Player Matchup

Ravana
Ravana
AKumaNT6
Ravana
Level 118
God Stats
12W - 10L
1,542 SR
Queue Stats
162W - 179L
1,432 Elo+
Party 1
Neith
Neith
ImNotAdnaan
Neith
Level 88
God Stats
4W - 6L
1,288 SR
Queue Stats
69W - 54L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Justinsinclxir
Cthulhu
Level 67
God Stats
93W - 76L
1,351 SR
Queue Stats
270W - 256L
1,287 Elo+
Party 1
Ah Puch
Ah Puch
Not So Epic Man
Ah Puch
Level 67
God Stats
11W - 3L
1,872 SR
Queue Stats
13W - 10L
1,549 Elo+
Solo
Xbalanque
Xbalanque
capitanchmp
Xbalanque
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
433W - 478L
1,527 Elo+
Solo
Team Averages
Level 89
1,511 SR
1,467 Elo+

VS

Team Averages
Level 78
1,488 SR
1,384 Elo+
Hades
Hades
MICHAELMYERS_-69
Hades
Level 62
God Stats
86W - 64L
1,285 SR
Queue Stats
355W - 409L
1,303 Elo+
Solo
Scylla
Scylla
Totoxenberg
Scylla
Level 84
God Stats
24W - 30L
1,742 SR
Queue Stats
426W - 506L
1,502 Elo+
Solo
King Arthur
King Arthur
Z4MagicZ
King Arthur
Level 86
God Stats
5W - 8L
1,500 SR
Queue Stats
200W - 200L
1,191 Elo+
Solo
Fenrir
Fenrir
mad_breizh
Fenrir
Level 87
God Stats
15W - 14L
1,412 SR
Queue Stats
263W - 284L
1,423 Elo+
Solo
Medusa
Medusa
ranita375
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AKumaNT6
Ravana
13
3 / 1 / 4
7,758
597
4,884
6,811
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
7,205
554
3,066
7,980
2,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 3 / 3
7,246
557
6,459
12,091
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 1
8,698
669
4,404
5,218
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
capitanchmp
Xbalanque
10
1 / 7 / 4
6,172
475
3,745
9,789
2,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,221
555
7,547
10,103
3,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
12
1 / 3 / 0
6,515
501
2,648
6,269
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Z4MagicZ
King Arthur
1
0 / 0 / 0
2,592
199
0
0
0
Fenrir
mad_breizh
Fenrir
14
5 / 1 / 1
8,029
618
7,294
10,196
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
ranita375
Medusa
12
6 / 2 / 4
7,264
559
11,391
10,500
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
9
Kills
16
16
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
AKumaNT6
Ravana
3
1
4
5
W
0
4
2
0.25
W
3
3
3
1.5
L
4
3
5
2.17
W
2
1
1
2.5
L
Scylla
1
3
0
0.33
L
King Arthur
Z4MagicZ
King Arthur
0
0
0
0
W
Xbalanque
capitanchmp
Xbalanque
1
7
4
0.43
L
Fenrir
mad_breizh
Fenrir
5
1
1
5.5
L
Medusa
ranita375
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,558
Damage
28,880
41,889
Taken
37,068
16,453
Mitigated
14,493
11,394
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AKumaNT6
Ravana
4,884
1,811
0
3,452
6,811
2,673
0
1,291
5,468
0
37,549
W
3,066
874
142
1,102
7,980
2,748
2,373
745
7,161
0
35,712
W
6,459
715
193
2,847
12,091
6,716
54
2,858
9,233
25,758
0
L
7,547
411
210
3,905
10,103
3,714
15
3,100
6,991
33,680
0
W
4,404
92
0
2,038
5,218
1,753
219
1,464
3,684
62,883
0
L
Scylla
2,648
0
0
815
6,269
1,798
0
2,069
3,976
32,618
0
L
King Arthur
Z4MagicZ
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
capitanchmp
Xbalanque
3,745
1,692
0
1,620
9,789
2,563
64
3,601
6,148
0
20,947
L
Fenrir
mad_breizh
Fenrir
7,294
1,871
0
3,783
10,196
5,492
0
1,422
8,714
0
46,954
L
Medusa
ranita375
Medusa
11,391
4,975
0
3,894
10,500
3,489
897
3,886
6,524
0
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
31,621
339
Minions Killed
315
0
Camps Cleared
0
1,260,417
Distance Traveled
1,009,548
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,758
597
73
6
0
306,427
2
W
Neith
7,205
554
65
5
0
211,841
0
W
Cthulhu
7,246
557
32
2
0
270,099
3
L
Hades
7,221
555
57
4
0
258,909
0
W
Ah Puch
8,698
669
133
10
0
257,065
2
L
Scylla
6,515
501
92
7
0
242,508
3
L
King Arthur
2,592
199
0
0
0
0
0
W
Xbalanque
6,172
475
36
3
0
214,985
0
L
Fenrir
8,029
618
106
8
0
269,515
0
L
Medusa
7,264
559
60
5
0
238,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role