Player Matchup

Scylla
Scylla
Chelo565
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
eu0715
King Arthur
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 95L
1,318 Elo+
Solo
Nemesis
Nemesis
jaytx123
Nemesis
Level 49
God Stats
8W - 8L
1,935 SR
Queue Stats
25W - 25L
1,340 Elo+
Solo
Rama
Rama
littledragon1
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
xrouf9
Chang'e
Level 66
God Stats
108W - 111L
1,624 SR
Queue Stats
213W - 224L
1,571 Elo+
Solo
Team Averages
Level 68
1,612 SR
1,446 Elo+

VS

Team Averages
Level 91
1,465 SR
1,344 Elo+
Khepri
Khepri
FreeHugsy
Khepri
Level 65
God Stats
4W - 3L
1,704 SR
Queue Stats
83W - 89L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
OzJackD
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PSYAYAY8
Izanami
Level 64
God Stats
32W - 24L
1,116 SR
Queue Stats
248W - 301L
1,206 Elo+
Party 1
Serqet
Serqet
StigMa-Instinct
Serqet
Level 108
God Stats
29W - 19L
1,507 SR
Queue Stats
207W - 211L
1,383 Elo+
Party 2
Sobek
Sobek
jorgeaxel
Sobek
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 87L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chelo565
Scylla
1
0 / 0 / 0
2,784
398
0
143
35
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
eu0715
King Arthur
6
0 / 2 / 0
3,693
528
2,040
5,365
1,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
jaytx123
Nemesis
8
0 / 1 / 0
4,078
583
931
3,017
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 1 / 0
3,960
566
2,546
3,148
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
xrouf9
Chang'e
5
0 / 2 / 2
3,743
535
1,838
3,641
908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FreeHugsy
Khepri
6
0 / 1 / 3
4,270
610
2,172
3,762
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
OzJackD
Kukulkan
8
1 / 0 / 0
4,469
638
1,109
1,486
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
PSYAYAY8
Izanami
6
2 / 1 / 0
4,173
596
1,818
2,544
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 0
4,004
572
240
2,828
687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
jorgeaxel
Sobek
7
2 / 1 / 0
4,119
588
2,399
4,749
2,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chelo565
Scylla
0
0
0
0
W
Khepri
FreeHugsy
Khepri
0
1
3
1.5
W
Kukulkan
OzJackD
Kukulkan
1
0
0
1
W
Izanami
PSYAYAY8
Izanami
2
1
0
2
W
1
0
0
1
L
King Arthur
eu0715
King Arthur
0
2
0
0
L
Nemesis
jaytx123
Nemesis
0
1
0
0
W
Sobek
jorgeaxel
Sobek
2
1
0
2
L
2
1
0
2
L
Chang'e
xrouf9
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,355
Damage
7,738
15,314
Taken
15,369
5,448
Mitigated
7,283
4,748
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chelo565
Scylla
0
0
0
0
143
35
0
92
51
266
0
W
Khepri
FreeHugsy
Khepri
2,172
459
258
2,066
3,762
1,959
210
1,109
2,653
8,316
0
W
Kukulkan
OzJackD
Kukulkan
1,109
38
0
125
1,486
435
539
42
1,444
21,455
0
W
Izanami
PSYAYAY8
Izanami
1,818
1,376
0
533
2,544
1,389
214
729
1,815
3,206
18,008
W
240
0
0
1,372
2,828
687
302
0
2,828
0
14,255
L
King Arthur
eu0715
King Arthur
2,040
394
0
1,959
5,365
1,976
114
2,399
2,966
0
12,269
L
Nemesis
jaytx123
Nemesis
931
308
0
350
3,017
1,826
0
1,015
1,908
3,223
15,911
W
Sobek
jorgeaxel
Sobek
2,399
523
0
2,310
4,749
2,813
0
0
4,749
12,256
0
L
2,546
2,039
0
0
3,148
703
0
1,345
1,803
0
11,158
L
Chang'e
xrouf9
Chang'e
1,838
6
676
1,763
3,641
908
0
1,048
2,593
11,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,258
Gold Earned
21,035
106
Minions Killed
163
0
Camps Cleared
0
528,316
Distance Traveled
654,860
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
2,784
398
0
0
0
10,576
0
W
Khepri
4,270
610
13
2
0
134,309
2
W
Kukulkan
4,469
638
45
6
0
118,147
4
W
Izanami
4,173
596
40
6
0
102,577
0
W
Serqet
4,004
572
45
6
0
150,705
2
L
King Arthur
3,693
528
18
3
0
131,509
0
L
Nemesis
4,078
583
50
7
0
146,088
2
W
Sobek
4,119
588
20
3
0
149,122
0
L
Rama
3,960
566
22
3
0
113,561
0
L
Chang'e
3,743
535
16
2
0
126,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role