Player Matchup

Susano
Susano
Fazedonic2249
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Innergie23
Danzaburou
Level 64
God Stats
4W - 4L
1,396 SR
Queue Stats
80W - 104L
1,328 Elo+
Party 2
Zeus
Zeus
Twizz052
Zeus
Level 26
God Stats
24W - 20L
1,110 SR
Queue Stats
64W - 54L
1,138 Elo+
Solo
Cthulhu
Cthulhu
Usedbugzzzz
Cthulhu
Level 17
God Stats
2W - 2L
1,227 SR
Queue Stats
25W - 39L
1,316 Elo+
Solo
Odin
Odin
x6ingerBreadMan
Odin
Level 8
God Stats
12W - 10L
1,466 SR
Queue Stats
67W - 73L
1,344 Elo+
Party 2
Team Averages
Level 24
1,340 SR
1,325 Elo+

VS

Team Averages
Level 13
1,419 SR
1,462 Elo+
Artio
Artio
DarkXRose420
Artio
Level 14
God Stats
2W - 3L
1,299 SR
Queue Stats
26W - 33L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
DeadMeat05
Danzaburou
Level 5
God Stats
3W - 9L
1,299 SR
Queue Stats
4W - 9L
1,456 Elo+
Party 1
Neith
Neith
ReeK Kenezy
Neith
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
UglyHalfling017
Cu Chulainn
Level 15
God Stats
6W - 4L
1,497 SR
Queue Stats
17W - 20L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
jeckel786
Cernunnos
Level 12
God Stats
12W - 23L
1,500 SR
Queue Stats
122W - 133L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,656
787
1,015
2,740
825
Danzaburou
Innergie23
Danzaburou
20
27 / 2 / 11
16,691
1,517
35,573
16,219
8,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
19
7 / 6 / 16
12,793
1,163
18,356
9,564
3,610
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Usedbugzzzz
Cthulhu
18
3 / 4 / 15
11,595
1,054
8,511
15,237
7,448
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 2 / 22
13,141
1,195
20,284
15,103
21,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
11,323
1,029
9,227
19,273
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
DeadMeat05
Danzaburou
15
0 / 12 / 7
9,571
870
7,667
17,509
6,548
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 5 / 7
12,075
1,098
12,763
14,035
5,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
UglyHalfling017
Cu Chulainn
16
6 / 12 / 3
11,666
1,061
9,096
19,851
9,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
jeckel786
Cernunnos
17
4 / 10 / 6
11,488
1,044
13,438
22,265
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
45
Kills
16
16
Deaths
45
66
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Danzaburou
DeadMeat05
Danzaburou
0
12
7
0.29
W
0
2
2
0.5
W
Danzaburou
Innergie23
Danzaburou
27
2
11
16.25
L
4
5
7
1.5
W
Zeus
7
6
16
2.5
L
Cu Chulainn
UglyHalfling017
Cu Chulainn
6
12
3
0.63
W
Cthulhu
Usedbugzzzz
Cthulhu
3
4
15
2.63
L
Cernunnos
jeckel786
Cernunnos
4
10
6
0.7
W
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,739
Damage
52,191
58,863
Taken
92,933
41,955
Mitigated
43,360
11,125
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,227
1,319
370
2,552
19,273
12,398
0
7,709
11,414
20,397
0
L
Danzaburou
DeadMeat05
Danzaburou
7,667
4,506
0
884
17,509
6,548
0
2,253
15,156
0
16,236
W
1,015
317
0
0
2,740
825
0
145
2,595
0
2,536
W
Danzaburou
Innergie23
Danzaburou
35,573
20,427
646
8,791
16,219
8,280
0
2,355
13,864
0
73,335
L
12,763
9,486
0
1,450
14,035
5,974
0
4,172
9,838
0
37,583
W
Zeus
18,356
6,079
330
834
9,564
3,610
0
3,048
6,516
35,351
0
L
Cu Chulainn
UglyHalfling017
Cu Chulainn
9,096
4,302
0
1,839
19,851
9,276
0
6,442
13,284
206
36,706
W
Cthulhu
Usedbugzzzz
Cthulhu
8,511
564
0
0
15,237
7,448
0
1,921
13,316
24,599
0
L
Cernunnos
jeckel786
Cernunnos
13,438
8,959
0
5,062
22,265
9,164
0
6,291
15,749
0
39,427
W
20,284
6,199
0
524
15,103
21,792
0
1,808
13,295
0
32,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,876
Gold Earned
56,123
208
Minions Killed
190
5
Camps Cleared
10
784,388
Distance Traveled
777,515
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,323
1,029
25
2
3
177,562
0
L
Danzaburou
9,571
870
11
1
0
127,026
3
W
Susano
8,656
787
5
0
0
58,369
0
W
Danzaburou
16,691
1,517
95
9
1
194,244
0
L
Neith
12,075
1,098
54
5
1
150,370
0
W
Zeus
12,793
1,163
29
3
1
143,171
0
L
Cu Chulainn
11,666
1,061
37
3
6
173,127
2
W
Cthulhu
11,595
1,054
49
4
1
169,485
0
L
Cernunnos
11,488
1,044
63
6
0
149,430
0
W
Odin
13,141
1,195
30
3
2
219,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role