Player Matchup

Bellona
Bellona
SippiCat
Bellona
Level 27
God Stats
56W - 64L
1,298 SR
Queue Stats
171W - 214L
1,677 Elo+
Solo
Horus
Horus
VTeo
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 193L
1,621 Elo+
Solo
Ratatoskr
Ratatoskr
esalomo
Ratatoskr
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 59L
1,448 Elo+
Party 1
The Morrigan
The Morrigan
kaksallad
The Morrigan
Level 23
God Stats
6W - 4L
1,593 SR
Queue Stats
88W - 89L
1,319 Elo+
Solo
Anhur
Anhur
kaltmalt
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,673 Elo+
Party 1
Team Averages
Level 21
1,478 SR
1,548 Elo+

VS

Team Averages
Level 21
1,794 SR
1,642 Elo+
Osiris
Osiris
Anxogalego
Osiris
Level 27
God Stats
3W - 3L
1,727 SR
Queue Stats
22W - 27L
1,795 Elo+
Solo
Arachne
Arachne
DenniSpike192
Arachne
Level 27
God Stats
5W - 1L
1,771 SR
Queue Stats
69W - 67L
1,572 Elo+
Party 2
Anhur
Anhur
FrostfangsHere
Anhur
Level 27
God Stats
4W - 0L
1,916 SR
Queue Stats
33W - 7L
1,830 Elo+
Solo
Hades
Hades
StalkerX24
Hades
Level 13
God Stats
10W - 10L
1,787 SR
Queue Stats
75W - 89L
1,600 Elo+
Party 2
Cerberus
Cerberus
sclaudiu105
Cerberus
Level 9
God Stats
14W - 17L
1,771 SR
Queue Stats
37W - 52L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SippiCat
Bellona
10
0 / 3 / 0
5,453
496
2,862
6,583
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
VTeo
Horus
8
1 / 3 / 4
5,467
497
4,010
7,548
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
esalomo
Ratatoskr
9
0 / 3 / 2
5,464
497
3,435
5,872
1,632
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
kaksallad
The Morrigan
10
4 / 4 / 0
6,353
578
4,078
7,010
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anhur
kaltmalt
Anhur
8
3 / 3 / 0
4,860
442
2,458
6,955
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anxogalego
Osiris
13
4 / 0 / 0
7,153
650
4,773
6,054
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
11
4 / 2 / 5
6,838
622
6,344
8,375
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 2
7,306
664
8,346
5,848
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
9
2 / 1 / 2
6,096
554
1,146
4,656
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
sclaudiu105
Cerberus
7
0 / 4 / 4
5,269
479
2,120
7,522
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
16
16
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Anxogalego
Osiris
4
0
0
4
W
Arachne
4
2
5
3.25
W
6
1
2
7
L
Bellona
SippiCat
Bellona
0
3
0
0
W
Hades
2
1
2
3
L
Horus
VTeo
Horus
1
3
4
1
L
Ratatoskr
esalomo
Ratatoskr
0
3
2
0.33
L
The Morrigan
kaksallad
The Morrigan
4
4
0
1
L
Anhur
kaltmalt
Anhur
3
3
0
1
W
Cerberus
sclaudiu105
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,843
Damage
22,729
33,968
Taken
32,455
16,844
Mitigated
16,044
9,030
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Anxogalego
Osiris
4,773
1,829
0
2,192
6,054
6,344
0
496
5,558
3,868
30,773
W
Arachne
6,344
5,773
0
3,584
8,375
2,421
147
428
7,947
0
35,653
W
8,346
4,341
0
2,895
5,848
1,593
579
680
5,168
0
42,311
L
Bellona
SippiCat
Bellona
2,862
1,267
0
1,716
6,583
5,701
0
420
6,163
1,792
22,744
W
Hades
1,146
206
123
832
4,656
1,774
533
2,565
2,091
16,313
0
L
Horus
VTeo
Horus
4,010
1,985
626
2,337
7,548
4,274
0
1,126
6,422
0
15,549
L
Ratatoskr
esalomo
Ratatoskr
3,435
1,392
0
1,884
5,872
1,632
0
591
5,281
0
26,706
L
The Morrigan
kaksallad
The Morrigan
4,078
835
0
1,005
7,010
4,119
0
782
6,228
35,208
447
L
Anhur
kaltmalt
Anhur
2,458
1,781
0
1,462
6,955
1,118
456
737
6,218
0
11,725
W
Cerberus
sclaudiu105
Cerberus
2,120
333
0
1,000
7,522
3,912
0
177
7,345
10,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
32,662
226
Minions Killed
289
0
Camps Cleared
0
992,141
Distance Traveled
919,923
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,153
650
75
7
0
212,331
0
W
Arachne
6,838
622
64
6
0
192,557
0
W
Anhur
7,306
664
82
7
0
187,617
3
L
Bellona
5,453
496
61
6
0
220,557
4
W
Hades
6,096
554
42
4
0
147,150
0
L
Horus
5,467
497
19
2
0
204,641
2
L
Ratatoskr
5,464
497
63
6
0
216,516
0
L
The Morrigan
6,353
578
59
5
0
188,211
4
L
Anhur
4,860
442
24
2
0
162,216
0
W
Cerberus
5,269
479
26
2
0
180,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role