Player Matchup

Medusa
Medusa
Billybobturkey
Medusa
Level 13
God Stats
32W - 15L
1,500 SR
Queue Stats
55W - 38L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GenThros
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
NawmNawm
Ne Zha
Level 24
God Stats
5W - 2L
1,753 SR
Queue Stats
21W - 14L
1,837 Elo+
Solo
Yemoja
Yemoja
PaKrae
Yemoja
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 32L
1,509 Elo+
Party 1
Chronos
Chronos
Solo King2339
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,500 Elo+
Party 2
Team Averages
Level 22
1,551 SR
1,571 Elo+

VS

Team Averages
Level 15
1,483 SR
1,473 Elo+
The Morrigan
The Morrigan
NaNo_14__
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,577 Elo+
Solo
Yemoja
Yemoja
Noenpo
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Arachne
Arachne
bulldogjackamuz
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,296 Elo+
Solo
Neith
Neith
kushbert
Neith
Level 13
God Stats
2W - 5L
1,413 SR
Queue Stats
6W - 8L
1,485 Elo+
Solo
Anubis
Anubis
levee_fonciere
Anubis
Level 6
God Stats
16W - 6L
1,500 SR
Queue Stats
38W - 21L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,334
489
9,784
9,782
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
GenThros
Hun Batz
13
4 / 0 / 4
7,995
533
4,842
9,213
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
NawmNawm
Ne Zha
18
10 / 1 / 0
10,574
705
10,395
13,171
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
PaKrae
Yemoja
12
0 / 1 / 9
7,805
520
5,248
9,203
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
14
6 / 4 / 2
8,877
592
11,224
11,256
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NaNo_14__
The Morrigan
11
2 / 7 / 0
7,363
491
4,598
8,318
2,526
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Noenpo
Yemoja
10
1 / 4 / 2
6,790
453
4,885
11,226
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 1
7,977
532
6,962
13,334
4,570
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
kushbert
Neith
9
0 / 5 / 1
5,794
386
3,620
8,034
2,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 2
8,283
552
7,203
13,160
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
25
Kills
8
8
Deaths
25
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Hun Batz
GenThros
Hun Batz
4
0
4
6
L
The Morrigan
NaNo_14__
The Morrigan
2
7
0
0.29
W
Ne Zha
NawmNawm
Ne Zha
10
1
0
10
L
Yemoja
Noenpo
Yemoja
1
4
2
0.5
W
Yemoja
PaKrae
Yemoja
0
1
9
4.5
W
Chronos
6
4
2
1.75
L
4
3
1
1.5
L
Neith
kushbert
Neith
0
5
1
0.1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,493
Damage
27,268
52,625
Taken
54,072
26,725
Mitigated
19,905
20,732
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,784
4,127
0
3,768
9,782
3,630
415
1,600
8,182
0
35,099
W
Hun Batz
GenThros
Hun Batz
4,842
1,290
0
4,567
9,213
3,096
359
1,395
7,818
0
46,319
L
The Morrigan
NaNo_14__
The Morrigan
4,598
1,494
0
600
8,318
2,526
594
5,275
2,943
31,107
119
W
Ne Zha
NawmNawm
Ne Zha
10,395
5,624
0
6,410
13,171
6,987
1,292
5,904
7,267
0
71,570
L
Yemoja
Noenpo
Yemoja
4,885
695
1,171
868
11,226
5,410
42
3,227
7,999
13,989
0
W
Yemoja
PaKrae
Yemoja
5,248
940
1,268
2,207
9,203
7,438
407
3,108
6,095
24,491
0
W
Chronos
11,224
3,509
0
2,512
11,256
5,574
238
4,560
6,696
50,165
0
L
6,962
3,718
0
4,263
13,334
4,570
0
2,536
10,723
0
49,879
L
Neith
kushbert
Neith
3,620
613
0
1,566
8,034
2,366
194
2,783
5,251
0
23,989
L
7,203
676
0
3,337
13,160
5,033
0
2,601
10,284
54,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
36,207
388
Minions Killed
315
0
Camps Cleared
0
1,353,341
Distance Traveled
1,229,382
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,334
489
50
3
0
279,028
0
W
Hun Batz
7,995
533
74
5
0
296,420
2
L
The Morrigan
7,363
491
60
4
0
231,128
1
W
Ne Zha
10,574
705
145
10
0
271,415
3
L
Yemoja
6,790
453
12
1
0
247,279
0
W
Yemoja
7,805
520
29
2
0
250,056
8
W
Chronos
8,877
592
90
6
0
256,422
1
L
Arachne
7,977
532
83
6
0
282,381
0
L
Neith
5,794
386
53
4
0
243,599
2
L
Anubis
8,283
552
107
7
0
224,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role