Player Matchup

Artemis
Artemis
Blockline58
Artemis
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DiZZyTemperZzz
Cthulhu
Level 37
God Stats
2W - 1L
1,689 SR
Queue Stats
4W - 4L
1,341 Elo+
Party 2
Ravana
Ravana
KloutKatcher
Ravana
Level 66
God Stats
10W - 7L
1,785 SR
Queue Stats
230W - 222L
1,548 Elo+
Party 2
Chang'e
Chang'e
iDanRead
Chang'e
Level 148
God Stats
19W - 9L
1,880 SR
Queue Stats
354W - 324L
1,716 Elo+
Party 2
Sylvanus
Sylvanus
iTaylor Bird
Sylvanus
Level 103
God Stats
9W - 4L
1,740 SR
Queue Stats
15W - 13L
1,643 Elo+
Party 2
Team Averages
Level 78
1,719 SR
1,550 Elo+

VS

Team Averages
Level 43
1,470 SR
1,434 Elo+
Bellona
Bellona
Benlord-
Bellona
Level 26
God Stats
8W - 11L
1,765 SR
Queue Stats
97W - 122L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
El_Maestro-_-OR
Heimdallr
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 91L
1,474 Elo+
Party 1
Set
Set
NUT_Chainsterrr
Set
Level 66
God Stats
5W - 9L
1,299 SR
Queue Stats
49W - 58L
1,515 Elo+
Party 3
Sobek
Sobek
NUT_KoxaMamba
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 3
Nu Wa
Nu Wa
NUT_Savvas
Nu Wa
Level 62
God Stats
2W - 3L
1,284 SR
Queue Stats
42W - 59L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blockline58
Artemis
12
2 / 2 / 4
7,484
468
5,841
5,782
1,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 3
6,712
420
5,416
7,540
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
15
6 / 2 / 3
8,777
549
6,962
7,952
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
iDanRead
Chang'e
15
5 / 4 / 3
9,114
570
10,089
11,792
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
iTaylor Bird
Sylvanus
16
5 / 2 / 1
9,583
599
8,629
8,792
9,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benlord-
Bellona
10
1 / 6 / 2
6,098
381
3,727
11,878
6,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
El_Maestro-_-OR
Heimdallr
12
1 / 4 / 0
7,042
440
1,374
7,288
1,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 5
8,177
511
8,376
12,658
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 2
7,144
447
2,272
12,935
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
13
3 / 3 / 4
8,347
522
9,843
5,587
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
19
Kills
10
10
Deaths
19
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Benlord-
Bellona
1
6
2
0.33
W
Artemis
Blockline58
Artemis
2
2
4
2
W
1
0
3
2.5
L
Heimdallr
El_Maestro-_-OR
Heimdallr
1
4
0
0.25
W
Ravana
6
2
3
3.75
L
3
4
5
1.38
L
2
2
2
1.5
L
Nu Wa
3
3
4
1.67
W
Chang'e
iDanRead
Chang'e
5
4
3
1.63
W
Sylvanus
iTaylor Bird
Sylvanus
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,937
Damage
25,592
41,858
Taken
50,346
24,938
Mitigated
24,643
15,618
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Benlord-
Bellona
3,727
754
0
2,648
11,878
6,480
272
4,601
7,152
0
21,806
W
Artemis
Blockline58
Artemis
5,841
2,708
0
365
5,782
1,952
2,117
1,170
4,502
0
28,678
W
5,416
173
46
1,933
7,540
5,998
69
971
6,417
26,617
0
L
Heimdallr
El_Maestro-_-OR
Heimdallr
1,374
336
0
668
7,288
1,904
506
4,665
2,623
0
31,517
W
Ravana
6,962
2,213
0
3,874
7,952
2,670
914
2,478
5,236
0
44,654
L
8,376
3,324
0
4,268
12,658
4,890
0
4,955
7,603
0
51,574
L
2,272
134
0
4,666
12,935
9,450
0
5,682
7,050
11,973
0
L
Nu Wa
9,843
1,668
0
170
5,587
1,919
27
3,803
1,784
47,800
0
W
Chang'e
iDanRead
Chang'e
10,089
433
427
5,731
11,792
4,339
60
5,290
6,148
63,029
0
W
Sylvanus
iTaylor Bird
Sylvanus
8,629
3,133
0
3,242
8,792
9,979
1,747
1,242
7,440
62,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,670
Gold Earned
36,808
407
Minions Killed
289
0
Camps Cleared
0
1,443,177
Distance Traveled
1,389,294
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,098
381
31
2
0
285,532
0
W
Artemis
7,484
468
62
4
0
264,730
2
W
Cthulhu
6,712
420
30
2
0
296,619
5
L
Heimdallr
7,042
440
64
4
0
259,328
3
W
Ravana
8,777
549
81
5
0
326,065
4
L
Set
8,177
511
91
6
0
294,052
7
L
Sobek
7,144
447
20
1
0
257,360
4
L
Nu Wa
8,347
522
83
5
0
293,022
5
W
Chang'e
9,114
570
106
7
0
265,506
3
W
Sylvanus
9,583
599
128
8
0
290,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role