Player Matchup

Olorun
Olorun
DwnWTheThickness
Olorun
Level 17
God Stats
3W - 5L
1,129 SR
Queue Stats
12W - 16L
1,351 Elo+
Party 2
Poseidon
Poseidon
ElChapoJr415
Poseidon
Level 29
God Stats
6W - 8L
1,656 SR
Queue Stats
23W - 29L
1,351 Elo+
Party 2
Hercules
Hercules
johnkrav
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,872 Elo+
Party 2
Rama
Rama
jorkchop
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,351 Elo+
Party 2
Team Averages
Level 25
1,446 SR
1,482 Elo+

VS

Team Averages
Level 45
1,499 SR
1,285 Elo+
Discordia
Discordia
HOF v Jumper
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Ares
Ares
K33M0
Ares
Level 76
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 6L
1,285 Elo+
Party 1
Chang'e
Chang'e
KING GOTAY
Chang'e
Level 46
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 5L
1,285 Elo+
Party 1
Hun Batz
Hun Batz
NYNY4178
Hun Batz
Level 29
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 6L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,097
841
8,051
7,921
3,378
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
ElChapoJr415
Poseidon
15
2 / 4 / 3
9,967
831
6,335
7,691
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
johnkrav
Hercules
15
5 / 2 / 3
10,245
854
8,389
14,151
12,576
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
16
6 / 1 / 5
10,847
904
10,585
8,924
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HOF v Jumper
Discordia
16
6 / 4 / 1
10,080
840
7,527
9,060
4,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
K33M0
Ares
14
0 / 6 / 6
8,799
733
4,387
15,887
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
KING GOTAY
Chang'e
14
0 / 4 / 2
8,532
711
6,108
8,373
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
NYNY4178
Hun Batz
16
1 / 1 / 4
9,280
773
4,623
12,533
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
15
Kills
7
9
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Poseidon
ElChapoJr415
Poseidon
2
4
3
0.88
L
Discordia
HOF v Jumper
Discordia
6
4
1
1.63
L
Ares
K33M0
Ares
0
6
6
0.5
L
Chang'e
KING GOTAY
Chang'e
0
4
2
0.25
L
Hun Batz
NYNY4178
Hun Batz
1
1
4
3
W
Hercules
johnkrav
Hercules
5
2
3
3.25
W
Rama
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
22,645
38,687
Taken
45,853
22,643
Mitigated
27,270
12,318
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,051
3,827
2,591
3,137
7,921
3,378
921
5,430
2,337
33,901
0
W
Poseidon
ElChapoJr415
Poseidon
6,335
721
147
621
7,691
3,104
1,338
2,907
4,784
36,710
0
L
Discordia
HOF v Jumper
Discordia
7,527
848
92
1,026
9,060
4,055
0
1,579
7,350
26,116
0
L
Ares
K33M0
Ares
4,387
400
0
932
15,887
11,354
0
5,199
10,398
14,219
0
L
Chang'e
KING GOTAY
Chang'e
6,108
668
465
1,360
8,373
3,397
455
2,890
5,479
35,004
0
L
Hun Batz
NYNY4178
Hun Batz
4,623
1,087
0
2,100
12,533
8,464
682
4,649
7,789
1,181
29,895
W
Hercules
johnkrav
Hercules
8,389
3,509
0
3,884
14,151
12,576
1,171
5,650
8,247
148
27,586
W
Rama
10,585
8,259
0
1,938
8,924
3,585
2,446
4,476
4,432
0
37,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
36,691
211
Minions Killed
166
11
Camps Cleared
6
880,548
Distance Traveled
834,928
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,097
841
55
5
6
217,379
1
W
Poseidon
9,967
831
57
5
5
215,970
1
L
Discordia
10,080
840
40
3
2
199,142
1
L
Ares
8,799
733
15
1
2
204,391
1
L
Chang'e
8,532
711
61
5
1
194,584
0
L
Hun Batz
9,280
773
50
4
1
236,811
0
W
Hercules
10,245
854
55
5
0
245,321
0
W
Rama
10,847
904
44
4
0
201,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role