Player Matchup

Arachne
Arachne
Birbipipi
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Neith
Neith
LlJEBA
Neith
Level 5
God Stats
2W - 0L
1,298 SR
Queue Stats
4W - 2L
1,766 Elo+
Party 4
Ares
Ares
MilitaryPoice
Ares
Level 11
God Stats
3W - 3L
1,298 SR
Queue Stats
28W - 28L
1,538 Elo+
Party 4
Chang'e
Chang'e
Nolaluna
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
T3cn0Fr0sch
Baron Samedi
Level 28
God Stats
21W - 31L
1,405 SR
Queue Stats
102W - 158L
1,374 Elo+
Solo
Team Averages
Level 14
1,400 SR
1,536 Elo+

VS

Team Averages
Level 19
1,520 SR
1,506 Elo+
Eset
Eset
DeepooI
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,380 Elo+
Party 3
Thor
Thor
NiKi0344
Thor
Level 10
God Stats
1W - 4L
1,723 SR
Queue Stats
8W - 13L
1,990 Elo+
Solo
Achilles
Achilles
Skywonin
Achilles
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 1
Izanami
Izanami
TLans
Izanami
Level 28
God Stats
1W - 4L
1,376 SR
Queue Stats
3W - 10L
1,380 Elo+
Party 3
Ares
Ares
thrardrash
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Birbipipi
Arachne
14
10 / 1 / 5
8,714
622
8,503
7,429
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
LlJEBA
Neith
11
2 / 3 / 7
6,696
478
3,993
6,359
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 11
7,506
536
8,377
10,712
7,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Nolaluna
Chang'e
14
11 / 1 / 11
9,273
662
11,926
7,641
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
T3cn0Fr0sch
Baron Samedi
14
3 / 4 / 0
8,069
576
5,171
9,822
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DeepooI
Eset
10
1 / 9 / 1
6,141
439
5,388
8,940
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
12
3 / 5 / 3
7,324
523
5,914
11,458
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Skywonin
Achilles
12
3 / 3 / 1
7,155
511
7,841
9,012
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TLans
Izanami
9
2 / 7 / 3
6,410
458
6,769
11,025
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 3
6,471
462
4,617
13,548
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
30
Kills
10
10
Deaths
30
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Birbipipi
Arachne
10
1
5
12.5
L
Eset
DeepooI
Eset
1
9
1
0.17
W
Neith
LlJEBA
Neith
2
3
7
1.83
W
4
1
11
9.5
L
Thor
3
5
3
0.9
W
Chang'e
Nolaluna
Chang'e
11
1
11
16.5
L
Achilles
Skywonin
Achilles
3
3
1
1.17
W
Baron Samedi
T3cn0Fr0sch
Baron Samedi
3
4
0
0.75
L
Izanami
TLans
Izanami
2
7
3
0.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,970
Damage
30,529
41,963
Taken
53,983
22,430
Mitigated
27,814
14,158
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Birbipipi
Arachne
8,503
6,651
0
1,878
7,429
5,451
0
1,444
5,985
9,490
38,489
L
Eset
DeepooI
Eset
5,388
464
569
773
8,940
3,001
0
3,784
4,852
29,709
0
W
Neith
LlJEBA
Neith
3,993
1,792
0
1,075
6,359
2,291
773
2,261
4,098
0
19,372
W
8,377
300
0
1,159
10,712
7,840
291
3,435
7,277
22,252
0
L
Thor
5,914
1,697
0
3,433
11,458
4,041
0
3,629
7,637
0
37,600
W
Chang'e
Nolaluna
Chang'e
11,926
1,397
1,635
3,156
7,641
2,945
336
2,865
4,776
44,285
0
L
Achilles
Skywonin
Achilles
7,841
2,595
0
1,669
9,012
8,256
1,014
5,171
3,841
0
30,065
W
Baron Samedi
T3cn0Fr0sch
Baron Samedi
5,171
852
0
5,255
9,822
3,903
874
0
9,281
35,823
0
L
Izanami
TLans
Izanami
6,769
3,451
0
2,572
11,025
3,548
684
6,062
4,857
0
36,437
L
4,617
458
0
1,894
13,548
8,968
0
6,563
6,765
14,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
33,501
316
Minions Killed
289
0
Camps Cleared
0
1,353,661
Distance Traveled
1,242,816
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,714
622
74
5
0
320,932
2
L
Eset
6,141
439
63
5
0
232,497
4
W
Neith
6,696
478
36
3
0
219,751
0
W
Ares
7,506
536
27
2
0
279,583
3
L
Thor
7,324
523
85
6
0
272,468
0
W
Chang'e
9,273
662
95
7
0
296,036
4
L
Achilles
7,155
511
54
4
0
282,269
0
W
Baron Samedi
8,069
576
84
6
0
237,359
0
L
Izanami
6,410
458
66
5
0
212,234
3
L
Ares
6,471
462
21
2
0
243,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role