Player Matchup

Nemesis
Nemesis
Gold II
GetFisher
Nemesis
Gold II
Level 160
God Stats
13W - 6L
1,695 SR
Queue Stats
140W - 114L
1,819 MMR
Solo
Anhur
Anhur
Gold III
KissMeImIrish
Anhur
Gold III
Level 156
God Stats
17W - 12L
1,306 SR
Queue Stats
150W - 133L
1,778 MMR
Party 2
Aphrodite
Aphrodite
Platinum V
Licane
Aphrodite
Platinum V
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 162L
1,819 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
MrNutellabro1
Cu Chulainn
Gold III
Level 84
God Stats
3W - 6L
1,573 SR
Queue Stats
41W - 36L
1,804 MMR
Solo
Fafnir
Fafnir
Gold III
TheGreatQuantum
Fafnir
Gold III
Level 158
God Stats
13W - 11L
1,605 SR
Queue Stats
49W - 37L
1,805 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,536 SR
1,805 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,643 SR
1,694 MMR
Raijin
Raijin
Gold I
Baïseps
Raijin
Gold I
Level 87
God Stats
2W - 0L
1,736 SR
Queue Stats
20W - 18L
1,814 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Chuuck
Tsukuyomi
Platinum III
Level 154
God Stats
16W - 4L
1,940 SR
Queue Stats
249W - 207L
1,835 MMR
Solo
Apollo
Apollo
Gold II
KAorTroll
Apollo
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum V
Rinxi
King Arthur
Platinum V
Level 160
God Stats
12W - 11L
1,541 SR
Queue Stats
300W - 287L
1,820 MMR
Party 1
Hercules
Hercules
Gold I
Rinzi
Hercules
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GetFisher
Nemesis
9
1 / 1 / 3
5,040
630
2,301
4,214
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,943
493
650
1,616
275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Licane
Aphrodite
9
2 / 2 / 1
5,222
653
1,955
3,925
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
MrNutellabro1
Cu Chulainn
10
0 / 0 / 1
5,331
666
1,656
4,476
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 1 / 0
4,906
613
1,572
4,706
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneSetThe MorriganChang'e

VS

Bans
Erlang ShenScyllaKhepriXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Baïseps
Raijin
10
2 / 2 / 2
5,517
690
2,428
3,476
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Chuuck
Tsukuyomi
9
2 / 1 / 0
5,060
633
2,408
4,633
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
KAorTroll
Apollo
8
0 / 0 / 2
4,791
599
2,342
2,946
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Rinxi
King Arthur
9
0 / 1 / 0
4,644
581
3,092
5,097
4,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Rinzi
Hercules
8
0 / 0 / 3
4,562
570
1,310
4,269
1,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
4
4
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
Baïseps
Raijin
2
2
2
1.5
W
Tsukuyomi
Chuuck
Tsukuyomi
2
1
0
2
L
Nemesis
GetFisher
Nemesis
1
1
3
2.5
W
Apollo
KAorTroll
Apollo
0
0
2
1
L
0
0
0
0
L
Aphrodite
Licane
Aphrodite
2
2
1
1.25
L
Cu Chulainn
MrNutellabro1
Cu Chulainn
0
0
1
0.5
W
King Arthur
Rinxi
King Arthur
0
1
0
0
W
Hercules
Rinzi
Hercules
0
0
3
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,134
Damage
11,580
18,937
Taken
20,421
9,613
Mitigated
8,782
9,039
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Baïseps
Raijin
2,428
171
0
500
3,476
992
0
991
2,459
30,097
0
W
Tsukuyomi
Chuuck
Tsukuyomi
2,408
338
0
1,928
4,633
1,355
0
597
3,996
0
25,496
L
Nemesis
GetFisher
Nemesis
2,301
1,065
0
600
4,214
2,585
0
633
3,513
3,115
18,597
W
Apollo
KAorTroll
Apollo
2,342
890
0
1,504
2,946
771
0
942
1,988
0
26,201
L
650
650
0
1,195
1,616
275
0
0
1,616
0
14,480
L
Aphrodite
Licane
Aphrodite
1,955
363
911
2,158
3,925
1,206
0
1,247
2,568
23,975
0
L
Cu Chulainn
MrNutellabro1
Cu Chulainn
1,656
288
0
2,335
4,476
2,830
0
0
4,234
2,357
28,884
W
King Arthur
Rinxi
King Arthur
3,092
693
0
2,080
5,097
4,177
0
72
5,025
0
25,268
W
Hercules
Rinzi
Hercules
1,310
663
0
2,010
4,269
1,487
0
998
3,219
0
15,912
L
1,572
533
0
1,840
4,706
2,717
0
320
4,336
11,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
24,574
242
Minions Killed
271
0
Camps Cleared
0
796,949
Distance Traveled
860,765
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,517
690
80
10
0
161,876
4
W
Tsukuyomi
5,060
633
63
8
0
187,412
1
L
Nemesis
5,040
630
48
6
0
179,199
1
W
Apollo
4,791
599
62
8
0
153,306
4
L
Anhur
3,943
493
35
4
0
107,374
1
L
Aphrodite
5,222
653
68
9
0
158,791
5
L
Cu Chulainn
5,331
666
80
10
0
182,888
5
W
King Arthur
4,644
581
49
6
0
174,481
5
W
Hercules
4,562
570
17
2
0
183,690
7
L
Fafnir
4,906
613
11
1
0
168,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role