Player Matchup

Heimdallr
Heimdallr
JesSter29
Heimdallr
Level 120
God Stats
2W - 2L
1,266 SR
Queue Stats
29W - 29L
1,239 Elo+
Solo
Hun Batz
Hun Batz
corgimac
Hun Batz
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 54L
1,296 Elo+
Solo
Mulan
Mulan
darkay360
Mulan
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 128L
1,378 Elo+
Solo
Scylla
Scylla
frizzolio
Scylla
Level 95
God Stats
6W - 1L
1,500 SR
Queue Stats
363W - 333L
1,449 Elo+
Solo
Ares
Ares
upcedu
Ares
Level 121
God Stats
52W - 53L
1,204 SR
Queue Stats
198W - 189L
1,370 Elo+
Solo
Team Averages
Level 116
1,394 SR
1,347 Elo+

VS

Team Averages
Level 92
1,382 SR
1,421 Elo+
Cthulhu
Cthulhu
Henebeast
Cthulhu
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Artemis
Artemis
L0577
Artemis
Level 67
God Stats
5W - 15L
1,380 SR
Queue Stats
307W - 282L
1,147 Elo+
Party 2
Thanatos
Thanatos
arfnak
Thanatos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
imcww
Scylla
Level 123
God Stats
2W - 2L
1,262 SR
Queue Stats
251W - 246L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
super1454
Erlang Shen
Level 106
God Stats
9W - 6L
1,269 SR
Queue Stats
531W - 524L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JesSter29
Heimdallr
12
0 / 4 / 2
6,714
448
4,288
10,842
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
corgimac
Hun Batz
14
2 / 2 / 4
7,995
533
6,204
9,934
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
darkay360
Mulan
13
1 / 6 / 0
7,433
496
4,256
12,516
9,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
frizzolio
Scylla
13
3 / 4 / 2
8,041
536
5,474
7,311
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
upcedu
Ares
11
2 / 6 / 0
6,944
463
4,366
13,565
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Henebeast
Cthulhu
12
0 / 1 / 9
7,965
531
6,118
8,903
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
L0577
Artemis
12
2 / 1 / 5
7,972
531
7,492
5,611
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
arfnak
Thanatos
16
9 / 1 / 5
9,808
654
12,078
12,663
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
imcww
Scylla
15
4 / 4 / 4
9,425
628
5,987
8,673
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
super1454
Erlang Shen
17
6 / 1 / 0
10,174
678
10,703
9,034
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
21
22
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Henebeast
Cthulhu
0
1
9
4.5
L
Heimdallr
JesSter29
Heimdallr
0
4
2
0.25
W
Artemis
L0577
Artemis
2
1
5
4.5
W
Thanatos
arfnak
Thanatos
9
1
5
11.5
L
Hun Batz
corgimac
Hun Batz
2
2
4
2
L
Mulan
darkay360
Mulan
1
6
0
0.17
L
Scylla
frizzolio
Scylla
3
4
2
1
W
Scylla
imcww
Scylla
4
4
4
1.5
W
Erlang Shen
super1454
Erlang Shen
6
1
0
6
L
Ares
upcedu
Ares
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,588
Damage
42,378
54,168
Taken
44,884
24,757
Mitigated
23,177
10,463
Healing
24,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Henebeast
Cthulhu
6,118
500
167
1,600
8,903
4,248
93
2,909
5,934
34,279
0
L
Heimdallr
JesSter29
Heimdallr
4,288
2,194
0
2,918
10,842
3,196
83
1,881
8,961
0
34,915
W
Artemis
L0577
Artemis
7,492
3,488
0
2,325
5,611
3,070
1,140
1,713
3,898
5,357
36,484
W
Thanatos
arfnak
Thanatos
12,078
3,035
0
13,795
12,663
4,727
195
2,042
10,513
0
63,942
L
Hun Batz
corgimac
Hun Batz
6,204
1,581
0
2,642
9,934
3,176
742
2,690
7,182
0
44,125
L
Mulan
darkay360
Mulan
4,256
1,042
0
3,146
12,516
9,683
0
1,428
11,088
2,051
35,944
L
Scylla
frizzolio
Scylla
5,474
251
0
1,050
7,311
2,079
599
2,837
4,362
40,699
0
W
Scylla
imcww
Scylla
5,987
1,304
0
2,345
8,673
2,923
0
2,784
5,665
62,764
0
W
Erlang Shen
super1454
Erlang Shen
10,703
5,203
0
4,538
9,034
8,209
690
269
8,765
8,075
58,410
L
Ares
upcedu
Ares
4,366
162
0
707
13,565
6,623
0
4,618
8,905
24,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
45,344
361
Minions Killed
456
0
Camps Cleared
0
1,378,438
Distance Traveled
1,483,742
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,965
531
45
3
0
295,078
5
L
Heimdallr
6,714
448
70
5
0
277,229
3
W
Artemis
7,972
531
79
5
0
259,162
8
W
Thanatos
9,808
654
93
6
0
358,553
4
L
Hun Batz
7,995
533
74
5
0
303,960
5
L
Mulan
7,433
496
101
7
0
262,897
6
L
Scylla
8,041
536
84
6
0
260,127
1
W
Scylla
9,425
628
121
8
0
267,668
5
W
Erlang Shen
10,174
678
118
8
0
303,281
7
L
Ares
6,944
463
32
2
0
274,225
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role