Player Matchup

Bellona
Bellona
MrJeffers94
Bellona
Level 29
God Stats
3W - 2L
1,641 SR
Queue Stats
20W - 12L
1,702 Elo+
Solo
Danzaburou
Danzaburou
RiZeNGv
Danzaburou
Level 15
God Stats
16W - 21L
1,301 SR
Queue Stats
36W - 59L
1,311 Elo+
Solo
Kali
Kali
SillyMoon
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,186 Elo+
Solo
Xing Tian
Xing Tian
StinkyBaby
Xing Tian
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 288L
1,666 Elo+
Solo
Anubis
Anubis
TheNerdyIrishman
Anubis
Level 21
God Stats
36W - 19L
1,791 SR
Queue Stats
313W - 278L
1,482 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,469 Elo+

VS

Team Averages
Level 22
1,468 SR
1,354 Elo+
Bellona
Bellona
Alcioneforever
Bellona
Level 18
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Fenrir
Fenrir
CowasockyNinja
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,099 Elo+
Solo
Danzaburou
Danzaburou
PateTTa
Danzaburou
Level 28
God Stats
3W - 3L
1,283 SR
Queue Stats
26W - 23L
1,164 Elo+
Solo
Ares
Ares
PlzCarryXD
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
SaltDrago
Baba Yaga
Level 18
God Stats
5W - 3L
1,310 SR
Queue Stats
8W - 13L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrJeffers94
Bellona
15
7 / 2 / 1
9,193
575
8,553
8,855
9,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
RiZeNGv
Danzaburou
11
3 / 2 / 5
7,365
460
5,611
8,126
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
12
2 / 5 / 7
7,432
465
4,745
10,186
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
StinkyBaby
Xing Tian
11
2 / 1 / 7
7,490
468
4,581
9,663
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
10 / 4 / 4
8,903
556
19,720
14,041
7,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,265
392
4,068
11,356
8,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 6 / 2
8,327
520
6,770
15,204
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
PateTTa
Danzaburou
11
1 / 6 / 2
7,127
445
8,637
12,664
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 2
6,424
402
3,558
9,732
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
SaltDrago
Baba Yaga
12
4 / 3 / 2
7,949
497
10,947
10,254
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
24
Kills
13
14
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
5
6
2
1
W
Bellona
MrJeffers94
Bellona
7
2
1
3.75
L
Danzaburou
PateTTa
Danzaburou
1
6
2
0.33
L
1
2
2
1
W
Danzaburou
RiZeNGv
Danzaburou
3
2
5
2.75
L
Baba Yaga
SaltDrago
Baba Yaga
4
3
2
1.67
W
Kali
2
5
7
1.1
W
Xing Tian
StinkyBaby
Xing Tian
2
1
7
5.5
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,210
Damage
33,980
50,871
Taken
59,210
28,754
Mitigated
29,333
12,638
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,068
523
0
794
11,356
8,099
0
5,702
5,654
0
20,910
L
6,770
1,828
0
5,485
15,204
5,504
0
4,882
10,322
0
50,118
W
Bellona
MrJeffers94
Bellona
8,553
2,886
0
1,070
8,855
9,152
2,134
1,037
7,642
3,935
43,701
L
Danzaburou
PateTTa
Danzaburou
8,637
3,056
0
2,917
12,664
5,869
73
5,878
6,786
0
36,718
L
3,558
525
0
3,217
9,732
6,594
0
2,518
7,214
10,682
0
W
Danzaburou
RiZeNGv
Danzaburou
5,611
3,005
0
1,049
8,126
2,390
555
2,212
5,714
0
26,827
L
Baba Yaga
SaltDrago
Baba Yaga
10,947
867
0
1,345
10,254
3,267
964
5,694
4,560
38,267
0
W
Kali
4,745
1,411
0
1,114
10,186
3,525
64
3,610
6,426
0
18,767
W
Xing Tian
StinkyBaby
Xing Tian
4,581
556
0
1,378
9,663
6,671
104
2,352
7,086
16,049
0
W
19,720
3,228
0
8,027
14,041
7,016
407
5,294
8,547
48,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
36,092
270
Minions Killed
255
0
Camps Cleared
0
1,339,584
Distance Traveled
1,309,260
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,265
392
31
2
0
248,595
1
L
Fenrir
8,327
520
90
6
0
258,879
4
W
Bellona
9,193
575
109
7
0
262,681
2
L
Danzaburou
7,127
445
66
4
0
256,291
1
L
Ares
6,424
402
16
1
0
269,691
2
W
Danzaburou
7,365
460
56
4
0
252,833
1
L
Baba Yaga
7,949
497
52
3
0
275,804
4
W
Kali
7,432
465
18
1
0
312,487
0
W
Xing Tian
7,490
468
16
1
0
299,558
2
W
Anubis
8,903
556
71
4
0
212,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role