
338,804
5
L
Hun Batz
10,904
606
73
4
6
328,840
1
L
Kukulkan
11,485
638
117
7
0
320,631
1
W
Izanami
14,199
789
125
7
2
299,030
3
W
Guan Yu
12,824
712
63
4
1
306,410
4
W
Discordia
11,811
656
88
5
1
330,784
1
L
Horus
11,281
627
25
1
1
346,020
2
L
Cu Chulainn
12,673
704
80
4
1
353,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role