Player Matchup

Danzaburou
Danzaburou
DirtyOwnet
Danzaburou
Level 4
God Stats
23W - 31L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 1
Olorun
Olorun
EasyEights
Olorun
Level 11
God Stats
0W - 3L
1,207 SR
Queue Stats
68W - 64L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NinjaBadger979
Cu Chulainn
Level 25
God Stats
10W - 9L
1,545 SR
Queue Stats
61W - 69L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
PsyduckWasTaken
Cthulhu
Level 11
God Stats
8W - 9L
1,611 SR
Queue Stats
37W - 46L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zima34
Tsukuyomi
Level 29
God Stats
9W - 9L
1,500 SR
Queue Stats
164W - 195L
1,555 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,508 Elo+

VS

Team Averages
Level 33
1,485 SR
1,434 Elo+
Pele
Pele
BattleBuzz
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Bladman
Jormungandr
Level 28
God Stats
6W - 6L
1,419 SR
Queue Stats
34W - 44L
1,409 Elo+
Solo
Artemis
Artemis
JennMc
Artemis
Level 28
God Stats
3W - 7L
1,221 SR
Queue Stats
19W - 41L
1,199 Elo+
Solo
Bellona
Bellona
SoderPlop
Bellona
Level 6
God Stats
12W - 8L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
He Bo
He Bo
Wonky_Willy69
He Bo
Level 89
God Stats
6W - 3L
1,783 SR
Queue Stats
798W - 780L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyOwnet
Danzaburou
11
0 / 10 / 1
7,071
354
4,867
13,021
5,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
EasyEights
Olorun
14
1 / 8 / 3
8,603
430
4,631
14,191
4,828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
NinjaBadger979
Cu Chulainn
15
5 / 3 / 1
9,823
491
9,263
12,807
11,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 7 / 0
7,252
363
5,559
16,704
11,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Zima34
Tsukuyomi
16
7 / 8 / 2
10,152
508
11,134
20,346
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
10,148
507
7,284
16,803
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Bladman
Jormungandr
18
7 / 1 / 20
12,199
610
10,594
11,899
11,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
JennMc
Artemis
19
14 / 1 / 10
12,057
603
24,402
16,450
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SoderPlop
Bellona
16
2 / 5 / 2
9,839
492
6,048
11,507
15,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
10 / 2 / 6
11,385
569
11,547
8,532
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
14
Kills
36
36
Deaths
14
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
Jormungandr
Bladman
Jormungandr
7
1
20
17
L
Danzaburou
DirtyOwnet
Danzaburou
0
10
1
0.05
L
Olorun
EasyEights
Olorun
1
8
3
0.31
W
Artemis
JennMc
Artemis
14
1
10
19
L
Cu Chulainn
NinjaBadger979
Cu Chulainn
5
3
1
1.83
L
1
7
0
0.14
W
Bellona
SoderPlop
Bellona
2
5
2
0.6
W
10
2
6
6.5
L
Tsukuyomi
Zima34
Tsukuyomi
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,454
Damage
59,875
77,069
Taken
65,191
40,626
Mitigated
43,839
12,092
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,284
1,428
0
7,666
16,803
6,080
35
2,283
14,520
0
73,615
W
Jormungandr
Bladman
Jormungandr
10,594
1,493
0
1,068
11,899
11,389
240
2,682
9,217
44,455
0
L
Danzaburou
DirtyOwnet
Danzaburou
4,867
2,223
0
1,107
13,021
5,591
246
3,317
9,654
0
25,923
L
Olorun
EasyEights
Olorun
4,631
1,763
0
3,278
14,191
4,828
769
6,828
7,017
37,067
0
W
Artemis
JennMc
Artemis
24,402
13,167
0
10,331
16,450
7,578
4,027
3,810
12,640
0
83,964
L
Cu Chulainn
NinjaBadger979
Cu Chulainn
9,263
2,426
0
2,978
12,807
11,001
365
2,124
10,425
8,421
44,895
L
5,559
378
0
73
16,704
11,874
305
4,180
12,472
27,153
0
W
Bellona
SoderPlop
Bellona
6,048
2,265
0
1,348
11,507
15,665
1,092
1,766
9,741
0
38,083
W
11,547
62
0
2,561
8,532
3,127
623
1,977
6,555
63,759
0
L
Tsukuyomi
Zima34
Tsukuyomi
11,134
3,577
99
4,557
20,346
7,332
284
5,089
15,024
0
61,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
55,628
360
Minions Killed
506
0
Camps Cleared
0
1,525,191
Distance Traveled
1,852,092
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,148
507
115
6
0
381,303
0
W
Jormungandr
12,199
610
82
4
0
394,624
8
L
Danzaburou
7,071
354
50
3
0
263,657
1
L
Olorun
8,603
430
67
3
0
308,877
0
W
Artemis
12,057
603
144
7
0
348,999
6
L
Cu Chulainn
9,823
491
96
5
0
288,462
0
L
Cthulhu
7,252
363
45
2
0
323,463
2
W
Bellona
9,839
492
76
4
0
321,248
1
W
He Bo
11,385
569
89
4
0
405,918
7
L
Tsukuyomi
10,152
508
102
5
0
340,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role