Player Matchup

Cu Chulainn
Cu Chulainn
FosterGloster13
Cu Chulainn
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
360W - 327L
1,710 Elo+
Party 2
Ymir
Ymir
HoT xDerickVain
Ymir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 121L
1,672 Elo+
Party 2
Aphrodite
Aphrodite
nekobladen
Aphrodite
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 91L
1,500 Elo+
Party 2
Team Averages
Level 136
1,500 SR
1,627 Elo+

VS

Team Averages
Level 104
1,501 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeakerMeadows20
Ah Muzen Cab
Level 125
God Stats
4W - 4L
1,715 SR
Queue Stats
212W - 210L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
JacksDeadLiver
Amaterasu
Level 127
God Stats
11W - 16L
1,289 SR
Queue Stats
234W - 230L
1,471 Elo+
Party 1
Zeus
Zeus
TooWaySharp
Zeus
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FosterGloster13
Cu Chulainn
18
8 / 2 / 3
13,923
733
21,474
23,163
22,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 6 / 9
13,508
711
8,496
22,937
20,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
nekobladen
Aphrodite
15
2 / 4 / 5
11,611
611
7,494
16,858
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeakerMeadows20
Ah Muzen Cab
16
3 / 1 / 6
11,924
628
18,097
12,480
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
JacksDeadLiver
Amaterasu
15
5 / 5 / 6
11,883
625
13,030
19,029
15,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 7 / 7
11,884
625
17,920
11,866
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
13
Kills
12
12
Deaths
13
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeakerMeadows20
Ah Muzen Cab
3
1
6
6
W
Cu Chulainn
FosterGloster13
Cu Chulainn
8
2
3
4.75
W
3
6
9
1.25
L
Amaterasu
JacksDeadLiver
Amaterasu
5
5
6
1.6
L
4
7
7
1.07
W
Aphrodite
nekobladen
Aphrodite
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
49,047
62,958
Taken
43,375
50,466
Mitigated
27,146
23,256
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeakerMeadows20
Ah Muzen Cab
18,097
7,413
0
5,884
12,480
7,228
1,238
5,815
6,489
5,115
75,186
W
Cu Chulainn
FosterGloster13
Cu Chulainn
21,474
5,844
0
4,710
23,163
22,379
2,110
7,149
16,014
651
76,180
W
8,496
569
0
3,848
22,937
20,944
86
8,109
14,828
28,820
0
L
Amaterasu
JacksDeadLiver
Amaterasu
13,030
6,721
649
5,320
19,029
15,498
0
6,689
12,039
3,239
32,079
L
17,920
3,640
0
2,786
11,866
4,420
0
3,922
7,769
49,460
0
W
Aphrodite
nekobladen
Aphrodite
7,494
739
5,473
9,225
16,858
7,143
120
4,348
12,510
58,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
35,691
238
Minions Killed
204
0
Camps Cleared
0
1,000,979
Distance Traveled
934,417
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,924
628
105
6
0
352,542
1
W
Cu Chulainn
13,923
733
88
5
0
374,138
1
W
Ymir
13,508
711
34
2
0
314,255
4
L
Amaterasu
11,883
625
30
2
0
340,421
4
L
Zeus
11,884
625
69
4
0
241,454
0
W
Aphrodite
11,611
611
116
6
0
312,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role