Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
FS Oatsie
Sun Wukong
Silver I
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 127L
1,634 MMR
Party 2
Osiris
Osiris
Gold III
Kalmarr
Osiris
Gold III
Level 149
God Stats
7W - 1L
1,718 SR
Queue Stats
115W - 98L
1,638 MMR
Party 1
Aphrodite
Aphrodite
Silver I
LuvBeautt-
Aphrodite
Silver I
Level 77
God Stats
60W - 28L
1,865 SR
Queue Stats
174W - 123L
1,634 MMR
Solo
Discordia
Discordia
Silver I
Makusaiko
Discordia
Silver I
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 92L
1,634 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,617 SR
1,608 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,453 SR
1,636 MMR
Odin
Odin
Gold IV
II Ragnar I7
Odin
Gold IV
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 97L
1,630 MMR
Solo
Merlin
Merlin
Gold IV
Klubiii
Merlin
Gold IV
Level 160
God Stats
1W - 1L
1,267 SR
Queue Stats
388W - 365L
1,663 MMR
Party 3
Xbalanque
Xbalanque
Gold V
Stash Stacks
Xbalanque
Gold V
Level 145
God Stats
3W - 6L
1,500 SR
Queue Stats
441W - 439L
1,616 MMR
Party 3
Sobek
Sobek
Gold V
Steeve76r
Sobek
Gold V
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
139W - 135L
1,628 MMR
Solo
Tyr
Tyr
Gold IV
currobetis97
Tyr
Gold IV
Level 88
God Stats
8W - 9L
1,500 SR
Queue Stats
537W - 530L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
2 / 1 / 13
13,118
596
13,269
17,903
8,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
FS Oatsie
Sun Wukong
20
9 / 1 / 15
13,542
616
16,768
21,517
18,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Kalmarr
Osiris
18
5 / 3 / 10
12,218
555
12,230
17,618
23,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
LuvBeautt-
Aphrodite
17
4 / 2 / 12
11,777
535
11,479
15,891
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Makusaiko
Discordia
20
14 / 3 / 11
13,547
616
24,989
12,601
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetPersephoneScyllaTsukuyomiJanus

VS

Bans
BellonaSylvanusKaliNemesisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 6
10,358
471
4,625
25,442
11,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Klubiii
Merlin
15
2 / 9 / 1
9,780
445
15,233
13,588
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Stash Stacks
Xbalanque
17
0 / 2 / 3
10,422
474
11,224
15,910
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Steeve76r
Sobek
16
3 / 9 / 3
10,347
470
10,001
25,904
23,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 3 / 3
12,689
577
9,525
18,739
17,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
34
Kills
10
10
Deaths
34
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
13
8.5
W
Sun Wukong
FS Oatsie
Sun Wukong
9
1
15
16.5
L
2
11
6
0.45
W
Osiris
Kalmarr
Osiris
5
3
10
3.33
L
Merlin
Klubiii
Merlin
2
9
1
0.28
W
Aphrodite
LuvBeautt-
Aphrodite
4
2
12
5
W
Discordia
Makusaiko
Discordia
14
3
11
6.5
L
Xbalanque
Stash Stacks
Xbalanque
0
2
3
0.75
L
Sobek
Steeve76r
Sobek
3
9
3
0.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,735
Damage
50,608
85,530
Taken
99,583
66,047
Mitigated
63,133
41,816
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,269
8,282
0
8,829
17,903
8,063
3,287
3,575
14,244
0
102,851
W
Sun Wukong
FS Oatsie
Sun Wukong
16,768
4,613
0
5,224
21,517
18,464
2,264
4,570
16,650
4,678
85,066
L
4,625
1,091
0
692
25,442
11,845
0
13,831
11,184
0
54,049
W
Osiris
Kalmarr
Osiris
12,230
3,846
0
3,634
17,618
23,274
2,300
4,281
13,214
14,523
64,085
L
Merlin
Klubiii
Merlin
15,233
419
0
1,415
13,588
4,474
0
4,631
8,753
67,408
0
W
Aphrodite
LuvBeautt-
Aphrodite
11,479
1,361
11,426
10,994
15,891
11,031
1,221
6,840
8,637
54,867
0
W
Discordia
Makusaiko
Discordia
24,989
2,582
0
1,709
12,601
5,215
2,049
5,056
7,269
100,832
0
L
Xbalanque
Stash Stacks
Xbalanque
11,224
2,806
0
5,780
15,910
5,673
0
2,930
12,876
0
74,402
L
Sobek
Steeve76r
Sobek
10,001
543
0
5,142
25,904
23,403
0
10,943
14,717
26,597
0
L
9,525
1,374
0
4,001
18,739
17,738
0
5,485
13,190
282
77,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,202
Gold Earned
53,596
667
Minions Killed
520
0
Camps Cleared
0
2,239,738
Distance Traveled
2,061,775
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,118
596
152
7
0
450,576
6
W
Sun Wukong
13,542
616
143
7
0
469,317
2
L
Odin
10,358
471
83
4
0
406,083
3
W
Osiris
12,218
555
143
7
0
453,732
2
L
Merlin
9,780
445
126
6
0
366,201
8
W
Aphrodite
11,777
535
85
4
0
441,569
5
W
Discordia
13,547
616
144
7
0
424,544
5
L
Xbalanque
10,422
474
129
6
0
393,503
5
L
Sobek
10,347
470
34
2
0
437,415
9
L
Tyr
12,689
577
148
7
0
458,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role