Player Matchup

Cthulhu
Cthulhu
Dimatok
Cthulhu
Level 58
God Stats
2W - 2L
1,285 SR
Queue Stats
7W - 12L
1,188 Elo+
Party 3
Hun Batz
Hun Batz
JordanAR
Hun Batz
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
85W - 98L
1,410 Elo+
Party 1
King Arthur
King Arthur
Michaelcred
King Arthur
Level 37
God Stats
10W - 6L
1,415 SR
Queue Stats
18W - 19L
1,466 Elo+
Party 1
Chernobog
Chernobog
SESEGANG
Chernobog
Level 49
God Stats
2W - 0L
1,469 SR
Queue Stats
63W - 92L
1,360 Elo+
Party 3
Anubis
Anubis
Sucu93
Anubis
Level 88
God Stats
49W - 25L
1,514 SR
Queue Stats
120W - 126L
1,398 Elo+
Party 1
Team Averages
Level 60
1,436 SR
1,364 Elo+

VS

Team Averages
Level 44
1,317 SR
1,137 Elo+
Loki
Loki
Durindan
Loki
Level 39
God Stats
0W - 5L
1,311 SR
Queue Stats
8W - 25L
1,050 Elo+
Party 2
Izanami
Izanami
Eldurien
Izanami
Level 41
God Stats
2W - 3L
1,141 SR
Queue Stats
7W - 21L
1,050 Elo+
Party 2
Cerberus
Cerberus
Krixxxos
Cerberus
Level 22
God Stats
3W - 6L
1,042 SR
Queue Stats
7W - 16L
1,023 Elo+
Party 2
Ymir
Ymir
ReaperrFR
Ymir
Level 89
God Stats
42W - 47L
1,591 SR
Queue Stats
783W - 791L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Smilomonk
Baron Samedi
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 16L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dimatok
Cthulhu
9
3 / 1 / 3
5,968
543
3,930
6,957
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
JordanAR
Hun Batz
11
7 / 0 / 5
6,818
620
5,814
6,370
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Michaelcred
King Arthur
10
2 / 0 / 0
5,764
524
7,162
6,495
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
SESEGANG
Chernobog
9
2 / 2 / 5
5,844
531
3,858
6,045
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Sucu93
Anubis
11
6 / 3 / 5
6,805
619
6,560
4,933
2,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
2 / 3 / 1
5,221
475
3,083
7,358
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Eldurien
Izanami
9
1 / 2 / 2
5,252
477
4,331
5,615
1,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Krixxxos
Cerberus
8
0 / 3 / 0
4,791
436
1,860
11,478
3,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
7
1 / 6 / 2
4,857
442
4,553
9,103
4,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Smilomonk
Baron Samedi
9
2 / 6 / 2
5,561
506
2,714
6,958
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
6
6
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dimatok
Cthulhu
3
1
3
4.5
L
Loki
2
3
1
0.83
L
Izanami
Eldurien
Izanami
1
2
2
1
W
Hun Batz
JordanAR
Hun Batz
7
0
5
9.5
L
Cerberus
Krixxxos
Cerberus
0
3
0
0
W
King Arthur
Michaelcred
King Arthur
2
0
0
2
L
Ymir
1
6
2
0.33
W
Chernobog
SESEGANG
Chernobog
2
2
5
2.25
L
Baron Samedi
Smilomonk
Baron Samedi
2
6
2
0.5
W
Anubis
Sucu93
Anubis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
16,541
30,800
Taken
40,512
14,344
Mitigated
12,668
11,610
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dimatok
Cthulhu
3,930
311
0
1,323
6,957
3,643
0
1,239
5,718
19,229
0
L
Loki
3,083
848
99
2,910
7,358
1,562
0
2,112
5,226
0
18,601
L
Izanami
Eldurien
Izanami
4,331
3,016
135
2,619
5,615
1,308
0
1,905
3,710
0
23,561
W
Hun Batz
JordanAR
Hun Batz
5,814
2,092
0
3,569
6,370
2,086
0
1,802
4,568
0
31,531
L
Cerberus
Krixxxos
Cerberus
1,860
644
0
3,889
11,478
3,532
0
0
11,028
14,173
0
W
King Arthur
Michaelcred
King Arthur
7,162
656
0
2,553
6,495
4,570
192
2,398
4,097
0
25,345
L
Ymir
4,553
1,314
306
2,170
9,103
4,464
0
2,809
6,269
21,453
0
W
Chernobog
SESEGANG
Chernobog
3,858
2,241
0
2,328
6,045
1,812
320
1,731
4,314
0
26,301
L
Baron Samedi
Smilomonk
Baron Samedi
2,714
492
82
1,006
6,958
1,802
0
3,664
3,294
18,127
0
W
Anubis
Sucu93
Anubis
6,560
227
0
1,837
4,933
2,233
0
1,957
2,976
29,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
25,682
247
Minions Killed
210
0
Camps Cleared
0
1,044,562
Distance Traveled
933,834
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,968
543
36
3
0
192,543
0
L
Loki
5,221
475
38
3
0
210,677
1
L
Izanami
5,252
477
44
4
0
188,852
4
W
Hun Batz
6,818
620
67
6
0
222,805
1
L
Cerberus
4,791
436
62
6
0
181,453
0
W
King Arthur
5,764
524
29
3
0
218,150
2
L
Ymir
4,857
442
29
3
0
190,079
4
W
Chernobog
5,844
531
54
5
0
211,267
0
L
Baron Samedi
5,561
506
37
3
0
162,773
2
W
Anubis
6,805
619
61
6
0
199,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role