Player Matchup

Erlang Shen
Erlang Shen
Bronze III
Anitr0m
Erlang Shen
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,541 MMR
Party 1
Fenrir
Fenrir
Silver IV
FrogChiefChief
Fenrir
Silver IV
Level 105
God Stats
6W - 8L
1,530 SR
Queue Stats
56W - 46L
1,464 MMR
Party 1
Anhur
Anhur
Silver II
ImpliedLizard
Anhur
Silver II
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 128L
1,502 MMR
Solo
Janus
Janus
Bronze III
Stachelot
Janus
Bronze III
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,503 MMR
Solo
Yemoja
Yemoja
Bronze III
delversen
Yemoja
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,549 SR
1,502 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,512 SR
1,500 MMR
Freya
Freya
Bronze III
BasicallySloth
Freya
Bronze III
Level 89
God Stats
1W - 1L
1,802 SR
Queue Stats
15W - 24L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
BiminiTV
Izanami
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
ThomasWitty
Tsukuyomi
Bronze III
Level 89
God Stats
1W - 0L
1,351 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
Tromahawk
King Arthur
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Tymedawg
Khepri
Bronze III
Level 40
God Stats
3W - 2L
1,408 SR
Queue Stats
5W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anitr0m
Erlang Shen
20
5 / 6 / 1
14,366
553
17,898
24,609
23,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 14 / 6
13,064
502
12,451
29,898
11,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 8 / 5
10,838
417
10,354
24,074
7,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Stachelot
Janus
18
4 / 10 / 10
12,570
483
19,708
22,237
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
delversen
Yemoja
15
2 / 11 / 6
9,763
376
8,262
26,393
15,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuApolloSetNemesisNu Wa

VS

Bans
ScyllaMercurySobekArachneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 15
16,537
636
33,691
23,376
14,270
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
BiminiTV
Izanami
20
9 / 4 / 11
15,813
608
22,315
19,192
9,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ThomasWitty
Tsukuyomi
20
20 / 6 / 6
17,047
656
29,108
20,139
9,123
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
Tromahawk
King Arthur
20
3 / 3 / 6
15,001
577
11,024
22,900
23,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
Tymedawg
Khepri
18
3 / 1 / 14
13,172
507
7,279
16,308
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
21
Kills
47
49
Deaths
21
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Anitr0m
Erlang Shen
5
6
1
0.92
W
12
7
15
2.79
W
Izanami
BiminiTV
Izanami
9
4
11
3.63
L
8
14
6
0.79
L
2
8
5
0.56
L
Janus
Stachelot
Janus
4
10
10
0.9
W
Tsukuyomi
ThomasWitty
Tsukuyomi
20
6
6
3.83
W
King Arthur
Tromahawk
King Arthur
3
3
6
2
W
Khepri
Tymedawg
Khepri
3
1
14
10
L
Yemoja
delversen
Yemoja
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,673
Damage
103,417
127,211
Taken
101,915
63,967
Mitigated
77,921
31,202
Healing
38,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Anitr0m
Erlang Shen
17,898
9,244
0
7,220
24,609
23,037
0
5,135
19,474
4,627
95,516
W
33,691
11,149
0
12,827
23,376
14,270
2,102
10,915
12,461
139,283
493
W
Izanami
BiminiTV
Izanami
22,315
12,089
0
6,184
19,192
9,139
4,641
6,360
12,832
0
141,001
L
12,451
2,831
0
6,783
29,898
11,896
0
8,764
21,134
0
85,939
L
10,354
6,509
0
6,550
24,074
7,046
0
6,645
17,429
0
71,330
L
Janus
Stachelot
Janus
19,708
1,819
748
3,606
22,237
6,389
0
7,877
14,360
81,033
0
W
Tsukuyomi
ThomasWitty
Tsukuyomi
29,108
5,494
0
7,366
20,139
9,123
0
5,213
14,926
0
114,543
W
King Arthur
Tromahawk
King Arthur
11,024
1,332
0
6,950
22,900
23,576
648
4,392
18,508
0
102,186
W
Khepri
Tymedawg
Khepri
7,279
663
0
4,732
16,308
21,813
1,264
7,123
9,185
31,431
0
L
Yemoja
delversen
Yemoja
8,262
1,827
2,709
3,586
26,393
15,599
0
12,207
14,186
28,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,601
Gold Earned
77,570
624
Minions Killed
714
0
Camps Cleared
0
2,253,462
Distance Traveled
2,389,643
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,366
553
192
7
0
537,485
3
W
Freya
16,537
636
146
6
0
450,884
4
W
Izanami
15,813
608
184
7
0
432,045
10
L
Fenrir
13,064
502
117
5
0
407,269
6
L
Anhur
10,838
417
134
5
0
425,801
10
L
Janus
12,570
483
144
6
0
503,473
1
W
Tsukuyomi
17,047
656
153
6
0
500,539
5
W
King Arthur
15,001
577
195
8
0
474,193
2
W
Khepri
13,172
507
36
1
0
531,982
3
L
Yemoja
9,763
376
37
1
0
379,434
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role