Player Matchup

Discordia
Discordia
Bronze III
FaeeeK
Discordia
Bronze III
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,170 MMR
Solo
Ganesha
Ganesha
Silver II
FireBblack85
Ganesha
Silver II
Level 99
God Stats
17W - 24L
1,485 SR
Queue Stats
61W - 76L
1,192 MMR
Solo
Mercury
Mercury
Silver IV
Jhiynx
Mercury
Silver IV
Level 43
God Stats
13W - 6L
1,743 SR
Queue Stats
30W - 24L
1,163 MMR
Solo
Guan Yu
Guan Yu
Gold III
JuanPabloMatinez
Guan Yu
Gold III
Level 160
God Stats
259W - 209L
1,380 SR
Queue Stats
628W - 650L
1,179 MMR
Solo
Danzaburou
Danzaburou
Silver II
foregroound
Danzaburou
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,522 SR
1,241 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,420 SR
1,179 MMR
Scylla
Scylla
Silver III
Krishna15
Scylla
Silver III
Level 127
God Stats
14W - 14L
1,328 SR
Queue Stats
196W - 211L
1,180 MMR
Solo
Chiron
Chiron
Silver III
MFPL
Chiron
Silver III
Level 43
God Stats
0W - 2L
1,270 SR
Queue Stats
339W - 343L
1,167 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
MadAbdul
Cu Chulainn
Silver V
Level 155
God Stats
2W - 5L
1,500 SR
Queue Stats
161W - 179L
1,194 MMR
Solo
Ares
Ares
Silver IV
Superiorlynx254
Ares
Silver IV
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,217 MMR
Solo
Hun Batz
Hun Batz
Silver IV
xlioonx
Hun Batz
Silver IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FaeeeK
Discordia
17
2 / 0 / 3
11,153
587
5,932
4,958
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
FireBblack85
Ganesha
12
0 / 0 / 7
9,297
489
2,087
4,112
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Jhiynx
Mercury
19
8 / 0 / 1
12,131
638
10,902
14,669
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 0 / 5
11,674
614
9,338
13,480
14,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
foregroound
Danzaburou
19
6 / 2 / 4
12,399
653
18,673
12,922
5,014
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TsukuyomiNemesisSetNu WaJanus

VS

Bans
CupidPoseidonApolloErlang ShenRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Krishna15
Scylla
17
1 / 1 / 0
9,679
509
2,187
5,941
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
MFPL
Chiron
12
0 / 8 / 1
7,567
398
5,628
18,607
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
MadAbdul
Cu Chulainn
16
0 / 4 / 0
9,063
477
4,381
16,638
9,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 0
6,839
360
5,840
16,469
10,037
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
xlioonx
Hun Batz
14
1 / 3 / 1
8,173
430
5,019
12,132
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
2
2
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
FaeeeK
Discordia
2
0
3
3.5
W
Ganesha
FireBblack85
Ganesha
0
0
7
3.5
W
Mercury
Jhiynx
Mercury
8
0
1
8.5
W
4
0
5
6.5
L
Scylla
Krishna15
Scylla
1
1
0
1
L
Chiron
MFPL
Chiron
0
8
1
0.06
L
Cu Chulainn
MadAbdul
Cu Chulainn
0
4
0
0
L
0
4
0
0
W
Danzaburou
foregroound
Danzaburou
6
2
4
4
L
Hun Batz
xlioonx
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,932
Damage
23,055
50,141
Taken
69,787
28,654
Mitigated
31,871
27,090
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FaeeeK
Discordia
5,932
386
0
2,447
4,958
1,937
565
3,024
1,840
65,382
0
W
Ganesha
FireBblack85
Ganesha
2,087
189
0
1,798
4,112
1,434
0
726
3,386
13,026
0
W
Mercury
Jhiynx
Mercury
10,902
5,962
0
7,899
14,669
5,876
3,322
1,237
13,432
0
99,641
W
9,338
898
1,034
7,058
13,480
14,393
157
2,565
10,851
13,435
51,627
L
Scylla
Krishna15
Scylla
2,187
118
0
2,145
5,941
1,967
0
1,647
3,757
77,535
0
L
Chiron
MFPL
Chiron
5,628
1,533
662
6,441
18,607
5,997
0
876
17,568
0
53,959
L
Cu Chulainn
MadAbdul
Cu Chulainn
4,381
482
0
3,704
16,638
9,461
0
1,245
15,143
6,258
66,383
L
5,840
186
506
3,994
16,469
10,037
0
5,123
10,986
22,626
0
W
Danzaburou
foregroound
Danzaburou
18,673
8,540
0
6,854
12,922
5,014
6,532
2,522
10,400
0
102,186
L
Hun Batz
xlioonx
Hun Batz
5,019
1,086
0
3,827
12,132
4,409
0
351
11,731
0
52,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,654
Gold Earned
41,321
596
Minions Killed
533
0
Camps Cleared
0
1,851,141
Distance Traveled
1,726,219
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,153
587
146
8
0
351,923
5
W
Ganesha
9,297
489
6
0
0
345,447
6
W
Mercury
12,131
638
156
8
0
448,039
3
W
Guan Yu
11,674
614
132
7
0
363,114
7
L
Scylla
9,679
509
172
9
0
365,007
9
L
Chiron
7,567
398
93
5
0
310,054
7
L
Cu Chulainn
9,063
477
134
7
0
296,308
1
L
Ares
6,839
360
22
1
0
356,914
3
W
Danzaburou
12,399
653
156
8
0
342,618
3
L
Hun Batz
8,173
430
112
6
0
397,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role