Player Matchup

Discordia
Discordia
CynicalBriton
Discordia
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 148L
1,976 Elo+
Party 1
Cthulhu
Cthulhu
FadedMiracle_
Cthulhu
Level 25
God Stats
16W - 11L
2,125 SR
Queue Stats
37W - 21L
2,013 Elo+
Party 1
Fenrir
Fenrir
LilTarquiniusXIV
Fenrir
Level 63
God Stats
7W - 5L
1,883 SR
Queue Stats
97W - 88L
1,976 Elo+
Party 1
Team Averages
Level 69
1,836 SR
1,988 Elo+

VS

Team Averages
Level 27
1,500 SR
1,476 Elo+
Nemesis
Nemesis
CyFy Blackstorm
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,368 Elo+
Party 2
Sol
Sol
CyFy Miezekatze
Sol
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,385 Elo+
Party 2
Hercules
Hercules
EinArmImDarm
Hercules
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 129L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CynicalBriton
Discordia
19
6 / 4 / 18
15,398
616
27,743
14,664
10,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
19
7 / 0 / 18
15,385
615
23,455
24,324
29,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
13 / 3 / 13
17,262
690
23,733
26,043
17,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 3
13,999
560
12,773
29,676
13,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 8 / 1
12,308
492
4,075
15,720
5,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
EinArmImDarm
Hercules
20
5 / 4 / 1
15,365
615
23,359
40,320
38,091
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
26
Kills
7
7
Deaths
26
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
14
3
0.25
L
0
8
1
0.06
W
Discordia
CynicalBriton
Discordia
6
4
18
3.75
L
Hercules
EinArmImDarm
Hercules
5
4
1
1.38
W
Cthulhu
7
0
18
16
W
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,931
Damage
40,207
65,031
Taken
85,716
56,256
Mitigated
56,771
20,748
Healing
26,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,773
7,179
0
5,689
29,676
13,386
0
14,010
15,666
0
59,228
L
4,075
1,296
243
1,290
15,720
5,294
1,000
8,744
6,976
30,289
0
W
Discordia
CynicalBriton
Discordia
27,743
2,106
0
3,537
14,664
10,056
940
668
13,996
90,775
0
L
Hercules
EinArmImDarm
Hercules
23,359
9,590
0
19,615
40,320
38,091
520
28,560
11,760
3,677
86,002
W
Cthulhu
23,455
1,523
3,752
7,371
24,324
29,150
423
2,990
21,334
77,564
0
W
23,733
3,419
2,455
3,633
26,043
17,050
1,279
1,664
24,379
0
69,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,045
Gold Earned
41,672
255
Minions Killed
208
0
Camps Cleared
0
1,453,030
Distance Traveled
1,169,772
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,999
560
61
2
0
407,811
3
L
Sol
12,308
492
43
2
0
329,425
0
W
Discordia
15,398
616
99
4
0
434,264
8
L
Hercules
15,365
615
104
4
0
432,536
4
W
Cthulhu
15,385
615
102
4
0
522,958
6
W
Fenrir
17,262
690
54
2
0
495,808
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role