Player Matchup

Set
Set
CEO of Golf
Set
Level 42
God Stats
6W - 7L
1,761 SR
Queue Stats
795W - 788L
1,532 Elo+
Party 1
Artemis
Artemis
CRoLLoTRiX
Artemis
Level 29
God Stats
3W - 8L
1,803 SR
Queue Stats
16W - 12L
1,875 Elo+
Party 2
Medusa
Medusa
DolphinHeir
Medusa
Level 15
God Stats
2W - 5L
1,717 SR
Queue Stats
156W - 187L
1,611 Elo+
Party 1
Thor
Thor
Meliodas_198
Thor
Level 7
God Stats
2W - 2L
1,782 SR
Queue Stats
4W - 14L
1,796 Elo+
Solo
Achilles
Achilles
Smurf-ck7-Master
Achilles
Level 32
God Stats
1W - 3L
1,290 SR
Queue Stats
29W - 26L
1,797 Elo+
Party 2
Team Averages
Level 25
1,670 SR
1,722 Elo+

VS

Team Averages
Level 17
1,468 SR
1,598 Elo+
Hachiman
Hachiman
CloseSecunD
Hachiman
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
126W - 101L
1,673 Elo+
Solo
Nu Wa
Nu Wa
WhatsGankMean
Nu Wa
Level 13
God Stats
16W - 4L
1,594 SR
Queue Stats
92W - 36L
1,755 Elo+
Solo
Kali
Kali
WhiTeBoi_jAkE12
Kali
Level 29
God Stats
1W - 1L
1,245 SR
Queue Stats
46W - 44L
1,650 Elo+
Solo
Medusa
Medusa
mariorub
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
p1ayer500
King Arthur
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
468W - 514L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 3
12,040
523
12,064
18,507
11,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
CRoLLoTRiX
Artemis
18
7 / 11 / 6
12,103
526
12,196
18,626
6,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
0 / 17 / 0
8,459
368
2,703
21,153
4,673
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
3 / 13 / 1
6,928
301
2,774
13,127
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
6 / 3 / 4
12,629
549
10,105
21,295
24,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CloseSecunD
Hachiman
20
21 / 3 / 6
15,110
657
21,823
19,964
8,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 0 / 18
15,518
675
23,835
7,202
3,020
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
21 / 3 / 6
16,361
711
21,973
19,002
15,456
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
mariorub
Medusa
8
0 / 10 / 6
8,534
371
2,089
7,936
1,825
King Arthur
p1ayer500
King Arthur
16
0 / 6 / 1
11,002
478
4,480
22,783
10,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
22
Kills
51
52
Deaths
22
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
Artemis
CRoLLoTRiX
Artemis
7
11
6
0.91
W
Hachiman
CloseSecunD
Hachiman
21
3
6
8
L
Medusa
0
17
0
0
L
3
13
1
0.27
L
6
3
4
2.67
W
9
0
18
18
W
21
3
6
8
W
Medusa
mariorub
Medusa
0
10
6
0.3
W
King Arthur
p1ayer500
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,842
Damage
74,200
92,708
Taken
76,887
50,443
Mitigated
38,919
8,204
Healing
28,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,064
4,408
0
1,330
18,507
11,420
0
5,484
12,733
5,518
82,063
L
Artemis
CRoLLoTRiX
Artemis
12,196
6,396
219
1,416
18,626
6,034
0
4,422
13,866
0
78,521
W
Hachiman
CloseSecunD
Hachiman
21,823
12,463
0
11,103
19,964
8,294
6,247
185
19,779
0
104,286
L
Medusa
2,703
1,469
0
0
21,153
4,673
1,134
3,180
17,819
0
39,572
L
2,774
1,577
0
340
13,127
3,478
0
4,727
8,126
0
6,708
L
10,105
3,997
0
4,899
21,295
24,838
36
5,109
15,890
0
53,873
W
23,835
3,700
70
4,386
7,202
3,020
1,374
127
7,075
138,906
0
W
21,973
10,891
0
6,359
19,002
15,456
3,172
150
18,852
7,532
116,705
W
Medusa
mariorub
Medusa
2,089
1,171
0
0
7,936
1,825
369
60
7,876
0
7,606
W
King Arthur
p1ayer500
King Arthur
4,480
1,107
0
6,554
22,783
10,324
209
60
22,723
0
55,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
66,525
445
Minions Killed
633
0
Camps Cleared
0
1,687,187
Distance Traveled
1,927,619
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,040
523
137
6
0
369,868
1
L
Artemis
12,103
526
141
6
0
374,040
7
W
Hachiman
15,110
657
150
7
0
413,284
7
L
Medusa
8,459
368
71
3
0
333,291
0
L
Thor
6,928
301
6
0
0
204,911
1
L
Achilles
12,629
549
90
4
0
405,077
0
W
Nu Wa
15,518
675
203
9
0
466,642
1
W
Kali
16,361
711
176
8
0
432,057
4
W
Medusa
8,534
371
9
0
0
214,518
0
W
King Arthur
11,002
478
95
4
0
401,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role