Player Matchup

Chaac
Chaac
Generski
Chaac
Level 17
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 3L
1,441 Elo+
Party 3
Scylla
Scylla
GeorgeFloyddlol
Scylla
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
367W - 464L
1,465 Elo+
Party 4
Awilix
Awilix
MisioxD
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,603 Elo+
Party 3
Apollo
Apollo
bodzlo
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,686 Elo+
Party 3
Achilles
Achilles
hHazza-_-
Achilles
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
364W - 411L
1,493 Elo+
Party 4
Team Averages
Level 67
1,464 SR
1,538 Elo+

VS

Team Averages
Level 44
1,597 SR
1,580 Elo+
Cu Chulainn
Cu Chulainn
Dedok7744
Cu Chulainn
Level 16
God Stats
4W - 9L
1,305 SR
Queue Stats
224W - 216L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
GermanSmurfs
Baron Samedi
Level 36
God Stats
7W - 2L
1,750 SR
Queue Stats
40W - 22L
1,569 Elo+
Solo
Danzaburou
Danzaburou
LuCifer2902
Danzaburou
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
198W - 192L
1,487 Elo+
Party 1
Merlin
Merlin
fedgedmedhat
Merlin
Level 83
God Stats
37W - 45L
1,683 SR
Queue Stats
281W - 315L
1,643 Elo+
Party 2
Erlang Shen
Erlang Shen
kusseflækker47
Erlang Shen
Level 21
God Stats
29W - 22L
1,748 SR
Queue Stats
163W - 186L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Generski
Chaac
18
4 / 10 / 7
11,755
490
12,754
31,279
32,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 9 / 4
7,814
326
1,286
7,934
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
MisioxD
Awilix
20
10 / 4 / 5
12,826
534
10,669
29,694
12,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
bodzlo
Apollo
20
11 / 6 / 6
13,276
553
22,982
30,248
13,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
hHazza-_-
Achilles
8
0 / 3 / 3
7,802
325
2,962
6,410
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dedok7744
Cu Chulainn
20
6 / 4 / 9
14,339
597
23,853
27,016
26,260
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
GermanSmurfs
Baron Samedi
18
2 / 4 / 5
11,686
487
8,687
16,129
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
LuCifer2902
Danzaburou
19
5 / 6 / 4
12,705
529
13,413
20,663
7,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
15 / 6 / 3
14,866
619
30,500
14,362
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
kusseflækker47
Erlang Shen
20
3 / 5 / 5
13,616
567
11,248
17,675
10,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
25
Kills
31
32
Deaths
25
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dedok7744
Cu Chulainn
6
4
9
2.63
L
Chaac
Generski
Chaac
4
10
7
0.75
L
0
9
4
0.22
W
Baron Samedi
GermanSmurfs
Baron Samedi
2
4
5
1.13
W
Danzaburou
LuCifer2902
Danzaburou
5
6
4
1.17
L
Awilix
MisioxD
Awilix
10
4
5
3.13
L
Apollo
bodzlo
Apollo
11
6
6
2.33
W
Merlin
15
6
3
2.75
L
Achilles
hHazza-_-
Achilles
0
3
3
0.5
W
Erlang Shen
kusseflækker47
Erlang Shen
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,653
Damage
87,701
105,565
Taken
95,845
64,744
Mitigated
58,295
27,340
Healing
32,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dedok7744
Cu Chulainn
23,853
4,375
0
12,053
27,016
26,260
597
0
26,378
6,089
91,020
L
Chaac
Generski
Chaac
12,754
3,311
243
8,633
31,279
32,834
0
11,561
19,594
0
52,172
L
1,286
36
0
0
7,934
2,324
0
5,213
2,459
13,196
0
W
Baron Samedi
GermanSmurfs
Baron Samedi
8,687
1,002
782
5,131
16,129
6,640
1,085
0
16,088
72,191
0
W
Danzaburou
LuCifer2902
Danzaburou
13,413
5,661
0
8,783
20,663
7,837
3,007
0
20,638
0
87,996
L
Awilix
MisioxD
Awilix
10,669
3,566
0
4,010
29,694
12,573
274
11,474
17,746
0
64,903
L
Apollo
bodzlo
Apollo
22,982
16,576
0
12,107
30,248
13,497
1,474
8,933
21,135
0
91,630
W
Merlin
30,500
883
558
4,118
14,362
7,113
1,190
773
13,498
112,010
0
L
Achilles
hHazza-_-
Achilles
2,962
1,005
0
2,347
6,410
3,516
0
2,391
3,995
0
11,072
W
Erlang Shen
kusseflækker47
Erlang Shen
11,248
7,685
0
889
17,675
10,445
0
393
17,228
0
121,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,473
Gold Earned
67,212
374
Minions Killed
698
0
Camps Cleared
0
1,622,919
Distance Traveled
2,268,377
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,339
597
150
6
0
455,559
1
L
Chaac
11,755
490
82
3
0
376,337
0
L
Scylla
7,814
326
32
1
0
186,671
2
W
Baron Samedi
11,686
487
90
4
0
436,193
1
W
Danzaburou
12,705
529
119
5
0
440,046
4
L
Awilix
12,826
534
110
5
0
480,660
1
L
Apollo
13,276
553
132
6
0
397,801
2
W
Merlin
14,866
619
168
7
0
426,615
1
L
Achilles
7,802
325
18
1
0
181,450
2
W
Erlang Shen
13,616
567
171
7
0
509,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role